FoonLudum Dare ExplorerUsers → pandavigoureux

pandavigoureux

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201636Ancient TechnologyMusicCrawlerjam
201429Beneath the SurfaceSnack on the fly compo6543.092.942.913.233.382.282.632.7355

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by pandavigoureux

LD29 — Beneath the Surface

Dr. Brainwire by snooze82 2014-05-02T10:51:00

Nice concept, though it's really too long to watch the red signal spreading, especially when you notice you've just made an error :)
For some spiders, we can't tell which wire they're on
Good game overall

Ant World by DanEEStar 2014-04-29T14:16:00

Nice concept.

Mine Story by donan 2014-04-28T11:20:00

Good game. But clicking 4 times on each rock made me give up at B5. Maybe I didn't find the power up to enhance the drill power.
This also lowered my audio rating since you hear the drill sound all the time, although the theme is great.

Fistula Foragers by local minimum 2014-05-02T08:03:00

Interesting interpretation of theme. As for the game, well, first I hate the gameplay to move the player :( It's personal and I have seen it in a lot of phaser game ( I think there's an example with that type of control/physics , that may be why ). Other than that the idea is fine.
Maybe making the edges harmful would have been an idea, because here I didn't really understood why I died, or what I could have done to go further.
Sorry for the long comment. Cheers.

Beneath The Memories by StuffBySpencer 2014-04-30T08:09:00

Nice narration. This seems to lack some kind of challenge though (enemies?), but I'm being picky for a 48h compo :). Good work

Surface Come by Tanner 2014-04-28T10:04:00

Level 3 is a bitch !

Snack on the fly by pandavigoureux 2014-04-29T08:17:00

Thanks for all the comment. I intend to work again on this after the jam. Any feedback is appreciated. I'll try to take all of them in account.

deep down by Jan Peter (jpdev) 2014-04-29T20:35:00

Nice shmup. I would have expected the torpedos to be launched in the direction of the submarine ( not always horizontally ). Is that a choice?

Dark Moles! by ninjascript 2014-04-29T08:46:00

Nice graphics. If I could give an advice, you should think about mapping the arrows for moving next time, because AZERTY players also exist :)

Sharks VS Jets Fingeance by NathanTurner 2014-04-30T13:29:00

That was fun but difficult to play. Made me think of "Mega Shark VS Giant Octopus"

Under the Safes by DarkEngineer 2014-05-02T09:43:00

Are you using a pool of objects? This may be the cause of the lag.
Also you may want to set your body as a sensor, so the player won't seem to enter in the ground when hit from above ( you don't need physical collision in the game ).
Good for a first try

Army of Gnone by cambrian_era 2014-04-28T09:31:00

Great job. But I'm stuck at the third or fourth screen, when you have 4 gnomes. Too bad I won't see the end.

DEEP SEA FREEDIVER by alwaysinbeta 2014-04-29T09:12:00

Haha I liked when the player dove in the sea. That surprised me.
PS : I totally suck at that game.