drunkain 2015-12-15 02:59
Masterpiece O_O
Foon → Ludum Dare Explorer → LD34 → Mon Démon et Moi
By spyboy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 3 | 4.84 | ||
| Mood | 6 | 4.46 | ||
| Coolness | 2 | 94 | ||
| Audio | 27 | 4.19 | ||
| Overall | 60 | 3.98 | ||
| Innovation | 130 | 3.73 | ||
| Theme | 475 | 3.72 | ||
| Fun | 503 | 3.17 | ||
| Humor | 528 | 2.63 |
Masterpiece O_O
This is such a great game. The graphics and sound is incredible, and the way you developed the theme is deep and touching. I really , really liked it. I wish I knew some french to know what they were talking about.
Dang the graphics would b really nice if they didn't move but thEY EVEN DO ! Great job on those moster designs i love them ;;;
The only weird feeling i have is from the 'plateformer' aspect ? I don't see why i'd have to jump in this city o: I guess stairs would've worked better to break the monotony of a flat ground, without putting a jumpin option !
Still a really nice game, great job eveyone !!! (uvu)b !
Salut ! :)
On est français aussi, ca fait plaisir de voir qu'on est pas les seuls ! :D
Bravo pour votre jeu, c'était vraiment très beau, et on a été plutot bluffés par votre réalisation en si peu de temps ! :)
N'hésitez pas à tester notre jeu, et nous dire ce que vous en pensez surtout !
Encore bravo !
Beautiful graphics and mood ! Liked the concept so much, the game looks nice and has an interesting narrative design!
L'animation est excellente! Bon boulot!
Par contre ça a l'air super buggé, je l'ai lancé 3 fois:
- le saut ne marche qu'une fois au debut
- la touche 'C' lance une animation du monstre qui sort de l'ecran si on tente de se déplacer
- une fois arrivé sur le banc, impossible de passer à la suite
- certains boutons aparaissent hors du cadre
I have no idea what I just played, but I very well relate to the concept of everyone having his own demon. Thank you for this.
Very beautiful game, thanks a lot for the experience :)
Je veux y jouer ! Sortez une version OSX !!!! ;)
I quite like it. Can't wait to see what comes of this.
Atmosphere is ... Woaw, u did a great job !
I just don't understand if my choices did something to the game or if it's just "une balade poétique" :p
Excellent travail . Vous avez fait un jeu extrêmement émotionnelle.
I have to be honest.. I didnt understand it.
Which is a shame.. because I really wanted to. I loved the art and the idea....It just didnt achieve much for me. Maybe its just me doing something wrong.
Good job though.
Great concept!
I can only say.. Great job!
DAT FUCKIN GAME IS AWESOME ! great job ! i really like it !
C'est vraiment du bon travail les gars !
Mais le download a été vraiment long, a voir si vous ne devriez pas changer d'hebergeur ;)
The graphics remind me a bit of Don't Starve. Very nice idea and figuring out how to play is very intuitive. You approached the theme in a different way, thumbs up!
Great game, the atmosphere was really good. Good job.
Excellent graphisme et bonne ambiance général! Bien joué
I really loved the "language" the characters use to express themselves through the game. It's universal and personal as most game conversations often are not :D
It reminded me of the great effort that Chris Crawford and his team is putting in the development of his interactive storytelling technology and the game Siboot.
If you don't know about it already, have a look at the project on siboot.org :)
Loved it, the graphics are stunning! Didn't quite get the point of the game though, the only thing I thought was right is that I had to keep my demon as small as possible. Oh and if I run the game in window mode, some GUI elements are outside the screen :/
Eh, des français ! :) Votre jeu est excellent, les graphismes et les sons mettent totalement dans l'ambiance. Je ne peux qu'applaudir.
Very nice game, i was really happy to play it :D
Salut! Votre jour est très intéressant :)
Some ideas for the team: if you wish to continue working in the title, I would recommend aiming fully for the atmosphere and elaboration of the wonderful interaction system you created. It will probably be a much more rewarding experience than simply adding platforming elements.
And hey, I would love to see more of your game, it has huge potencial. Congratulations!
Wow cette ambiance, ce jeu m'a complètement happé dans son univers ^^
Par contre je suis pas sûr d'avoir bien compris le but et l'impact des phases "d'introspection" sur les bancs.
Un grand bravo à vous, mention spéciale pour la DA et le sound design!
Quite a mood. Beautiful. But I am not sure what the thumbs up / down is for...
Wow, it's great. You did this in just 72 hours? Great work! Loved it.
Interesting concept. Beautiful art.
I was not able to get this game to run via wine on linux; perhaps you could export a linux version?
Mooooore pleaaaaase <3
That's so cool :D
I need the whole game :3
Même si je n'ai pas vraiment compris ce que je devais faire dans ce jeu, l'ambiance est vraiment prenante et les graphismes sont splendides. Je n'ai pas trop vu l'intérêt de rajouter des élements de plate-forme. Mais comme vous le dites vous-même, c'est surement à explorer plus en profondeur plus tard pour une prochaine version. Très bon travail.
A very deep game with better graphics, arts and musics. I deeply enjoys it. Such a masterpiece ( O_O)_b
Wow! I really like the mood and atmosphere created by the art and music.
Beautiful graphics and audio. The core idea is interesting, the mood supports it perfectly and it's well executed.
Amazing job, I think you did make a meaningful game.
Awesome art!
Awesome atmosphere. The music and graphics are a perfect match.
The game really gpt me immersed although I didn't really understand what I was doing or why.
But it is a great entry. Probably the game with best mood I have played this LD.
The art looks beautiful, though the animations don't do it justice, really.
Gameplay is confusing, and it won't let me get too much in the mood, even though the drawings are really well done.
Good job!
Well, that took a while to download; it seemed like speed was capped at 6-ish kBps. ^^"
Still, the entry was mighty fine, with its mood, wordless narrative and audiovisuals. The people and their demons were quite interesting; I particularly liked the old man and his demon consoling (?) him.
It felt somewhat short on the mechanics aspect; the platforming wasn't practically used, except for a few jumps every once in a while, and sometimes the choices ended up off screen (e.g. demon's hand-down). Also, it seems there's no way out of the ending screen, and one would be useful in this game especially with the replayability factor present here. ^^"
I didn't really understand what was going on with the emotional responses (just like real life!), but the concept is intriguing, and the art style is really impressive. I would love to see this fleshed out a bit more.
Absolutely fantastic job. Very well made. I quite didn't figure out, or actually didn't really want to understand the actual mechanics of the game. I just wanted to enjoy it. That was how good it was. The jumping really didn't feel like a necessary addition to the game and with it you had the vertical drops in the landscape that kind of felt like they broke the general awesomeness of the style of the game. For post jam version I would remove those and if need be for variation would make a topology that can be walked without the need for jumping (most of the time) and built from grassy stuff that fits nicely together. Great job though. Seriously great job.