gallerdude 2015-12-14 22:51
Great controls, innovation. Input delay drove me a bit nuts.
Foon → Ludum Dare Explorer → LD34 → Blokkenslat
By jewagenaar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 196 | 3.06 | ||
| Theme | 317 | 3.92 | ||
| Mood | 329 | 3.19 | ||
| Graphics | 379 | 3.29 | ||
| Innovation | 393 | 3.29 | ||
| Overall | 401 | 3.33 | ||
| Fun | 501 | 3.13 | ||
| Audio | 520 | 2.57 | ||
| Coolness | 1427 | 48 |
Great controls, innovation. Input delay drove me a bit nuts.
Little tip about gamers: they are lazy. :p Basically by spam pressing left and right you can win every fight without having to actively think about it.
The controls made me a bit confused, like when I want to go forward, I turn :(
But still, had fun, and I liked the graphics :D
Cool game, inputs have a little delay and I think it would be cool to have a background music, but still a very cool game ^^. Great job!
Fun game, nice and simple graphical style :)
Would be nice if enemies had different attack patterns.
moving forwards didn't always work, but I am quite surprised it managed to work as well as it did, kudos.
graphics were a bit simple, but did overall fit the theme of the game, very nostalgic with a subtle modern take.
I had fun playing this, and ended playing for longer than I had imagined, great job :)
The shield sometimes didn't deploy despite me mashing left :\
Hint to other players: Hold both keys until you actually move forward!
Nice idea, I enjoyed the art style and the feel of it, although it was a bit too easy to win every fight just by mashing both buttons. Well done though!
Amusing character sprites. Given that on L3 the key was next to the door I assumed the levels are generated and I could exit without guilt.
With this LD I hope we all learned that 2 controls are not enough. This game would be more fun with a more normal input method, hope you'll make a post-compo / follow up version!
Cool game. I really liked playing it