Deep Diver by Valandre 2014-04-29T13:47:00
Great game, good graphics, catchy tune.
I liked it!
Foon → Ludum Dare Explorer → Users → daneestar
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | Just One More Flap | jam | 295 | 3.73 | 3.82 | 3.71 | 4.28 | 2.96 | 3.37 | 3.20 | |||
| 2017 | 39 | Running out of Power | Carrot Labyrinth | jam | 543 | 3.16 | 2.87 | 3.04 | 3.95 | 2.58 | 3.13 | 3.00 | 3.04 | ||
| 2016 | 35 | Shapeshift | Shapman | jam | 926 | 2.82 | 2.56 | 2.27 | 2.93 | 2.69 | 33 | ||||
| 2014 | 29 | Beneath the Surface | Ant World | compo | 971 | 2.74 | 2.87 | 3.38 | 3.32 | 2.13 | 2.00 | 2.16 | 64 |
Great game, good graphics, catchy tune.
I liked it!
Beautiful graphics! Great work for 6 hours.
Very nice atmosphere. A bit to easy once you got the balance going.
A bit hard to start. Took my a while until I figured out how to click the water tiles.
What are stems good for?
It would be very cool if the tree grows bigger and had more branches.
You should definitly work more on it and polish it up.
Wow this game is great. Once I began to get the hang of it I couldn't stop playing.
The beginning was very hard though. I almost quit playing in level 2 because I didn't get that the gravity value must be very high.
And the collision detection with the spikes is a bit annoying.
Enjoyable game with nice graphics. There should be a button to restart the current level. Also a game over screen would be great. The first time I didn't understand that I was running out of moves
Great little game. I love the graphics.
My strategy was just to stay in place and go on in circles.
But the sound is a bit too annoying...
The intro was great.
The fish moved a bit too slow. It didnt really understand the mate thing in the caves. Where is my offspring?
So fun!?
I liked the graphics and the controls
Great graphics.
On every restart there were ever more bombs. Was this intentional?
I like the game. The graphics is interesting. The ingame "tutorial" at the beginning is well made.
The game itself is a bit too difficult. Some obstacle combinations are almost impossible.
Good game.
Super graphics
Wow I love the graphics and the music.
But in my version there was never a duck...
Playing on Mac OS X.
Great game!
But its always Game Over for me. But fun to play around with.
Great work on the achievements.
Solid game. I liked the atmosphere with the music!
The jump behaviour is a bit odd.
I liked the game
The game looks really nice and also the music is catchy.
The gameplay is good but a bit unchallenging.
With some more enemies it would be even more fun I think.
Not bad. Full of cliches.
Its pretty cool that you can replay parts of the game by changing the URL.
Cool music and nice atmosphere.
I liked the music.
The game was too dark. I didn't really know what I had to do. But the music made the trip worthwhile.
I liked the graphics. Fun game.
But I didn't really get when the game is over. Sometimes it lasts longer sometimes it's very short.
Interesting and fun Game.
Very nice graphics and good music.
In the beginning I always destroyed my own mine because I did not understand that I affect the "health" of the mine with my own hammer.
Once I got this it was actually a bit to easy and a bit boring... Just waiting for the stability bar to go up before striking again.
I got to wave 17 until I accedently destroyed my mine again...
My suggestion:
The dwarf should not be able to destroy the mine. With the stability bar you could control how many times the dwarf could strike with the hammer.
The goblins should be more powerful against the miners. I still had about 8 miners at the end of wave 17 until my infamous self destruction.
haha :)
Great graphics! I like the game.
There were some strange graphic errors when I was going back the longer the game run.
I like the game. But its too hard. Then finally when I arrived at my apply worm house at the end of level 1 it just says that I have to collect all the items before getting the medal which I needed to advance to level2. So cruel!
I finally managed to get to level 2. But not further.
Still a fun game
Neat idea. A bit too easy because I never had too actually drill around the stone bits.
Could be interesting with more challenging levels.
Interesting music!
Good game.
But way too hard...
The music is awesome! It did creep my out in a good way!
I completly lost my sense of direction. A mini map would be great or maybe a indication where the goal is and how far away you are from the goal.
I got to map 2 but then a horror got my right at the beginning.
A great game!
I like the music! Nice graphics.
I also like the summary at the end with all the achievements.
But a health meter for my submarine would be great and some powerups or something.
Very nice looking.
Great game. The movement/steering is preety interesting.
I especially liked the change of the whole display when the air is running out.
Interesting controls, a bit confusing though pressing Right when you want to go left under water.
I didn't understand how to sell the drugs to the rich kids. Do I have to press a special key.
The game is a bit too hard for me.
This game is fun.
It crashed on my two times between levels though. It could not get out of the pause state. Once up to level 3 and once up to level 7
Great graphics. It was fun to ship around but pretty hard.
Simple but fun!
Not bad.
Sometimes I didnt get a key even when I smashed all the things on the floor.
I liked the game
The jellyfish mob which is coming at you when you attack the boss is quite impressive!
But this stupid boss was sometimes going out of the screen!
Great background story.
Fun little game. But there should be a bit more time between the restarts after you die.
Really enyoible. I had to giggle during the game, good humor!
The movement and the expierence is good. But there dont seem to be any destroyable enemies for the moment.
The graphics are also pretty good.
I won!
Ridiculously fun! :)
Very well executed. I loved the graphics and the catchy music tune was pretty good.
A kiss a the end from my girl would have been great.
I kind of liked the graphics with its changing sprites.
The blob sound is pretty good.
I did not see the theme shapeshifting in the game though...
I liked it. Took me a few attempts to beat it but I beat it after all!
I didn't find out where to use the square shape... The triangle was too powerful!
Not bad. The "red" form is a bit useless though.
The hero feels a bit underpowered. And it is frustrating that the hero is dead after one hit but can still walk for a few moments... :)
I liked the music
I liked the graphics and the music!
I try to like this game.
But I don't know what to do or where to go next when I have the parachute.
I also took me a long time to see the arrow at the start.
Are there more clues like that in the game?
I like the graphics of the game!
The music is good!
I did not find out who to get to the first door, after this bat thing. any hints?
Greate idea. The text snippets in between the days are motivating to go on.
It still gets repetitive and boring. But maybe that is the message of the game. :)
I didn't read Die Verwandlung so I don't know what I could expect at the end...
Fun Game!
But don't you have any highscore?
This game is good. But the levels with the dragons are pretty hard they can get tedious.
Played till level 13
I took me some time until I realized how the mechanic works.
Once I got it it was very fun for a few minutes.
It would be great if there would be a small time period where the character is invincible after a shapeshift. It happened often that I lost a life because two stones where very near and after turning to a scissor they got me...
I really liked this game! In the third playthrough I started to understand the numbers but I also had fun in the first 2 playthroughs in spite of the sudden deaths :)
The music is good but gets repetitive...
Nice graphics. I read the post-mortem and it sounds like a fun concepts.
Unfortunately without much feedback and no (?) other players the game is just confusing... It was really weird how slow the ball moved in my first trial (before reading the post-mortem)
Nice looking game. I have no idea what I have to do though...
The texts were funny and the in game hint to "DM Slider 9000" pretty good.
This game is very well done. I like the graphics and the music.
But I have to admit it is a bit boring... It is cumbersome to stop the train at the exatly right location, so that the boxes get loaded to the correct wagon. Also it seems that the power does not have a very big impact. The power was never the problem in my playthroughs...
Very nice graphics. But the game was too hard for me. The spaceship is a tiny bit too slow I often was not able to collect the powerups because I had to scroll to the other side of the screen.
I did not like the energy meter linked to the shots. When it gets hectic all of a sudden I am dead...
My Highscore: 129
The game is pretty good. But I had no sense of direction where to go. Nice touch that you can go directly to the boss battle after loosing the first time. The boss battle is well made I liked the sprite and the sounds the skull was making.
There should be a way to regain power and/or time. Some powerups or something. Otherwise it is a bit too hard. A minimap would also be a great addition.
All in all good job!
Nice game! After the first try I got the hang of it. In the 3rd attempt I was able to beat the game.
The game could have been a bit more challenging especially with the obstacles. The controls worked well for me so I could use some more obstacles to avoid :)
I liked the sample used for the voice over.
There should be a scoring or percentace system to get a better feeling when you arrive at the goal.
I won!
I have to say the most fun thing about this game was to figure out how to proceed and beat it.
The game could use some more feedback, especially how the "entertainment" works. It should also somehow indicate when the game could be won. The UI-elments also sometimes are not that intuitive. It took me some time to figure out that the messages put the game in a paused state. It was also not clear from the button itself, if the game was paused or not.
I liked the meta-story but why could I not build the statue or the grave for the monkey? Good work!
Nice little game.
Some improvement suggestions: * There should be an indication (sound?) when the player hits an enemy. I didn't quite get it the first time that I was hitting it. I just thought I was pushing the enemy... * There should be a scoring system and a highscore to compare rounds. Only after reading the comments I was aware that I can actually beat this game by killing all enemies. This should be communicated more directly. Before I thought I had just to beat endless waves... * The controls are not that fluent. The player should be able to work diagonally.
I don't know what I am doing as I just randomly click around! The people just don't want me to put out of the office.
But I guess that is the goal of the game... :)
The music kept my playing longer as I planned!
The description of the upgrades seems to disappear after some time, which is sad...
Very well done game! The texts are very well written and I feel well to be a righteous king!
Wow. Very interesting concept. Good graphics and great music.
The game itself is a bit too hard for me though. The decisions I had to make were almost only random... The goal "test" should be free. I did not figure out how to use the garbage can. Also what should I do, when the tiles presented are not working for me right now.
It could become a very good game if the decisions I have to make would be more tactic/strategic and not only random based.
Update: I played some more after reading some comments. It makes definitly sense to place some tiles before the movement and just move after some placed tiles. But I still can't use many of the proposed tiles...
Not bad. I took me some time to figure out how to activate the portal in "Level 1". I had to look up the level image in the Github repository. I liked the in-game texts to provide hints and a tutorial.
I would love to have more levels.
I would also be interested in a writeup in how you implemented the levels out from the image. Especially how it works to walk on the brown ground.
Nice lightle game.
I really liked the lighting in this game. The "lulululu" enemey was quite unnerving...
It took me several starts to understand the gameplay, that I have to collect the blue dotties to get more energy/light. Maybe the graphics should indicate more directly what it is.
There should be a highscore and/or scoring system in the game!
I like the concept of this game a lot!
But it I did not see what the goal of the game is. After some levels there were no more traps... I played up to Level 52 when I was running out of crystals.
I liked the fact, that the mazes were getting bigger and bigger. But I guess the mazes were automatically generated?! I liked the change of the tile colors but the contrast was not always very good.
Good job!
The music is pretty scarry. I played through the game three times. I still don't know what the batteries or the red thingies are good for. In one way I like that there are no GUI elements on the other hand it would be great to have some information.
I would also have liked to have a map of the maze. Without the map I feel that I just wander around in the maze without sense of direction...
"A WINNER IS YOU". Stupidly fun. I had to laugh a few times. I suppose it is a satire. I cannot say anything more.
First of all I liked the graphics.
But the game is not very balanced so far. I never managed to shoot another ship because the ships are faster than the shots.
Also the health meter depletes pretty slowly.
My main strategy in the second attempt, was just to stand still and shoot regularly. In this way I could even get some of the spaceships! :) My score at the end 630 points.
I liked the graphics of the game. I think it would have helped the mood to have some sounds and music. The collision detection was a bit odd in my opinion. But still I had some fun in the 10 minutes playing.
The idea is good and I managed to do some levels. The one level (2 or so) where I have to enter a 180 was too hard. I did not manage to finish it... It is a bit annoying that the input does not get reset after a failed attempt. Good job after all.
The idea is pretty good. The contrast from the black players with the black fields was not that good.
Fun little game. I think I can get them all! :)
The mood is pretty good. But like some other people I don't really understand what I have to do? Which ones are the doors?
Here is another game in the flappy genre: https://ldjam.com/events/ludum-dare/41/just-one-more-flap