Foon → Ludum Dare Explorer → Users → xevozfighter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | From Sprout to Splendor | jam | 196 | 3.68 | 2.96 | 3.04 | 4.15 | 4.25 | 4.04 | 2.13 | 3.93 | 45 | |
| 2015 | 33 | You are the Monster | Shut the Front Door! | jam | 694 | 3.03 | 3.20 | 2.63 | 3.63 | 2.39 | 2.33 | 3.37 | 2.71 | 55 | |
| 2014 | 29 | Beneath the Surface | Tile Flip | jam | 624 | 2.73 | 2.37 | 2.37 | 3.10 | 2.17 | 1.95 | 50 |
I could not download the game. The site would not load.
Fun and challenging.
I like puzzle games especially when the puzzle ties in with some sort of story. Nice work. Could you make a bigger version of this after the competition?
It looks like it has a lot of potential.
It had a nice feel to it. Even without graphics I sorta imagined myself in this situation with everything described. My only complaint is the fact that I have to start from the beginning if I make a mistake. I feel once you have proven to a game that you can get passed a challenge it shouldn't give you the exact same challenge again.
The Windows version didn't work for me. The installer got to 100% and froze.
The game crashes at the loading screen.
Nicely done in 48 hours. The sound for the rocket got irritating at higher reload times though.
I applaud you for being able to do all this in 48 hours.
Quite fun. Don't understand how you stop the guys from stepping on mines though.
Interesting game. Well done in 48 hours.
The music and the visuals do a nice job giving the game an unsettling feel.
I like the lighting effects. The music sets the mood nicely. I can't wait to see what you do with this game.
It would be nice if all the blank cubes adjacent to each other would disappear. Other than that, I thought it was awesome.
I couldn't move the bee for some reason.
I quite enjoyed this game. Nicely done in 48 hours.
I enjoyed the game, but eventually found a point where it didn't seem I had to do anything anymore. My workers had everything they needed and I was making millions of credits every time the shuttle came in. This was fun though. Are you going to add on to it when the competition is over?
@Skyfish, the key is for decoration. I wanted the levels to be set up sort of like a really dungeon.
I thought it was funny that you're sort of a bad guy trying to destroy all cute things before you inevitably are overcome by love. The animals did look very cute. Unfortunately the controls felt very sticky. Sound would have been nice, but (of course) time constraints.
Wow. This is awesome.
It is a nice little game. It gets really annoying though when a stone comes from the right and the villagers through a pitch fork.
I started up the game and had no idea what I was supposed to do. I tried keyboard and mouse controls. Clicking things got a response, but all I could do was walk back and forth between one of the subjects and some desk looking thing. I could not click the "New Creatures", "Talk", or "Execute" buttons. Looks like it could be a really cool game. Hope you keep working on it after the competition.
The graphics were good. I liked the style. The music didn't really go with the art though. It felt like the music should be more whimsical. I also was constantly asking myself the question, "Am I supposed to be here yet?" I got to the part where you are supposed to fight the super knight with only 2 items. I than fought "The Hand of Nick" with out much trouble either. One last negative, the combat felt a bit sticky. Really interesting take on the theme. Hope you continue working on it after the contest.
It is interesting. It took me a bit to get used to the controls. If you continue working on this I would definitely suggest adding music as that will greatly improve the mood. Also, I don't know if this happened to anyone else, but when I got hit by a rock and died the game froze.
I got sort of a "Papers Please" vibe from it. Found it hard to tell if people were criminals or not.
I quite like it. Can't wait to see what comes of this.
Nice work. The writing was superb.
Sometimes targets spawn behind regular people. When zoomed in you can't get to the edges.