FoonLudum Dare ExplorerLD29 → 0x1D

0x1D

By ilovepixel

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CategoryRankScoreCount
Innovation54.50
Overall1033.80
Fun2023.50
Graphics2763.62
Mood3743.19
Theme3923.45
Humor4562.57
Audio6132.66
Coolness135948

Comments

kiyaku 2014-04-28 02:37

I love the idea of this one! I found the controls a bit finicky, changing the gravity with my mouse wheel took a long time in few instances, and if i didn't set it up right and died, i would have to scroll through rather large numbers again.
Other than that it's really cool!

sestren 2014-04-28 03:01

Really nice concept. The control scheme really needs to be more intuitive and require less precision and patience to use. This is a game I would definitely not mind seeing more of.

furrikira 2014-04-28 03:14

I love the concept of this game! Only problem: It feels like I'm scrolling through Tumblr alot without even looking at every post. You might wave to fix those values.

If you do plan to continue on this one, do a click-and-drag where you click on the value and drag up or down to change it..... or enter it yourself.

papygaragos 2014-04-28 09:05

That's a clever use of the theme. It was a good idea to explain it in your description, I am not sure I would have picked up on it

hernanzh 2014-04-28 09:11

Awesome! I love the interpretation of the theme

daneestar 2014-04-28 14:15

Wow this game is great. Once I began to get the hang of it I couldn't stop playing.
The beginning was very hard though. I almost quit playing in level 2 because I didn't get that the gravity value must be very high.
And the collision detection with the spikes is a bit annoying.

ellian 2014-04-28 21:55

Really nice idea, it's refreshing and innovating!
Although UP doesn't work for jumping, I had to used WASD instead of directional key.

jellycakes 2014-04-29 02:40

Really nice! Interesting Concept! Reminds me of Gmod days sort of. Really sweet game good job.

ivandashsmith 2014-04-29 06:49

Neat idea. A little hard to play, but pretty neat.

callidus 2014-04-29 15:53

very nice idea :-) really enjoyed the concept of this game, but the controls are quite clunky, refine the numbers and the control interface a bit and you would have a really fun game :-D

xaychru04 2014-04-29 15:55

Really cool concept, neat art, the player movement was a bit too slippery, but being able to control the enemy properties was my favorite level, I hope there were more enemies I could control like that! ^^
Anyway, I enjoyed the game a lot, good job! :)

beavlgames 2014-04-29 16:01

Nice idea! Controls could use some minor tweaking, but great job overall. Congrats!

javifugitivo 2014-04-29 16:08

Great idea and amazing concept. The control need a bit of work, but one of the best ideas for a platform game, and its is very useful to learn about developing videogames. Good job!

lasergans 2014-04-29 16:23

I really like the Idea. It's like changing code in Console for a JS-Game, but nicer to do for no-programmers. :)

priorblue 2014-04-29 16:31

Great concept, but the controls are little bit difficult.

arcturusdeluxe 2014-04-29 17:06

Very interesting game, I really like the "hacking the variables" concept. I feel like the interface is a bit awkward with having to click on the character etc. But otherwise cool.

bukaneerz 2014-04-29 18:41

Great work, really good concept !
(This is an hard game !!)

korwegian 2014-04-29 18:43

Really awesome, but I think the player needs to move slower, one tap and he goes the span of an entire block.

donan 2014-04-29 19:24

Really original :D
Seen other games use this mechanic but this is the best one so far ^^

radmars 2014-04-30 03:17

Great concept! I accidentally clipped out of the level on the block-controlling level though :(

zacaj 2014-04-30 03:41

great idea!

dustoutgames 2014-04-30 05:31

I'm seeing this idea of altering object components come up more frequently recently, and I'm in favor. This is a cool idea, and 0x1D does it very well.

mrx 2014-04-30 06:09

What a novel idea! Very cool and a lot of fun to play. I do agree that the interface and variable switching stuff needs to be made a lot more intuitive, and "jumpCount" sounds a but like its tracking number of jumps - I only realized later that this was for double jumping.
What if you had a resource of some kind that you could collect in the level that allowed you to assign larger values to your variables? So you could only do that double jump, or switch to enough negative gravity once you'd collected X ram chips or whatever?
Anyway, great stuff!

rnlf 2014-04-30 18:54

Really unique gameplay. Full innovation score :-) Also really fun!

ahninniah 2014-05-01 10:26

Very interesting and original game! I agree with @javifugitivo it is really nice game to learn about base principles of the game development. Too hard sometimes though :) Great job!

by devolonter

lars-faust 2014-05-01 12:15

Runs really really slowly for me.

Awesome concept though, theres a lot that can be done with that.

dector 2014-05-01 19:39

Interesting idea. But sometimes using mouse for changing values isn't comfortable.

katamori 2014-05-03 18:12

Great concept! Controls is a little bit annoying sometimes, e.g. I couldn't select any other objects after selecting player.

balloonsfor600 2014-05-03 19:24

Very cool concept. Could be a cool way to teach people the very basics of programming (changing variables and types). The controls could be a little more responsive, but very cool concept.

lyje 2014-05-04 15:53

Such a great idea to tweak variables to solve the platforming! Obviously controls could be tweaked to make it easier but the concept is absolutely solid. Would love to see a proper 3D game using this idea!

penguincat 2014-05-04 18:27

Awesome concept! The gravity adjustments were kind of finicky sometimes, but other than that it played really smoothly, and there was a nice progression to the values that were introduced. One of the best and most interesting puzzle platformers I've played so far! I'd definitely like to see it expanded into a larger game.

koe415 2014-05-04 23:27

I think the concept of this game is great but actually playing through seems more difficult than it should be. It really works well with the theme. I love how many options the game gives you in tackling problems but actually executing a plan is hard and requires quite precise controls. I would love to see a version of this game with smoother, more fleshed out controls.

tobiasw 2014-05-08 16:33

I finished it! I like the concept a lot - probably also because I did something similar in the past. I think you might enjoy this: http://blog.dragonlab.de/2013/06/starcoder

jupiter_hadley 2014-05-10 20:09

Kind of a weird game, but really nice graphics! I included it in part 20 of my Ludum Dare compilation video series, if you'd like to take a look :) http://youtu.be/LetpuBbjABA