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Corvid
Corvid
By just-tom
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Mood | 84 | 3.90 | | |
| Fun | 134 | 3.67 | | |
| Overall | 229 | 3.60 | | |
| Innovation | 257 | 3.44 | | |
| Graphics | 287 | 3.79 | | |
| Theme | 367 | 3.57 | | |
| Coolness | 1350 | 45 | | |
Comments
this is pretty cool! i really like the style of pixel art you used, especially for the mossy bits of building and rock.
the game also feels really good to play, you really get the sense of being chased. and the things chasing you are pretty creepy with their shadowy effect...
LOVE the art and great choice of music/sound. This is a winner to me. Controls are intuitive, pacing is perfect, aaaah I'm going to stop typing and start playing again.
dvdfu
2016-04-19 14:21
Movement was really slick and preying felt very satisfying. Love it!
Really cool game, i like the pixelart graphic.
Nice game, the movements are fluid and the concept is pretty good.
It took me a handful of tries to 'get' what I had to do, but once I did (Ohhh I had to click to transform?), I was getting super into it!
The combination of the movement physics and the sound effects made getting around feel really graceful, contrasting a lot with the staccato feeling of attackin' dudes.
denycetm
2016-04-19 20:02
Solid entry. Took me a second to figure out what to do when it said prey (hint for future people hit space bar).
khanatos
2016-04-19 20:02
Oh yeah! I really enjoyed this one! Feels quite polished! I'm missing a soundtrack but at the same time I like how the lack of it makes it feel all silent and ghostly, like if you we're in some kind of limbo, speaking of which: Good graphics.
Pretty fun, cool style, some good fx with the scarf and trails on baddies. Feels like to doesnt get harder though. Gameplay gets repetitive and doesn't push you- just keep running left and transform when you can.
Solid entry on all criterias, reminds me of ski free but cooler :)
mooncalf
2016-04-19 23:27
I liked it overall. One minor complaint was that when I first started the camera follow made me think the controls were reversed. Also took me a minute to figure out I was supposed to click to change form.
that movement was lush, baby
tjxx
2016-04-20 00:55
Nice game! I liked the graphics a lot. Well done!
fenwick
2016-04-20 01:09
Wow, beautiful! It reminded me of ski free a bit as well, lol. Except better. I wish the gameplay got harder though, it got repetitive kinda quick even though the gameplay was solid, if that makes sense.
Man, this game feels really well put together. Art looks great, controls handle well, and it's definitely got it's own vibe. A+
this is really good! I kept playing it a bunch. the movement feels just right, enough to be challenging. reminiscent of mind-controlling people in Syndicate, in a good way. Great atmosphere too.
just-tom
2016-04-20 02:18
Hey everyone, thanks for the feedback! I added the controls to the description as a quick go to, just in case. It's movement and then whatever key you prefer!
It's post jam now but we might tweak the difficulty curve if we do anything with it later, thank you so much!
just-tom
2016-04-20 02:19
And feel free to be critical, controls wouldn't have gone up if no one critted'! Cheers;
This game felt really cool! I loved the fast paced chase, and the art is great!
malvern
2016-04-20 06:10
Web version doesn't seem to be loading up on either the embed or the linked site (Firefox/Windows 10)
le_sarus
2016-04-20 08:14
Really solid entry, the controls felt great and the art style is very nice
Really cool hunter becomes the hunted thing going on here
A really interesting entry! Love the feel and mood of the game, running feels like peacefully skiing down a hill... although getting chased by a bunch oz monsters! The sound bits help to build up a gloomy yet pleasant mood, which works excellently with the art style. Great game!
malvern
2016-04-20 15:20
I love the art style, it really complements the feeling you're creating of being hunted. I think what you have is a good solid mechanic that you could build something around. I do wish you had been able to explore it further for Ludum Dare, since I found it a little repetitive after a while.
I liked the art style and you get a really great feel of speed. Movement was slick and responsive and things felt pretty intuitive. It wasn't particularly clear when the pray sections came into effect, was it timed? Music and sound worked fantastically and gave a very eery, somber, desolate mood.
This is great!! Seriously I love this. The style is simple but effective and the gameplay flow is really satisfying. Genuinely scary to be chased, with constant close calls, and genuinely empowering to transform and rip everyone apart. Creepy atmosphere too!
nk
2016-04-20 19:34
Really liked this! The whole mood of the game is really cool, the sound complementing the look super well. I really appreciated the way the player and camera move in particular.
Digging the trailing scarf. Really dug the slidy snow sounds too.
arvydas
2016-04-20 22:35
wow, the mood is really creepy and i like it totally, really great entry!
skruffye
2016-04-20 23:37
Good game, nice mood. :) Especially liked the graphics and the graphical effects.
Good job! :D
I like the curve control. I'm left wanting some level up or upgrade mechanism or any kind of progression really. Potential.
tomlum
2016-04-23 04:05
Wow. Amazing. The art, sound, mechanic all work perfectly, and the theme is the mechanic, instead of feeling pigeon holed or forced in. Really really polished coherent fun game. Becoming the beast is outlandishly satisfying. 5 Stars.
ragnta
2016-04-23 07:39
Nice game! :)
I played this game before I had my own game completed and I loved it!! Fantastic job!
The core idea is extremely cool and the art style very fitting. Controls work well. As is I feel that it lacks a bit of a sense of purpose or progression, but it's already enjoyable. I'd love to see this expanded upon!
2016-04-23 17:59
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
couldnt run the windows version on my 32bit pc :(
played web version though (thanks for that)
good game
terryg
2016-04-23 18:08
at 12:07pm 4/23 MDT the web page was just black on firefox.
terryg
2016-04-23 18:13
ok. left the tab open for a while and came back and it loaded.
terryg
2016-04-23 18:18
nice mood. i liked the fuzzy black that surrounds the screen. Great job.
okoto
2016-04-26 02:55
The game has a very good harmony between all the gameplay elements in general.
The mechanics for this games feels a lot like my own submission. The graphics and story seems a bit more cohesive. Great mood.
Really like the art style, cool game. :) would like to see more!
The gameplay is really fluid, simple and satisfying.
Also loved the pixelart and the mood of it, good job!
1137, cool game ! first time i play it made think about a snowboard game ^^
Realy liked the gameplay and movement felt good, nice entry.
Very dynamic game with nice graphic style.
szabin
2016-05-02 13:59
Gorgeous game! Maybe a floor/grassy ground could fit the ruins a bit better.
I also it's fast pace! :D
A 32 bit release wouldn't hurt.
But bravo!
Very cool art style!
thecain
2016-05-04 03:21
Beautiful game, but the shapeshift mechanic was not made clear.
usonchen
2016-05-04 03:47
Increase power by running is so creative ! Transform to attack just hits the theme. Good art.
FUn little idea, and it felt really smooth
Cute game! Though it gets a little repetitive, I wish there was more of a story as to what is going on in the game, though.
larzan
2016-05-06 22:50
I don't know what i am doing, but it looks great :)
Very smooth controls and camera work, and engrossing and satisfying gameplay. I really like it! Graphics were simple but well done too, loved the details and the animation. But it really, really lacks something that hints at progression, such as upgrade shops or leveling up, to make you feel like you're going somewhere by surviving longer. Still, excellent job!
As a side note, the WebGL build is very heavy. Surprisingly heavier than the one on our game glEscape(), which was already heavy in my book. I'd advise checking if you really need it to be so big or to allocate so much memory!