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ryangatts

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201429Beneath the SurfaceThe Fieldsjam653.773.263.494.024.633.753.244.1366
201328You Only Get OneFlee to Lightcompo2333.353.062.822.593.8228

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by ryangatts

LD28 — You Only Get One

Orchid by darwinpek 2013-12-18T02:07:00

I won, but I had a hard time triggering the deployments I intended. I'd often queue up a bunch of fighters and click on the base only to have the order canceled and my money refunded. Also, I feel like the delivery of the theme was a bit of telling without showing. It could have been better conveyed as part of the gameplay rather than as an ending.

One Torch by ahnt 2013-12-18T02:38:00

I really enjoyed playing this, and not because I also made a "one torch" LD game :). I got stuck on the 7th level. I'm pretty sure I have the right solution, but bridges keep collapsing when people are safely on the other side. Other than that, though, this is a lovely entry.

PS. You get past the spider by baiting him with one of your guys to move the rest across and then come back for him when you can move more quickly. (at least that's how I did it).

Destroy The Blocks (V: 1.3 Alpha) by mclordalex 2013-12-18T02:46:00

This is a fun little breakout game :) Next time, it would help to give the player a little more feedback about what they're doing (sound effects, sparks, etc) when you are doing something in the game.

The Voyage by hoqjed 2013-12-18T03:07:00

Very enjoyable, scanning the larger planets is quite hard :) Also, I love what happens when you run out of energy! Very mood-setting!

Flee to Light by ryangatts 2013-12-18T01:07:00

very true, I'd go back and change the wall height if I could within the rules :/ I'm glad you had fun though :D I hope to go back and fiddle with it after the voting and comments.

Flee to Light by ryangatts 2013-12-18T03:20:00

LINUX BUILD ONLINE :D

Flee to Light by ryangatts 2013-12-21T02:00:00

Thanks for the alert, Adam Tea!

Drone! by FistBumpGames 2013-12-18T01:31:00

lovely visual design. I wish it was more clear that I was having an effect on the aliens or that the aliens were having an effect on me.

CHOOSE W1SELY by ViKing Games 2013-12-18T01:16:00

My goodness this game is difficult. I find myself really wanting a way of quickly retrying with my previous choice, as soon as I die (maybe a "press space to retry" sort of option on the game over screen).

Molten Progeny by tcarter 2013-12-18T03:13:00

Fun game! I wish the fire rage ability let me shoot fireballs more often rather than do more damage with individual balls, that would make it much better for handling swarms of little guys that can often be a problem. Also, it's easy to accidentally hit R when you mean to hit E, so maybe next time switch it to something harder to hit like Enter. Critiques aside, I love the art, it's really impressively cohesive!

Natives Are Restless by Ret44 2013-12-18T02:59:00

Fun little tower defense game. I'm not sure how the theme played into it at all other than that I have only one base. If I had limited money and only one collector, I would have to protect that one collector by building routes for him. As it is, though, I had plenty of money to cover the entire map in turrets.

LD29 — Beneath the Surface

Rewire by drilltail 2014-05-01T01:46:00

What a great idea! I had a ton of fun playing this game.

Crystal Myth by TeamInCharge 2014-04-29T20:54:00

It's working well now :) I liked the game enough that I want more. The player movement and mouse could use some acceleration smoothing. Since this is an exploration game and not a twitch shooter, smoothness is more important than immediacy of control.

The Sun And Moon by managore 2014-05-18T04:04:00

That's a wonderful mechanic and the levels were mostly really well designed. I think this game would be even better with a gamepad.

Congrats on making such a fine game!

Thermonuclear Mutant Bunker Survival by YSelf Tool 2014-05-01T00:56:00

Man, having limited ammo in a game like this is rough. My high score was Level 6 : 261 points, and I'm pretty proud of that :)

Digging up Daisy by Cake&Code 2014-05-18T04:23:00

The art was spot on. The game was good but a bit too difficult for me. Still, that's a great game that you all made!

Seed by AgentParsec 2014-05-01T03:12:00

I really liked the work you put into the audio and roots. It was a bit too easy, but I think that was the point. :)

Descent by alyphen 2014-04-30T23:22:00

Fun but difficult game. I liked the controls, but I feel that they were too unforgiving when the player crashes. The collision box should be shrunk a bit so that the player doesn't feel cheated when their ship blows up. I think the lives should be renamed to something like health or shields. I expected to respawn when I saw the life counter tick down. Great audio and nice menu!

Scout by cardboard 2014-05-02T23:00:00

Works on Windows. I like the drawings and the music.

The God Underneath by sam101 2014-05-01T00:42:00

I like the sort of antagonism and panic this inspires in the players :)

Beneath The Surface - The Path by Baknik 2014-04-30T00:37:00

I'd love to see this expanded into a few levels. Maybe have different types of switches the player interacts with.

In the Black by HybridMind 2014-04-30T22:52:00

Interesting mood, but I didn't feel like I had much control other than figuring out the ideal path of decisions.

Balancitos by NickZangus 2014-04-29T19:48:00

I really like this game :) nice polish. I wish it had keyboard controls for rotating and/or for raising and lowering the weights; at the moment it feels very hard trying to switch mouse positions and set levels quickly.

Beneath The Lab by Techblogogy 2014-05-01T01:15:00

I liked it a lot more before you tried to pull a portal. I'd like to see this game expanded on -- maybe have some way of more clearly understanding which things were activated when a given switch is flipped.

Operation Nereids by ReactorScram 2014-05-01T01:15:00

Interesting idea. It would be nice if there were a game over screen for success and failure.

Under The Shade by sandbaydev 2014-05-03T00:45:00

It's a bit too difficult in its current state, but I'm sure it could be good with some polish. Nice assets by the way.

Tiny Haunt by rojo 2014-05-01T00:22:00

Cool game. My only suggestion would be to make the blast ability not be able to push the knights. It made the game a bit too easy.

An old man and space by BuKaneerz 2014-05-01T06:14:00

I enjoyed the game and the whale was very cute :) I wish I understood more what was going on.

IO - Reflection/Puzzler by oranebeast 2014-05-03T06:34:00

Nice audio! The playspace graphics were good but the UI graphics could be more clear. The mirror rotation was odd and the level design from levels 4-12 could use some work.

Overall, it's a pretty decent game.

Wormy's Adventure by conno1234 2014-05-01T01:19:00

I like the tunnel idea and how the controls change when you go in one. It would be nice if there was a visiual cue for when you succesfully hit a creature.

Showdown at the O.K. Coral by Kashaar 2014-05-01T00:35:00

I can't play. The menu constantly pauses for about 3 seconds then shows one updated frame.

Hide-n-Stab by bendmorris 2014-05-03T06:29:00

That was a little multiplayer game. Good job!

Killer Without Color by GlowingSnail 2014-05-01T01:25:00

Being an orca was fun :)

Infection by InfectionTeam 2014-05-18T04:52:00

Wow. That is one impressive game! It looks like you guys are both top notch. My only gripes are that it is difficult to see if an enemy was hit and the player fires one shot in his current direction before rotating. Besides that, this is an excellent 72 hour game.

BULLA by moonmagic 2014-05-03T07:07:00

That was probably the most interesting game of the whole competition. I felt like I was playing on the original GameBoy.

Quantum Tunnelling by Toby Pinder 2014-04-30T22:44:00

Nice game. Some audio would have been nice. I like that the game was difficult. I think the red and blue bars could be redesigned to make their function a bit clearer.

Basement by Halfbus 2014-05-03T08:46:00

This game would be great if it were more balanced. Everything else is top notch.

HammerHead in the Sea of Monsters by LTyrosine 2014-05-03T01:01:00

Stellar graphics! I liked the controls and how the ship spins about its z-axis.

Sand Runner Arena by Sparrow 2014-05-02T23:12:00

Wow! That was intense!

I really liked the effort you put into making the sandworms move in a believable manner.

Room Cleaning Simulator 2014 by lokijki 2014-05-01T00:04:00

Playing this game was a fantastic experience. Everything fit together so perfectly and you really nailed the theme.