This is great! You had a good idea and executed it well. Just when I think I've got the game figured out, you introduce another mechanic (SPOILER ALERT: uh oh! mutation! what?? nic??!). I hope you keep developing this game.
Good aesthetics. I'm not sure how to play though. I press the buttons when the bubble flashes black but I'm not sure if I'm making progress on the machines on the right. I tried pressing repeatedly and holding the button. More visual feedback would be helpful.
It would be nice if the gun had an indication of how close it is to firing. Controls are a little cumbersome. Granted, you were working with restrictions ;)
I spent a lot of time on "Level 0". I didn't know the controls to grow/shrink the owls so I had no clue how to fit through the wall. Once I was past that, it was fun. I also got stuck on the falling level where you're racing the closing trapdoor--idk if it's my timing or if it needs to be tweaked to not close so fast... Overall, very neat! Great sound and mood.
I usually like watching/reading dialog cutscenes, but I appreciate when games let you speed through them a la pokemon. I can read faster than the words appeared and I was losing patience, wanting to get to the game but also wanting to see what you'd put together. Great implementation of katamari!
LD34 — Two Button Controls / Growing (5)
A Game About Bacteria by phi 2015-12-23T13:52:00
This is great! You had a good idea and executed it well. Just when I think I've got the game figured out, you introduce another mechanic (SPOILER ALERT: uh oh! mutation! what?? nic??!). I hope you keep developing this game.
Easy Job? by TajamSoft 2015-12-23T13:36:00
Good aesthetics. I'm not sure how to play though. I press the buttons when the bubble flashes black but I'm not sure if I'm making progress on the machines on the right. I tried pressing repeatedly and holding the button. More visual feedback would be helpful.
Testing Lab xy by kerneltt 2015-12-15T21:00:00
It would be nice if the gun had an indication of how close it is to firing. Controls are a little cumbersome. Granted, you were working with restrictions ;)
Gonflichouettes by blackwires 2015-12-15T13:13:00
I spent a lot of time on "Level 0". I didn't know the controls to grow/shrink the owls so I had no clue how to fit through the wall. Once I was past that, it was fun. I also got stuck on the falling level where you're racing the closing trapdoor--idk if it's my timing or if it needs to be tweaked to not close so fast... Overall, very neat! Great sound and mood.
Seicho Boru by Robert 2015-12-15T12:58:00
I usually like watching/reading dialog cutscenes, but I appreciate when games let you speed through them a la pokemon. I can read faster than the words appeared and I was losing patience, wanting to get to the game but also wanting to see what you'd put together. Great implementation of katamari!