dragonmaster412 2013-12-16 00:31
looking good
Foon → Ludum Dare Explorer → LD28 → Tank Shooter
By mrjavafrank
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Fun | 383 | 3.02 | ||
| Overall | 633 | 2.83 | ||
| Audio | 657 | 2.09 | ||
| Humor | 683 | 1.84 | ||
| Mood | 766 | 2.36 | ||
| Graphics | 799 | 2.28 | ||
| Innovation | 926 | 2.09 | ||
| Theme | 975 | 1.76 |
looking good
Simple and fun.
With a bit of music and some better colours this could be a really great game. It was enjoyable enough to make me want to try and 'beat it'. Not sure how it fits the theme though.
I got confused by the controls but after a while it made sense. :)
Cool little game
Nice little game. Everything seems to work well.
I would've wished for you to do something a bit more with the "you only get one" theme. Otherwise good job!
Really enjoyed this. Simple fun tank game.
Pretty fun. I kept running into things (which is also what eventually killed me) and the enemy AI seems to be doing pretty well.
The Linux download link is broken.
I think the controls could use some work, along with the graphics.
getting stuck on the terrain was a little annoying especially things like water, I did like how the tank drove though even if it was buggy at times.
Interesting game, very well designed. I like it!
Simple but enjoyable. Would be interesting to see how it plays with a tighter turning circle.
Cool game, I like the driving mechanics. As others already mentioned it is difficult to find a good connection between this game and the theme. But good job anyway.
I hope you read that "You Only Get One" life for both worlds (ingame) ... I just added it to my description of the game. But I wasn't very happy with the connection to the theme, too! Thanks for the feedback so far! :)
i really enjoyed this, i love the big level to go around in. i plan on keeping this around and finishing it.
Just nice, easy to play =}
I haven't played a game like this since Jaguar for the NES. Really solid stuff. Nothing like a good ol shooter to kill time.
Would not open for me :(
xception in thread "main" java.lang.NoClassDefFoundError: Game/jar
Caused by: java.lang.ClassNotFoundException: Game.jar
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
It runs, but I only get 1x1 window which cannot be resized to some reasonable size :-/
Have you both updated Java? I'm sorry that it doesn't run on your PC :(
Fun the hitting water sound should change it sounds like you hit a wall.
Simple, but fun! Loved the dirt particle when starting the tank.
Nice game. As soon as you can earn money and upgrade stuff I'm sold. I really liked this, it was great fun!
It seems a very polished and quite complete game for such a short amount of time.
The upgrades system is nice and the particles are good looking, a bit of music would be great. =)
Good game.
Fun little game. With a bit of polish it could be really good.
Nice game but I don't think that the game fits the LD theme.
You did a lot of things right here!
Most tank games, in my opinion, make the vehicle so slow that it's not fun, while yours was in between a car feel and a tank feel, which I thought was great. Slower would have been boring, and faster gets a bit too hard to control and has problems because you can't see what's coming.
Also some great little touches, such as the brake lights, and the dirt flying out the back when I get moving from a stop. I was going to say the turrets let me out-range them and gimp them all... but then later in the level the turrets did NOT have that flaw, so I realized it was a progression of difficulty choice.
Well done, I love vehicle combat games but the genre is full of pitfalls, you avoided most of them.
A few small points of feedback:
- I think skidding is what takes a vehicles "feel" over the top. Even a tank could reasonably skid on grass. It might seem hard to implement, and it depends on your logic, but I had some luck implementing skids in the past using a "traction limit" and if the "asked" traction exceeds the limit, you give them the full limit, and then only a percentage of the portion above the limit. This creates a slide when turning at big speeds that I think adds a ton of fun to any vehicle game. That's just my opinion, of course.
- I strugged to get through a few tight areas, particularly the final turret on the narrow beach.
- I think battles would have been a bit more dynamic if the map was structure a little differently. Mostly the walls created an open space, so the battle was inside walls, but no walls were inside the battle.
- Maybe it's less challenging, but I like the idea of near misses in this sort of game with leading and fast targets. What if my shell would LAND where I clicked (beyond a certain range) and have an explosion with splash damage?
Anyway, that's a lot of comments, but I wish more people did vehicle combat!
A good start. With a bit more polishing, a little faster gameplay (although that's probably a matter of taste) and better sound and visuals it could become a really cool and addictive game. Having the upgrade menu in there certainly was a good idea. :)
That's some pretty fast badass tank! :D
Loved how the controls felt 'tank-y' nice job!
Nice game!
The ending was funny :D
It was quite hard sometimes, to hit the moving enemies, but once I got used to it, it was ok. The turrets can be shot from a save distance, but you probably know that already ;)
Good work! :)
Looks good, not sure what I was doing but got as far as the long stretch of sand. :)
This was very enjoyable! I wish there were more levels :P