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The Growing Sword - Baknik - Ludum Dare 34
The Growing Sword - Baknik - Ludum Dare 34
By baknik
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 282 | 3.48 | | |
| Mood | 633 | 2.75 | | |
| Humor | 680 | 1.78 | | |
| Innovation | 800 | 2.55 | | |
| Theme | 850 | 3.09 | | |
| Overall | 884 | 2.65 | | |
| Fun | 942 | 2.09 | | |
| Coolness | 1562 | 45 | | |
Comments
This game seems VERY interesting, but it was super tough for me to get past even the first enemy. As soon as he had 1/8th of his health left, he would fling me back to the start of the room with his spear. Other than that, the concept and graphics were really nice! Nice work!
jcmonkey
2015-12-14 05:39
interesting game. some of the collisions on the knights attacks wouldnt work right. and the black knights reach on the first one was a bit too far.
I found that the resulting mechanics made it a bit clunky. The sword swinging action looks like it took some time to complete, but I didn't think it added much to the game.
Great graphics but really difficult! Nice job!
mukult
2015-12-14 09:33
Super difficult game...
i could not even kill the first guy :|
Dunno if I'm missing something!
reisen
2015-12-15 04:36
I wish I can move while the sword-swinging animation is still running. Currently it feels a bit clunky.
trozen
2015-12-15 04:40
Great idea making the sword your healthbar. Nice touch!
difficult but fun! after trying a few times, i reached a high wall which i can't get through. is this the end of the level?
i feel this game has a lot of potential given the difficult and challenge it offers. hoping to play more levels of it
Way too hard to kill enemies but graphics were nice and it's a good concept nice job :)
xanjos
2015-12-27 02:30
Too bad there's no sound but the growing sword mechanic is a nice idea and I love how well done the animations were made (Really liked the way the knight's helmet moves when he attacks). My only gripe is that the attack animation is really slow you end up having to resort to hit and run tactics to get the first few enemies.