Stop Moving? by Tinard 2014-12-08T08:10:00
I like the idea, kinda like the game superhot.
Not really in the mood of the theme but it's a good concept.
Foon → Ludum Dare Explorer → Users → Grenac
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | AntiPlane | compo | 23 | 4.04 | 3.79 | 4.17 | 4.01 | 3.38 | 3.61 | 100 |
I like the idea, kinda like the game superhot.
Not really in the mood of the theme but it's a good concept.
@edve98 Well, the entire game is on the same screen, sort of =P I think it fits pretty well with the theme =)
And I'm thinking about turning it into a whole game. Judging by the comments there is definitely some interest in it. But I still have to see if I'll have time or the creativity to make a full length game out of it. I hope I could.
@Germanunkol
The light growing is a glitch =)
It was the best I could do in such a short time. It does not happen if the level is loaded fast enough. But since I calibrated the time it takes to load a level on the development rig I may have estimated it a bit too short. All that is going to be fixed in the full game, I already know how to fix it, it just has to be implemented.
Thanks, I'm glad you liked the game dreamlogician.
Yeah, the geometry popping in is a bug =) the way I made it it takes about 0.2s for the geometry to load, which is enough for the player to catch a glimpse of it happening. I already fixed that in the new version. Stuff now loads instantly.
The red dot getting stuck on the wall is also a bug =)
And I'm liking the idea with shrinking the light on and off, there is a good chance that something like that is going to be in the game.
Thanks for playing, and if you want progress updates on the game as it's being developed you can follow me on twitter: http://twitter.com/BitByteCode