Foon → Ludum Dare Explorer → Users → 607
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | the two of you | compo | 398 | 3.33 | 3.15 | 3.46 | 3.19 | 2.31 | 2.84 | 2.90 | 47 |
The controlling is a bit weird, the jumping doesn't work well. I couldn't solve the first puzzle, so I don't know how big the game is. I don't know where you got the sprites, cause I think you have to make most of them yourself, and the menu is kinda empty.
The music has a good feeling to it, although it gets very repetive fast... That was kinda frustrating me. The idea is really cool though, and I love how you put that blue spinner there so you could not dodge it to teach people that they won't hurt you when you're not the same color. I liked the design, even when the character was kinda simplistic, cause it kinda fit. The level design is also cool. Then my apprecations for the beautiful COLOUR icon at the start and the end, cause they made the feel of playing a game more.
It looks great, the start screen is well designed and the instructions, apart from one typo, are also good. I had problems though with the enemies swarming around me in a way I couldn't possibly get out without dying. Also the looking around was pretty difficult, so I wasn't capable of finding a key. But still, it has a great feeling to it and looks very nice.
Looks pretty good, and the music is also nice. The singing was pretty fun. I didn't really know what to do though. It told me what score I got, but I didn't really know what I did do good, or, bad.
It's a pretty hard game, it's only a bit weird where you'll get when you exit the screen via the top. I mean, I often died cause I got out of the screen and appeared somewhere in front of a red pixel.
Wow, I'm impressed. I did really like the graphics and the ambient sound effects. It had quite some atmosphere. I like how you used Greek letters, and even while the game was short, it was fun to play.
Was fun :) I think I've done just about everything possible, maybe I missed a few secret things. Well-written :)
Amazing concept. I guess I'm not smart enough for this, because I could not find them out. I solved levels 1 - 6, but that was by just trying every possibility, what of course is not how you should play a game like this. I do really like the music. It fits great, and it also doesn't feel repetitive to me. The graphics are perfect and just how they should be. The shakyness in the later levels confused me a little bit though. Really, great concept and execution, and maybe this is just a game for more technical people ;)
Pretty fun. I didn't know how to refill my oxygen though. I came to like 50, already got the jellyfish(if that was what they were)
I like the diversity of the different species.
Hm. The level is not that big, and to me it wasn't really fun to just shoot at the aliens that kept coming, refilling my health and then dying. Maybe that was also a thing because there was blood in it though, and I can't stand to kill things when there is blood in it. That's just my personal preference though. I did like the music.
What is the grey you fall to? It doesn't look very realistic. I like how your character looks.
Really fun. I loved moving the objects with E, especially in level 4 it was great to let hold of the stone and let it slide across the edge. I do really like how you told us the +/- thing at the end. The puzzles were very clever, but in level 10 I had problems with attaching to the first 3 stone blocks. I think that when you die you should respawn automatically without having to press R. I do also think reseting should cost you gold, because now you can just collect al the gold, then reset, and collect it again. Plus when you fall in the lava, you can press r if you're fast enough. Last thing I don't really get is the music. Did you create it or not?
I've seen the end, didn't manage to get there though. Nice idea, but somehow the resolution didn't work for me, because I could only see SUCK MY D at the start, and I couldn't see my entire energy bar. Something I saw is that your energy bar doesn't reset when you die. That makes it so you have to wait for your energy bar to refill after respawning, so that's a flaw. Also too bad that there isn't any audio involved.
This has quite some potential. Not much to do though, as you said.
Haha, genius! xD I really had much fun with this one. At some point my aiming messed up though, because when I minimalised the game and then opened it again, I would have to aim down to shoot forward. But that may have been my fault, it was great! The music was also fitting well.
I couldn't play this, because trying to download it I got two viruses. A site like dropbox or google drive would've been better to host this I think.
Looked very cool. I also really like the music at the main menu. I did not nearly complete it, died very fast. I'm just not good at fighting :P The only thing I thought was a little weird was that when you die the corpse looks the same, no matter who just died.
Once I had developed a bit of a strategy I got 10 levels deep, player level 13. It played well, I didn't really get why you could see the whole room after killing all the monsters though. I like how you get more strenght and armor and can refill/strenghten your health a little bit, and how the enemies keep getting stronger too. At first I didn't get that you actually had to battle them, so the enemies were way over leveled in only 3 floors. But of course that's a good thing, because it makes you fight and strategize. Some music and sound effects would be good.
Looks good :)
My profit was 187760.
To me it was a little peculiar to find grass under stone and gold though :P
Also, yay for Atari! :D
Is there really anything to do in the pre 1.0 version? I mean, It seems that I can't get hit and can't shoot myself. I could dive up and down though, and that was kind of cool.
Wow, very good! I've known the concept of game of life, but am not too good at it, so I had to figure everything out myself. Unfortunately I only had time to solve the first level, but it was great. I think that when you want to make a real game out of game of life, this is the perfect way to do it.
Um, well, that was weird :P I like the sound effects ;) The gameplay was great, I played the 1 player version a couple times, and the opponent was just right I think. I really like how this works with controlling everything and things. I'm a bit confused at the plot though.