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trozen

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201944Your life is currency👥Hot Slots: All Injam883.993.983.284.153.863.833.853.62
201842Running out of space👥Tale of the Bagger: A Love Storyjam484.084.133.704.074.164.023.943.71
201534Two Button Controls / GrowingPartners in Crimejam893.903.773.814.164.033.743.6460

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by trozen

trozen leaves an average of 21.3 feedback comments each event.

LD44 — Your life is currency (22)

King's dream by Elmephisto 2019-05-03T00:15:46Z ♥ 1

There wasn't much of a game here, but you had was very polished!

The pixel art was really good! Your parallax background was also super cool. I powered everything and grew some dancing plants? Was that everything to do?

Reckoning day by Raphael Rosa 2019-05-03T00:02:53Z ♥ 0

Very pretty game and the music was great too! It felt like it could be a small part of a shipped product!

However, I wasn't sure what I had to do. I was staying alive and killing the cats but "Boss Gato's Coins" rarely seemed to decrease!

Seed. by AVAVT 2019-05-02T21:31:52Z ♥ 1

I really enjoyed this game, the message was super well executed. Nice job!

Board Life by Serious07 2019-05-02T20:05:37Z ♥ 1

I lived 170 years! Though I went to jail numerous times for undoubtedly heinous crimes.

Concurrency by noitatropsnart 2019-05-02T13:05:07Z ♥ 0

For anyone struggling to move the boxes: Mash left click (shoot) on them at various angles until they move, it took me awhile to figure this out. Get the 4 production lines running, and then defend them.

This game deserves way more ratings. You need to rate some games so that you receive more!

Things I liked: * The art and music were excellent in this game! Really well done. * The gameplay is super unique. I manage to get all 4 of the production lines going, and it was really hard to defend all the machines from the enemies. * The crazy physics elements of these machines combined with the enemies means the Mint turns into absolute chaos by the end- hilarious chaos.

Things I would change: * Clarify in the controls description how to move the boxes. It took me awhile to figure out how to get them moving. * The player movement felt very floaty. * The production UI at the bottom was unclear to me what was being conveyed. Simplify and clarify it.

This is a super promising game, and I could really envision a full version. It just needs balancing and clarity. Rate more games so that people see this great entry!

Witch Doctor by Recielo 2019-05-02T12:45:04Z ♥ 0

I tried to play this game but I couldn't figure out how to play =(.

E appears to do nothing when highlighting any of the items on the table, the book/cauldron/flower, or the people. So I'm not sure what to do.

However, the art is very pretty! I think this game could go a lot further if the gameplay was clearer!

Oblation by emmyoop 2019-05-02T12:35:35Z ♥ 0

Looks like the actual link can be found here: https://redowlgames.com/project/ld44

I played your game but I'm not sure I understand how to win. The controls work and I see that I can place two kinds of hexes at the of the volcano, but I don't know what the goal is.

In any case, the art is pretty and the music fits. Maybe just a better explanation of the rules is in order?

Alleycat Faust by kostasvs 2019-05-02T01:54:28Z ♥ 1

That song was really catchy!

Catiro by Riftpoint Entertainment 2019-05-01T16:46:31Z ♥ 1

Hard game! I spent a lot of time in the training honing my skills. I was able to get pretty far. The background music excellent!

Well made game!

Ancient Current See by paulhocker 2019-05-01T16:26:13Z ♥ 1

This is a very innovative take on the theme! I really appreciate how unique the 'time puzzle' mechanic is in your game. I beat all 6 levels!

Sand and Blood by Pedro137BR 2019-05-01T16:11:31Z ♥ 1

Had a lot of trouble finding those hearts!

Some of the SFX really made me laugh. The zombie death noise is hilarious.

LIFEBLASTER by gwinnell 2019-05-01T16:02:54Z ♥ 1

Fun fast paced game that I had a good time playing!

Things I liked: * A well executed 3D game with cool billboarded 2d elements! It reminded me of Doom! * The high-tempo music was awesome and was an excellent fit for the gameplay. * The minimal art style was great, the particles bouncing on the floor looked neat, and I liked the color palette you chose.

Thengs I would have changed: * The player controls felt very "slidey" like I was running around on ice. It made it hard to play when it got harder. * The shooting enemy hit really hard and killed me a bunch. * Using health as ammo was a bit of a boring way to incorporate the theme.

Great job!

Basil Price: Mint Investigator by minibobbo 2019-05-01T15:37:33Z ♥ 1

Alright this game was hilarious.

Things I liked: * The writing was super great and weirdly meta. * The clue's design was really well thought out! I had no trouble knowing what to do next or what clue to select in a conversation * The music was top notch, it really added to the game's atmosphere.

Things I would change: * More content! * Super nitpick, but provide more contrast between the persons name and what they are saying in the conversation box.

A Cup's Life by Anderssonkev 2019-05-01T15:05:37Z ♥ 4

This is a really well executed game! You guys built a very well polished experience here. These are the best kinds of LD entries to play and I had a great time.

Things I liked: * The pixel art and animations in this game are extremely well done. Kudos to the artist, they really made this entry stand out. * Lots of polish. Things like the player's face changing as you run out of tea, the weird milk jug that refills you, and the stylized tea meter. * The music sounded good and was a great fit, and the SFX really meshed well with the animations. * The length of this game is perfect for an LD experience.

Things I would change: * The game didn't present much of a challenge to me. Though I know this can be hard to get right for the wide LD audience. * Mechanically the enemies didn't seem very different. Mostly it was just walk up to them, spend tea, and bypass. The rolling one was cool.

Great job!

Venatio by ildfuglen 2019-05-01T14:38:10Z ♥ 1

This was a fun game that I continued playing for quite a bit! The abilities were really well design!

Things I liked: * The fact that I was presented with unique upgrades each round was awesome! It felt like I was making my own 'build'. It made me want to replay and try others. * The abilities really felt like they had some good synergy! * The weapon variety was really fun. At the end of a round I would hurry to grab the next weapon and tried to use them all. The spear's range was OP. * You can keep retrying for a bit from the fight you died on. I died a lot, so I am very thankful you added this. =P

Things I would change: * Combat didn't feel super interactive, my strategy was to pop the defense+berzerk ability, dive into melee range, and spam attacks. * I had trouble tell when some enemies were dead- the art didn't change enough

Tunnel Bug by gamepopper 2019-05-01T14:21:10Z ♥ 1

For some reason when I download the zip from itch.io I cannot open it.

I get an error that reads 'The Compressed folder is invalid"

LifeShot by kuviman 2019-05-01T14:12:08Z ♥ 1

This game was really hard! I managed to only kill one enemy!

Things I liked: * The fact that you added an indicator to lead you to the enemies was a good decision. It would have been painful otherwise. * The AI actually tries to heal themselves! This made the game even harder, but it was still cool that I felt like I had to chase them down. It made them more interactive for sure. * You wrote this in Rust *and* there is a web build! That's awesome and definitely not something you see in LD everyday- well done!

Things I would change: * I would prefer more enemies that are easy to kill. * Make it easier to land shots. I'm pretty good at leading targets, but I really struggled in this game. Maybe player bullets could scale with his size? * The art style is a little boring, just circles and text. The particle emitter on your shots is a cool addition though.

No more Chicken by PaulLyaudet 2019-05-01T12:49:32Z ♥ 1

This game was certainly an experience. 100% amazing. XD

Things I liked: * This game has a surprising amount of polish! * I felt the players abilities had a really well done game feel and both platforming+combat felt very responsive. * I especially liked the slight time-scale when hitting enemies, makes the impact feel weighty. Good attention to detail. * The art direction was weird as hell... and I loved it.

Things I would change: * Spending health to gain abilities (and use some) was a kind of boring way to incorporate the theme. * Add an invulnerability period when the player is hit. I was getting knocked back into even more damage.

Reaper Resurrection by Veilastrum 2019-05-01T02:35:19Z ♥ 1

It sucks you had trouble exporting your game. I downloaded your source (to see if maybe I could make a build for you), and the executable works for me! The game does appear to be a bit unstable and would randomly crash for me after a few minutes.

In any case, i was able to play through 5-6 rooms, and did so with each of your abilities. It's a fun little game that definitely has promise!

Things I liked: * The weapon variety was fun! I had the most success with the first ability (the lance?) and the hardest run was definitely with the charge up Phantom Impact ability. * Your black-on-white with particle emitters art style was really good. I think the game was visually pretty. * Although you did not select to be rated on music (didn't make it I assume?), I liked the song you chose and it felt like a good fit.

Things I would change: * Being able to customize your loadout up front for a run is a super cool idea, but I didn't feel like any of the abilities synergized well and I just stuck with one each run. * That speed upgrade you have got me killed repeatedly =P * Some of the rooms felt a bit unfair * I wanted to choose teleport!

Slotbot Arena by isayneigh 2019-05-01T02:14:39Z ♥ 0

Just played your game and unfortunately I was only able beat level 1 once! The purple guys do a ton of damage, have a lot of health, and you have to get in really close in order for your bullets to hurt them!

I really like the idea of body swapping to "upgrade" yourself, but I wasn't able to do it very often due to the difficulty. I'm not sure if I was playing wrong?

Running out of power and having to play a little mini-game (albeit just simple tapping) is a really interesting mechanic though!

TRIWAR by Donitz 2019-04-30T21:36:34Z ♥ 1

Fun game mechanics! I really appreciate the uniqueness of this game- lots of games went very literally with the theme, but this one is a different take. It was fun to try out different minion compositions. Thank you very much for including autorun!

I made it to the Spawning Pools (I think) level and was not able to beat it. The difficulty ramp felt pretty good leading up to that level, but then I just got stuck there.

Fun game, and I'm really glad you made it!

Pit King by VeryEvilTomato 2019-04-30T21:08:13Z ♥ 1

This was a very polished experience that I really enjoyed- great game feel!

Things that I liked: * It got really hectic after a few rounds, but in a fun way. * The pixel art animations felt very smooth. * The design choice to use grid placement.

Things that I would change: * Convey to the player which lanes enemies are walking down so that they have more time to prepare their defenses (in the early rounds I had to run up to see, and then run back to build) or prevent the player from setting up as far back as I did (once I realized this I was already committed).

Thanks for the fun game!

LD42 — Running out of space (20)

GoldSlash by Gjallar 2018-08-18T02:22:47Z ♥ 1

I really liked the pixel and the fact that you wrote a random level generator! Well done! The combat is a little lacking, I frequently had trouble killing enemies that were right on top of me. They also disappeared occasionally.

Pretty good game!

Zachary's Memory by namnam 2018-08-18T02:09:28Z ♥ 1

This is a really beautiful game. Thank you for making it.

COLLAPSE by skippynose2 2018-08-18T01:45:09Z ♥ 0

I managed to make it to level 3 in your game! It took 2 people playing- one to shoot and another to jump.

We did find a bug, you can spam jump to increase your jump height significantly. It does seem to cause a ton of framerate loss...

Interesting game!

Space Opera by t-mw 2018-08-18T01:34:24Z ♥ 1

This was a really innovative game- I'm not sure I have ever played a game like this. The music I created was entirely unexpected. One change I would like is the ability to see what blocks will be filled by an instrument without having to place it.

Fun game!

VoidStalkers by Iori Branford 2018-08-18T01:26:30Z ♥ 1

This game is really hard! The hit detection when the player is near the edge is not very accurate. I think it would help a lot if the bullets could fly outside of the room. It may also be more fun if the room reset, even a little it, when you complete a level.

Fun little game!

Mess of Toys! by IndieVal0 2018-08-16T22:51:52Z ♥ 1

This is a well made game that deserves more reviews! You should rate some other peoples games so that more people see what you've made here.

The timer is a little aggressive, and the click registration needs work, but the basic game loop is pretty sound. I like that you included the small golden bonus items that net you extra points- nice touch!

Fun little game!

Triple Tribble Trouble by freso 2018-08-16T22:36:44Z ♥ 3

Pretty fun concept! It loved that the game mechanics gave me enough freedom to be levels in unexpected ways. Totally filled some rooms up with tribbles...

CRUMBLE by whycardboard 2018-08-14T01:12:25Z ♥ 2

The clean art style is really wonderful. I found it hard to figure out which tiles were best repaired.

Crushed by Rusty Bailey 2018-08-14T01:03:10Z ♥ 2

Growing platforms like this is a really interesting twist on platforming!

I did end up in a few situations where a platform got away from me and I had to restart, which was frustrating.

Fun game!

Castle Custodian by ectucker1 2018-08-14T00:39:24Z ♥ 1

Castle Custodian is a great name for a game =P. The art and audio really added to the atmosphere on this one.

The spawn walls on miss mechanic is interesting, but it can be a little frustrating for the player. I enjoyed walling off enemies until I realized I was running out of level. I'm sure this is by design, but it's a very unforgiving mechanic!

Fun game!

20000 Leaks Under the Sea by webthingee 2018-08-14T00:31:43Z ♥ 2

This felt like a really well polished game. Great job guys! The art, audio, and game design were all really well integrated.

Fun little game!

Password Camp by Rombus 2018-08-14T00:21:54Z ♥ 1

Very interesting take on the theme!

Void Eater by Dongle 2018-08-14T00:08:20Z ♥ 1

I agree, the art and animation is fantastic. The game is way too difficult though. I could not get past the tentacle boss- and I tried for quote awhile.

Plague Runner (HTML5) by Human Person 2018-08-14T00:00:08Z ♥ 1

Very hard game! I appreciated the writing and pixel art though.

I figured out you needed to use the mouse, but you may want to write the full control list somewhere.

crushED by DaviHayato 2018-08-13T23:52:28Z ♥ 3

The tetris platformer idea was really neat.

Continuum by Hakro 2018-08-13T16:54:28Z ♥ 0

I really liked the music here.

It may have helped to color code the arrows a little- I feel I could read and react quicker to a color.

After the Future by Bichodust 2018-08-13T15:38:19Z ♥ 1

The pixel art in this game is excellent- I loved it. The music choice also nailed the atmosphere for me.

I had trouble understanding the rules though. What exactly does the boost, save, and recharge do?

A New Kingdom by 2lol555 2018-08-13T15:15:28Z ♥ 1

I found this game very hard, but fun! I quickly realized that you needed to abuse the fall faster (s key) in order to platform quicker.

This was a good use of theme, and I found the plot pretty funny. What are all the members of this tribe doing *inside* a volcano?

Growing Out by superpokeunicorn 2018-08-13T14:23:53Z ♥ 1

I really had fun with this game and I made it all the way to the end! It started off a little slow and difficult, but that quickly fell away and I was really enjoying the abilities that I unlocked.

The best part of this game is your level design. You managed to build a 5-10 minute long Metroidvania experience contained in a very small map. Your use of the theme as a game mechanic (getting bigger = unlocked more zones) was perfectly executed. Great game, and great job!

SPACETROIDS by newtinn 2018-08-13T14:03:37Z ♥ 1

Fun and theme appropriate take on an old title!

LD34 — Two Button Controls / Growing (22)

Immune by Terrabalt 2015-12-22T22:33:00

Audio was kinda loud, but the actual game is quite cool, a more realized version of the classic "eat smaller things" game. Having non-eatable opponents (immune cells? )) that are trying to destroy you and that have to be dodges gives a meat to the gameplay lacking in some of the other titles on display. I had fun!

Token Wars by wilthord 2015-12-22T22:21:00

Deceptively deep in terms of it's tactics!

Sheeps gotta eat by mxjones 2015-12-22T22:15:00

Was kinda awkward to control, since the LD34 site put the game in a subwindow, which was also controlled by the arrow keys, so my actual camera was moving around like crazy. Pretty simle, and like many have mentioned it compares to Agar.Io . The slowly shrinking effect does add a bit more tension to the process though.

Creative Life by sharp911 2015-12-22T21:02:00

An implementation of Conway's Game of Life. With no way to control what the start position is, it's a bit tricky. As well, on three plays, it seemed like the field had a tendency to just die out rather than forming very interesting patterns, with only a few occilating spots rather than developing into the more complex and majestic patterns that a less random GoL can produce.

Which isn't quite "Growing".

Awkward Missile Command by herniewise 2015-12-18T03:12:00

Neat game idea with hilariously frustrating controls. I like the take on the theme and all the simple, yet effective polish details.

Timebomb by Galan 2015-12-18T03:07:00

Really cool idea! I think the UI elements got in the way a bit and made it harder to focus on the game.

Resonance by Starspell 2015-12-18T03:00:00

Awesome puzzle game. I was upset when it ended so quickly as I was having a lot of fun with it. Nice work!

Billy the Winter Pinocchio Elephant by BulletsArePeopleToo 2015-12-17T20:09:00

I liked the art style and the physics made the game enjoyable. The dialog scrolled pretty quickly though and I missed a few of the lines.

Cave Adventure by Yvanor 2015-12-17T19:14:00

Cool game, nice retro graphics. I don't think this really follows the theme too well. The minecart has 2 buttons but overall there are 4 buttons. It also took me a while to realize the button to press was "Z" and not "2". Beyond that it's a nice game.

Taylor Vance by tmax8908@yahoo.com 2015-12-15T22:04:00

I've got a Windows Machine, and cannot run OS/X only programs.

Interstellar Cruise by Drauthius 2015-12-15T21:45:00

Oooh, took me a bit to realize that every time you make a new room, it's randomly sized and shaped. Very interesting mechanic. A way to abort placement (even if it saved the shape you'd rolled until placement) would make it a bit easier to plan things out.

Great work for a weekend, I hope to hear that this gets some more love after and turned into a fully treated thing for, say, newgrounds.

EndoWars by TeamSpatch 2015-12-15T20:50:00

Yeah, playing from Source is pretty tricky for most people. Not played it because of that.

Grow, Thrive, Evolve by Taffaz 2015-12-15T20:39:00

Pretty nice little eating things game. Tried to be a pure herbivore for most of it, at least until I ran out of visible flowers.

Wings of the World Tree by hydancer 2015-12-15T19:39:00

I agree with the other comments, the controls are confusing to figure out. Once you learn the controls, it's quite a bit of fun with a nice pixel art style and calming music. Good use of both themes!

GrowForce by Ping78 2015-12-15T18:40:00

Strangely Addicting!

FLOW by Romixal 2015-12-15T18:21:00

Playing this on the Web Version. from the comments it appears there is supposed to be background sound while sitting at a branch? I can't hear anything except when I move, so I can't really make a choice, and am just wandering randomly.

Commit Crime by mqholm 2015-12-15T18:07:00

This Game didn't seem to be either of the two themes. 3 Lives is rather tight for a bullet hell game, and I guess the visuals and music are cyberpunk, but other than that the idea didn't really come through to me.

Orbital by OldPeculier 2015-12-15T17:28:00

Awesome little game! I checked out the code but the engine is missing! Any chance you can open source it?

Ropes 'n Rockets! by MRLIGHT234 2015-12-15T17:15:00

Pretty tricky to actually make use of the controls. Would be nice to have a way to control the audio column.

From Sprout to Splendor by xevozfighter 2015-12-15T05:09:00

Satisfying game, I feel very zen.

Cupcake Snake by samreid 2015-12-15T04:46:00

Good level design!

The Growing Sword - Baknik - Ludum Dare 34 by Baknik 2015-12-15T04:40:00

Great idea making the sword your healthbar. Nice touch!