wasd 2016-04-19 06:27
Very cool take on shapeshift. I like it :)
Foon → Ludum Dare Explorer → LD35 → Keysmith's in a hurry!
By felladrin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Audio | 36 | 4.06 | ||
| Mood | 232 | 3.54 | ||
| Innovation | 307 | 3.33 | ||
| Overall | 325 | 3.47 | ||
| Graphics | 329 | 3.72 | ||
| Fun | 467 | 3.22 | ||
| Humor | 509 | 2.50 | ||
| Theme | 664 | 3.19 |
Very cool take on shapeshift. I like it :)
Neat game, simple but well executed take on the genre
Charming game, with an interesting take on the theme! Fun too.
A different sound effect for when the part is not completed due to lack of materials, could improve the "feedback" of the interface even more
The variations in the generated job requests was a nice touch, and the music really fit the mood :)
Love the music!
Really interesting idea! The game is really fun and I like how you implemented it. I think it was a little too linear after a while though. The UI design is excellent.
Very well designed and executed. Is there an end to the game? I just kept going and going.
Thank you for the positive feedback, guys!
@Somnium, indeed! We missed the lack-of-material sound! Thanks for the tip!
@fullmontis, yeah, we had some game-goals in mind, but didn't have the chance to implement. Thanks!
@Aaranos, unfortunately there's no end. We reached the deadline with some programming tasks pending, including the game ending conditions. Thanks for asking!
Nice game. Great idea for shapeshifting, it is pretty addictive. Audio and graphics are neat and polished.
Mine kept glitching out and I couldn't click on anything :< I did get to play a bit before that happened though and I like the concept! The music is really nice and the graphics turned out well.
Very comfy game with a novel concept!
Sweet and relaxing, a nice take on the theme and the popular customer satisfaction games. The music is really charming. It was frustrating that you were constantly out of materials, so maybe a larger order each time would both be less frustrating and harder to manage in terms of resources. It would have kept me playing longer if more factors gradually got added or the difficulty increased, but really well-presented.
Excellent aesthetic. Nice take on the genre.
Really well made and polished! The UI is a bit cluttered, but the music is amazing and gameplay is fun! Does the game ever end?
A very pleasant take on the concept! Liked the music and the look.
Well done!
This is an interesting little game. I could see it as part of a bigger game like a store management sim or even a job you could do in an RPG town. It did take me a while to figure out which bits with "cute" and which were "stylish." Felt like maybe there should be a tooltip when you highlighted each part or something.
Really nice game. Very interesting idea and was fun to play.The music complemented it well.I had that mediaval feeling.
I wanted a longer tutorial just because I found the music very relaxing while reading the intro and explanations =) Even though it's a very simple game I loved playing it! Thank you
Cool concept!
I think you need to invest a little more time giving player feedbacks of what is going on the game.
It took a little time until I find I was lacking resources
Then I figured out I could use othe shapes, not the one in the silhuette of the key
Then I figured out that the text described the key the client wants
I know all the information was there, but the game did not comunicate this on a clear way
Lets sey, if you don't have a resource, blink it and shout a message
Give the player the feedback about how satisfied the client was with his key
this kind of stuff :)
Nice entry
I thought it was a cool theme interpretation. Simple but polished and well done. After a few minutes I think it got glitched cause I couldn't click on anything. It's a nice entry anyways :-)