datacr4sh 2014-08-25 00:11
fun game, great art!
Foon → Ludum Dare Explorer → LD30 → Copulus
By zapaman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 67 | ||
| Graphics | 301 | 3.50 | ||
| Humor | 436 | 2.50 | ||
| Overall | 555 | 3.21 | ||
| Innovation | 677 | 3.00 | ||
| Fun | 689 | 2.89 | ||
| Mood | 755 | 2.76 | ||
| Audio | 775 | 2.25 | ||
| Theme | 1111 | 2.16 |
fun game, great art!
I like the graphic stuff.
i like it but i am a bad god :)
Nice concept!
I couldn't manage to win yet :(
What kind of algorithm did you use to generate the world?
@Kuupu: it's a simple 'algorithm'. Create a map that's all water. Then, take 3 passes over it.
First Pass:
- select a random tile on the map
- move around the tile in a clock wise rotation (spiral) and mark random tiles in your path as grass tiles
- the more grass neighbors a tile has, the more chances to become a grass tile
- repeat this process <mapWidth/2> times
Second Pass:
- loop through the entire map again and check for single grass tiles (separated from the land-mass)
- remove all (or mostly all) stray grass tiles
Third Pass:
- loop through the map and place trees and mountains on grass regions that have grass neighbors. Bonus points if you can center the trees/bushes around the center of an island
- finally, check to see if a grass tile has a water tile beneath it. If so, replace the water tile with a transition tile between grass and water.
There are a few more in-depth articles that cover a similar usage if you search for island procedural generation on google.
Being a fan of the genre, I really loved to see a game like this between the entries.
You did a great job in the short span we had to develop. It's maybe still unbalanced (or maybe I just suck at it :P) but I hope to see an enhanced version sooner or later!
Congratulations!
Fun little game! Really liked the art style of it! Not too sure how it is linked in with the theme, though...
Fun little game. I managed to kill all my guys in record time!
The idle mode was sort of uninteresting for me, it just seemed like a lot of waiting and my population seemed to increase anyway although maybe not quickly? At least I think it would help being able to see some progress in the idle state?
I found a bug where a member would get stuck in hunt mode and not being able to attack. Might happen just on the portals?
Also when a new member was born they would always be too weak and get eaten as soon as I hunt. No matter how much I trained.
Otherwise, was fun to play! :D
I didn't get past 6, died of hunger hunting for food each time. Other than that, the game is really charming.
it's a little buggy but it's pretty fun :D i like the easy controlls :)
Enjoyable! I like the idea, and the graphics suit it well! I feel like the game is sort of arbitrary / random though, sometimes they would just never mate, and some ai would just run away and starve
Loved it!
This seemed like the sort of game I wouldn't enjoy.
But it totally changed my mind, I played more than twice. Nice job, now I'm curious about more games like this. I hope you develop this further!
That was unbelievably hard! I did better when I started off training them half to death then hunting, but I never managed to beat it. Great job though, I'm really impressed that you managed this in 48 hours!
Interesant :)
Boy, I cannot get these goblins to live, even when it spawns a bunch of them for me. I can't seem to see any health indicators on wolves, so I can't tell whether my people are hitting them or not, and sometimes I get goblins that just don't fight or wander off into the corner of the map and starve. It makes me wish I had some kind of rally point to send them all to, and/or gather and share food so that one strong goblin doesn't keep killing and eating all the wolves before the others can get there.
Interesting concept. It seemed like at times my subjects would not feed, and that resulted in them inevitably dying off :(
Couldn't get more than 6 warriors at once, but loved the concept.
Nice Idea, though i did not really manage to create a tribe with enough people. I think this could work great as a tamagotchi for grown ups.
Sound would have been nice.