FoonLudum Dare ExplorerLD29 → Beneath The Mountain

Beneath The Mountain

By atlantian

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CategoryRankScoreCount
Coolness357
Fun4403.14
Audio5252.83
Mood5303.00
Overall6033.14
Humor7482.18
Graphics7672.83
Theme9092.80
Innovation9332.56

Comments

andrewjamesadams 2014-04-27 22:48

Cool. I like that the music fits the game, but I wish the FOV was just a touch larger.

tanjent 2014-04-28 08:55

Good work + it reminds me of Gauntlet! It's a bit too hard to attack and thus I keep dying.

capnramses 2014-04-28 19:29

yep, my favourite so far - really nice. lots of great elements in the game that work really well. i kept playing for ages. i didn't think the music fit - i would have preferred something darker or even ambient sound - it was a bit cheery and hymnal for me. the clicking mechanism for moving was different but works well. ghosts and particles were my favourites!

drnick 2014-04-29 00:31

Interesting the way you implemented a small RPG system, such things always take adaptation to fit into 48h and it's nice to see when people achieve that. You could've added more types of enemies. Also, it would be nice not to have to click repeatedly to walk/attack.

lost-king 2014-04-29 01:20

Feels like one of those games you'd end up wasting 3 hours playing because you're always just one kill away from leveling up again. Maybe I've played too many RPGs.

balloonsfor600 2014-04-29 01:32

The multiple clicking was a bit exhausting. At the very least you should have him move towards the mouse as long as I have the button held.

Very cool to see that you managed to build an RPG system like this though. Nicely done!

fatjoe 2014-04-29 02:19

Impressive judging by the timeframe! Reminded me of the old-school dungeon crawlers. Maybe a bit too much clicking to do, would have been nice to at least hold down the mouse while moving.

All in all, pretty good though :)

iamspencer 2014-04-29 02:48

Nice, simple yet fun. Liked the shadow effect, well done :)

gertjohnny 2014-04-29 06:08

I got majorly axed up. I couldn't figure out how to effectively attack though...

rojo 2014-04-29 19:33

Not bad. Minor quality of life suggestion: let me click and hold to move / attack continuously.

baknik 2014-04-30 00:25

A really fun time! I beat it with an all attack speed and health regen build.

mrexcessive 2014-04-30 18:53

Lovely, really nice lighting, view, movement, combat, levelling system. Maybe a pickable torch to increase FOV ? Great job overall

randoman 2014-05-04 15:53

Very nice illumination. Controlling the movement via keyboard would be a nice addition to this game. It was fun to play regardless