FoonLudum Dare ExplorerLD35 → Pain Geometry

Pain Geometry

By malvern

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CategoryRankScoreCount
Graphics4963.41
Fun6932.94
Overall7513.00
Innovation7912.75
Coolness175433

Comments

missvioletvi 2016-04-19 04:11

I loved it! I really loved the art style. I found the controls slightly uncomfortable, as I needed to have my left hand on the right side of the keyboard. I would have prefered WASD movement controls.

malvern 2016-04-19 05:03

Customizable controls was a feature I had planned on adding but alas it never happened. I'm glad you enjoyed it though! :)

wg_phancock 2016-04-20 05:56

Had a difficult time playing it overall. Controls were weird, and the arrow key controls combined with webplayer caused my browser to scroll while playing.

I enjoyed the art style, though. The geometric feel was great.

malvern 2016-04-20 06:21

Added full screen button on the entry page as a stopgap fix to the scrolling issue.

andreasxx1 2016-04-20 06:34

The final Result as you say lacks a lot of things. After reading your description i imagine the real final result and seems good to me. Controls are a bit weird but the design its original and well done. Can't stop laughing about the Shoot's sound-effect

ghust1995 2016-04-20 06:47

Good stuff. Pretty incomplete, as you said, but it seems like a good basis for a solid game. As fun as the shooting SFX is, it does get repetitive after a while (especially when you're pumping a ton of shots) and you get to maximum stats quite fast (shooting a ton of pellets and killing enemies with one hit). Try finishing the game up! I'd love to see a more finished version.

bubsypoochies 2016-04-20 13:34

Good idea and very neat presentation, I love the consistency of the art style and sound (especially the scribbling effects), as well as the different level layout every time you begin the game. Found it a little bit tough though, avoiding enemy bullets is quite tricky! Would love to see a more complete version of this!

lonestranger 2016-04-21 04:44

Love the art/sfx style. Controls were a little odd, but not too bad. I probably would have liked a view a little higher up for more visibility.

sabina-lis 2016-04-21 19:01

I'd like to have more explained in the game, fun doodle stile and sound,i picked a cone but didn“t know what it did

malvern 2016-04-22 05:52

Yeah the game was supposed to have a notification that popped up after an item telling you what it does but it doesn't currently work. There is code telling it to spawn and the assets for the notifications are bundled with the game but for whatever reason it just never appears. Something to put into the post-LD version.

larzan 2016-04-22 12:40

Nice, well done. A bit slow at the start, but interesting when there are multiple enemies.
I like the art style!

daneestar 2016-04-24 13:02

I kind of liked the graphics with its changing sprites.
The blob sound is pretty good.
I did not see the theme shapeshifting in the game though...

2016-04-24 14:00

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

malvern 2016-04-25 06:00

You most certainly have my permission to use this in a video! This is my explicit permission for anyone interested in making a video with this game for YouTube, Twitch, what have you. I only ask that you include a link to my Ludum Dare entry page in the description, please.

cliffracerx 2016-04-30 19:01

The audio is hilarious and the graphics style has potential, though the gameplay feels a bit bare-bones right now. Nice work, all the same.

thomastc 2016-05-01 09:57

Love the graphics concept. Might have been even better wit hand-drawn and scanned scribbles, but this works. Too bad you didn't manage to fit in the theme. Sadly, I suck too hard to make it past the first few enemies.