This is an interesting little game. I could see it as part of a bigger game like a store management sim or even a job you could do in an RPG town. It did take me a while to figure out which bits with "cute" and which were "stylish." Felt like maybe there should be a tooltip when you highlighted each part or something.
Very well thought out mechanic with an interesting visual style that leans on the fourth wall quite a bit I'd say.
My primary issue was that the controls made going through some of the levels a bit of a chore. There were definitely instances where I felt like I understood what I was supposed to do but failed to execute it properly because jumping is so hard to do precisely on a mouse and keyboard. I would recommend adding controller support for future versions.
I love the River City Ransom style graphics and that great music (though it is rather loud in my opinion). Combined with the humor, the game had a really bouncy, bright atmosphere.
Where this kind of falls short for me is the gameplay, specifically the button mashing aspect of gaining power. It felt a little tacked on to me.
Nice little deck-building game you made! Unfortunately the option to remove wounds instead of taking a card didn't actually seem to remove said wounds in my playthrough. I also had issues reading some of the text on the cards because it was so small, I wish there had been a full screen option but what I was able to read did get a chuckle or two out of me!
Very good visual novel! I felt the background outside the speakeasy wasn't necessarily appropriate for the era but that's just a nitpick. Very well written dialogue, I hope to see more!
Great little game, I think you really nailed the Hotline Miami aesthetic in terms of music selection and mechanics. The art was definitely quite appealing, though I felt the minimalist aesthetic of the architecture clashed a bit with the more detailed character sprites. The premise itself though was pretty amusing and it was definitely a good 10 minute bite of gameplay.
LD35 — Shapeshift (12)
Another Dimension by pikmin4000 2016-04-30T18:31:00
It's an interesting idea but I didn't have fun with it. The controls were too difficult for me.
Keysmith's in a hurry! by Felladrin 2016-04-25T15:34:00
This is an interesting little game. I could see it as part of a bigger game like a store management sim or even a job you could do in an RPG town. It did take me a while to figure out which bits with "cute" and which were "stylish." Felt like maybe there should be a tooltip when you highlighted each part or something.
Boyd, P.I. by TTFTCUTS 2016-04-25T15:22:00
Unfortunately, this game crashed my browser after I died so I am unable to review it. (Firefox 45/Windows 10)
I am Ned and I am a Hippo by Jun & Pate 2016-04-23T22:18:00
Very funny dialogue and graphics choices! I would have liked to have seen more puzzles and less searching through Wikipedia though.
windowframe by managore 2016-04-21T07:29:00
Very well thought out mechanic with an interesting visual style that leans on the fourth wall quite a bit I'd say.
My primary issue was that the controls made going through some of the levels a bit of a chore. There were definitely instances where I felt like I understood what I was supposed to do but failed to execute it properly because jumping is so hard to do precisely on a mouse and keyboard. I would recommend adding controller support for future versions.
Morphing Maria by Frozen Fractal 2016-04-21T00:55:00
Great puzzle design! Difficult enough that you feel clever after you've solved them.
I do wish that the controls were a little less sensitive, I overshot switches far too often and having to restart so often was a little frustrating.
Corvid by Just Tom 2016-04-20T06:10:00
Web version doesn't seem to be loading up on either the embed or the linked site (Firefox/Windows 10)
SandShifter by nesis 2016-04-20T06:06:00
Wow! The shapeshifting mechanic is really awesome! I think you have something to expand on with that.
I did think the game was a little easy though, I wish there had been another level after the third one.
Arnold Stallion's Pump or Die by arzi 2016-04-20T05:52:00
I love the River City Ransom style graphics and that great music (though it is rather loud in my opinion). Combined with the humor, the game had a really bouncy, bright atmosphere.
Where this kind of falls short for me is the gameplay, specifically the button mashing aspect of gaining power. It felt a little tacked on to me.
Dr. Deckenstein: An Adventure in Severed Parts by quill18 2016-04-20T04:37:00
Nice little deck-building game you made! Unfortunately the option to remove wounds instead of taking a card didn't actually seem to remove said wounds in my playthrough. I also had issues reading some of the text on the cards because it was so small, I wish there had been a full screen option but what I was able to read did get a chuckle or two out of me!
Kenneth Rice: Vampire Detective by GrooveMan 2016-04-19T20:56:00
Very good visual novel! I felt the background outside the speakeasy wasn't necessarily appropriate for the era but that's just a nitpick. Very well written dialogue, I hope to see more!
Hotline Trump Tower by Skipi 2016-04-19T06:02:00
Great little game, I think you really nailed the Hotline Miami aesthetic in terms of music selection and mechanics. The art was definitely quite appealing, though I felt the minimalist aesthetic of the architecture clashed a bit with the more detailed character sprites. The premise itself though was pretty amusing and it was definitely a good 10 minute bite of gameplay.