Color Code by TaylorAnderson 2014-12-12T17:32:00
I don't know the game you took inspiration from, but anyway I think that both graphics and audio, in their simplicity and "minimalism", make a great job in setting the right pace for a game like this.
At some stage I thought that it could have been more nice if, in case of matching numbers (and not just colors), only the numbers were "highlighted" instead of the whole block. But then I figured out that it's a completely useless tip, the game runs great as it is :D
Definitely a good entry! My current High Score is 253! :D
LD34 — Two Button Controls / Growing (16)
stutter step by Evgenii Petrov 2015-12-17T11:08:00
I can only imagine what would happen if mobs also used the same strategy to survive :P
Nice concept on a difficult genre! Congratulations!
Match It by Tackwin 2015-12-16T12:04:00
The gameplay is simple, yet really addictive even if it made my sight funny after I stared at the changing colors for some time :P
Sometimes the music would not start off after replaying and I didn't really understand if it was somehow "synced" or not.
Still, a great, polished entry! Congratulations!
Snek - A modern snake clone for millenials by ahmeni 2015-12-16T11:35:00
It was cool to see where the last snek ended is journey, though sometimes it would get a bit confusing if it happened too close to the rings I had to get.
Really nice, quick and polished entry!
Cyberfunk by merzlot 2015-12-16T11:31:00
I like the effort put in the pattern design and of course, being it based on music, I actually enjoyed the soundtrack a lot.
Sometimes I had a hard time figuring out what I had to click, since the transparency of the bar and buttons was probably too high for all the stuff that was happening behind it (the shoot-em-up style action), but that may be just my problem.
Congratulations on this fun release. Very well crafted :D
Flove by SpringCabal 2015-12-16T10:31:00
I admit it was great when I found out I could hold the mouse buttons :P
I really enjoyed the variety of the enemy waves and the overall concept.
My only nitpicks are that probably the "love gun" sound gets a little annoying after a while and that I would have loved some further visual feedback when I was hovering the trees (every once in a while I would miss them), but that's about it.
Other than the nice gameplay, I enjoyed the use of camera and the overall polish. I wonder if you're planning on further releases of this entry :)
Congratulations!
Mon Démon et Moi by Spyboy 2015-12-15T16:54:00
I really loved the "language" the characters use to express themselves through the game. It's universal and personal as most game conversations often are not :D
It reminded me of the great effort that Chris Crawford and his team is putting in the development of his interactive storytelling technology and the game Siboot.
If you don't know about it already, have a look at the project on siboot.org :)
Elevator Ellie by issa 2015-12-15T16:31:00
Nice little game.
I found the visual feedback of the face that changes expression between going up and going down to be clever, no matter how "simple" it is :D
I agree with those who would have appreciated more variation but, as you said, you didn't have much time and that's perfectly fine! Congratulations!
Sprouting Magic by Dakutau 2015-12-15T15:48:00
Nice and simple!
I like how the music gently walks you through the gameplay: it makes the whole "underground" setting very believable.
Also, nice use of lights for visual feedback. Congratulations! :)
Retro Rebound Challenge! by schizoid2k 2015-12-15T15:08:00
I have noticed what Catblocker said as well, but nonetheless I enjoyed playing it. I didn't expect the borders of the screen to "open up" so this was a nice "ooh" moment when I figured out.
Also, hearing the mumble of complain when you hit the border of the basket cracked me up!
Really nice entry! Well done!
Super Spider World by philipp 2015-12-15T15:00:00
I love how polished the graphics are! :)
The gameplay is interesting, but it took me a while to grasp. Ultimately I'd just jump around, reaching the highest possible point, then take a leap hoping not to fall in the lava, have some grub then repeat.
Loved the art style and the overall mood it contributed to generate, along with the music that fits nicely.
Well done!
GURU by TomenLuca 2015-12-15T12:36:00
It's the first card game I have ever found on the LD database (of course there could be a thousand others).
I loved the Random Event: sometimes a life saver, sometimes a killer, sometimes saves everything from stalemate. Simple, yet great feature!
Loved, of course, the humor and the whole quote yelling at each round.
While I did beat the game, I didn't always figure out what happened (i.e. why sometimes I didn't get or lost followers after some specific action, etc.), but it's perfectly fine. You did a great job in the short time span we had :D
Congratulations!
Organ-izer by The Merge Conflicts 2015-12-15T11:55:00
Really fun take on the themes!
I really enjoyed the gameplay even though it's not that easy to master the platform's movement.
The game itself probably could start more slowly and build up difficulty in a larger timespan. Nonetheless it's great what you and your team were able to put together in the given time.
The sound and humor fit perfectly and give a lot to the whole feel of the game!
Congratulations!
Harmony Bloom by Bensonance 2015-12-15T11:44:00
Really interesting concept and pleasant execution :D
I always enjoy games that make music somewhat a core part of the gameplay.
It took me a while to figure out that you could actually hear the solution before planting the seeds (maybe it's written in the game but I forgot\missed it!).
I'm wondering if you are planning a larger game... I'd definitely play it!
Secret of the Little Lamb by bigteddy 2015-12-15T11:01:00
Cute litte concept and nicely played :D You put a great effort in delivering nice, challenging levels (how tough is Level 5?! :P) with just a simple mechanic!
I had the feeling that you could only activate the shrinking power while you're on the ground and not while jumping (= just colliding with the power up is not enough).
Since every now and then I felt the controls were not very responsive, I thought this was the reason. I was trying to get the power up as soon as possible so I'd hit "down" constantly, which probably messed up a lot of my jumps.
Again, nice little game! Congratulations!
Flobe by Skinny Jean Death 2015-12-15T10:44:00
I really think that the mood ties the gameplay together really well: great soundtrack :D
The gameplay felt nice, even if sometimes I would get confused trying to figure out the exact rotation of the bar. I don't know if additional visual feedback (i.e. two different colors for the left and right edges) could have helped me.
Still, great little game! Congratulations!
Carp'e Diem! by Archonthewizard 2015-12-15T04:03:00
This was a really pleasant experience, "ruined" not even in the slightest by my struggle to survive deep into the sea!
Sometimes the collisions may act a little "funny" but everything else is great, indeed: starting from the mood down to the actual gameplay.
Easy to learn, harder to master as you go (which is perfectly fine by me).
Even if you stated you bought\used "third party" assets, you did a great job in putting them to work in so few days. Congratulations!