Hyperspace by dekart 2015-12-14T05:48:00
Great job incorporating the theme into the story.
Foon → Ludum Dare Explorer → Users → danieldsj
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Shapeman | jam | 346 | 3.44 | 3.50 | 3.14 | 3.81 | 2.78 | 2.73 | 3.34 | 3.15 | 55 | |
| 2015 | 34 | Two Button Controls / Growing | Catch the White Rabbit! | compo | 784 | 2.86 | 2.67 | 3.73 | 4.45 | 2.56 | 2.33 | 35 |
Great job incorporating the theme into the story.
I found that the resulting mechanics made it a bit clunky. The sword swinging action looks like it took some time to complete, but I didn't think it added much to the game.
I like the puzzle theme, however the "cooldown" is a bit too fast. I would have likely added some kind of animation for the rotation, and maybe played around with the acceleration of the spin. The switch is a bit too abrupt to get a true sense of "spin".
Pretty good Osmos clone! Well done!
That's a pretty good mechanic. Too back you couldn't finish it. Good luck next time.
Very creative.
Thanks for all of the positive and constructive feedback everyone!
keepee: If I had more time, I would've fixed the double jump problem.
esayitch: I agree that given more time, I would've tweaked with the physics a bit more to get a better "shrink up" feel for jumps.
I didn't think of apex turning to leverage the theme. I think you did a good job, but I didn't see many hazards that could end the game.
Very nice strategy game. You had me watch the prices hit 140s. It would have been nice ot have a storage limit.
This is very original. I think it's the most innovative game I've seen so far. The mechanics are very interesting, but difficult to learn. Goal and consequences are not all that clear. Great job!
I like the explosion animations and the screen shake. I could only up and left controls. Good effort!
This is a great little game. I couldn't really go anywhere because of the stage design, but it was well though out. It reminded me of my grow/shrink mechanic from LD34. Good work.
I am getting a megaman and river city ransom feel from this game. I didn't really see the theme. Good humor.
I thought I was doing well by killing all of the circles, but then all of a sudden, I died. I think the game was very safe and didn't really use the theme, but this is a great first-time LD submission. Keep it up!
The game started with me zoomed in too far, and when zooming away, I started seeing the ships. The controls were not intuitive and the the goal was not really apparent. I was impressed with the 3d graphics and flying animation, so I gave points for innovation and graphics.
Very different game. Great original score.
Music and visuals are good.
I appreciate the tutorial. The game was a bit short though. Good effort.
Love the artwork, very stylized. The theme wasn't really part of the game play, but you sold me on the art. Also the hand-hearts were genius. Awesome work!
I was thinking of making a game similar to this initially. Great effort. Great sounds.
The art and music were very good. The theme was integrated into the mechanics, but the controls were not very well balanced which negatively affected the fun factor. I am surprised at how much art and stage design was put into this. Very nice.
Not sure I see the theme, but overall, a great game.
Excellent artwork and music. The game mechanic is very simple and the difficulty increases pretty linearly. I am not sure how you can lose a game though.
I am a bit lost. Maybe have some tutorial fights with fewer runes? I am not sure what I am doing here.
The story is hilarious. I liked some of the characters faces, but other graphics were lacking. Good effort.
I think "Ned is becoming a hippo" would've been closer to the theme. :D Very creative none the less.
RE: Controls
Instead of putting a rotate/thrust type of control we went with cardinal directions. It gave it more of an arcade feel and less of a driving feel.
RE: Sounds.
All of the audio is original and was added at the last hour. Too bad about the bugs, we may fix them in the future. This is our first submission as a group. Thanks for the feedback.
RE: UI bugs
Specifics would be greatly appreciated. If you have a github account, please submit an issue: ttps://github.com/trollsofthenorth/ludumdare35/issues
Innovative, and funny, but I generally do not like job interviews. :/ Very creative submission.
Pretty good game. I like the graphics and the battle mechanic. Good work!
This reminds me of the game cogs. Good call on theme placement.
Not a very big fan of text adventures genre. There were funny references, but not enough to keep me interested.
Very innovative concept, but ultimately very difficult to control. Nice humor, but the game needed a bit more balancing.
I love the atmosphere. The mechanics are cool. Great submission!
I couldn't really do anything besides open the first door. Didn't see much of the theme. I really like the mood.