Foon → Ludum Dare Explorer → Users → gusanolocovg
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | Dungeon Run | compo | 222 | 3.37 | 3.20 | 2.85 | 2.76 | 3.00 | 1.44 | 2.00 | 3.18 | 79 |
I to was confused. I thought it was broken the first time i played it. I one line instruction in game could have resolved that. A little to reliant on rng for my taste but, good job.
Gave up, the poor collision detection combined with inconsistent and sensitive controls did it in for me. The game looked nice and music wasn't bad. Theme tie in was a bit weak, a single bullet that can't be used until you need to is a stretch. no real choice there.
Yes good concept, I could have done without the one minute finish timer the finish was really abrupt. also the greens may be to close together. Buy the end of the game I had a good 10 seconds stored up it seamed. As said would make a great mobile app for wasting time.
would have been nice to have the controls posted somewhere. took me a few tries to figure out it was arrow keys. The spacing of obstacles could have been varied a bit to make it more interesting.
Not bad I had some issues playing on a laptop, default window size was to big and couldn't be re-sized meaning I couldn't see some of the text. also playing with a touchpad was extremely difficult. Not bad though good job.
Pretty good puzzle game. Stretching for the theme a bit. Took me a while to figure out the controls. Re-sizing the window causes the mouse to no longer detect the mouse position accurately at least for me.
Ran fine, pretty repetitive could have used a power-up or two.
Not bad. The maze generation could use some help. I played the game a few times with the teleport since you cant change unless you restart. It was extremely easy to find the exit each time. Could have been a bit harder.
Didn't read the 1 FPS before playing and was was extremely annoyed. Now knowing about the 1 fps as your hook, I am still extremely annoyed by it.
I have not tried this one yet because it is not packaged up in a zip or some other archive. I don't want to have to download every file individually.
Was really fun, just starting to really get into it then it ended.
Playing with a laptop touchpad was practically impossible, but I get the idea of the game. Would be more fun if I had a mouse. Good Job.
getting stuck on the terrain was a little annoying especially things like water, I did like how the tank drove though even if it was buggy at times.
Fun game. pretty difficult at first until you get the controls down. Really good first time.
Fun and interesting. as mentioned it would have been easier to see what was going on if maybe the effects were colored different or something. also sometimes a loss would come almost instantly and i had no clue what caused it.
Not bad, would have been nice if bullet time accumulated each round. There were a few times when close to the edges that the game would bug out like bullettime was being toggled very fast but it didn't effect the amount of bullet time you had.
dll errors should be gone now.
Hmm wasn't sure about the difficulty I was able to complete it most of the time but I did get a lot of practice when creating it. It is possible to tweak the difficulty in the code by reducing the number of monsters a bit.
could never beat it. If your only one item is the jump it really should work consistently. Could have been a pretty fun game if the jumping worked better.
24 hour clock would have been better. Good game though. don't understand how it ties into the theme very well.
Fun little game, Nice graphics, I did run into a few buggs with the enemies getting stuck and blocking the way and could not be hit, on a few attempts.
Nice game very laggy at times, which is strange because it doesn't look like there is a lot on the screen when it does it. The sound bugged out on death also.