Foon → Ludum Dare Explorer → Users → kts_kettek
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Petite Juliet | compo | 877 | 2.89 | 2.58 | 3.28 | 3.65 | 3.21 | 2.03 | 1.96 | 3.20 | 80 |
kts_kettek leaves an average of 15.0 feedback comments each event.
LD31 — Entire Game on One Screen (15)
God-damning birds! by alfie275 2014-12-13T06:18:00
To let you know, it works great on Windows 7.
Very cool concept! It's a bit hard to tell what's going on at first, but once I figured it out, it wasn't too bad.
One point is that it feels a bit slow at first - getting subsequent followers is a bit of a chore.
Some minor points on a future update (which I would like to see!)
* Perhaps faster mana generation -- or just start with a few extra followers
* Additional UI to let you know what mode you're in, how many followers you have, how many are selected
* Cooler bird swarms.
* Port it! :)
Press Enter by Jezzamon 2014-12-10T01:12:00
And then it froze flash at what I presume is the end (snowman incantation)
Very cool!
DebugIt(); by Recon 2014-12-10T00:59:00
Haha, that was quite weird. Took me a few moment to realize it was in 3D. Interesting Alpha/Beta toggle mechanics. Pretty neat.
Colored Ninjas by BtheDestroyer 2014-12-10T00:55:00
Haha, glad someone thought of this as well! Fun stuff.
Snowy Eel Perimeter by qristofer 2014-12-09T09:02:00
Nice, I quite liked it! Drop-hadows were a stylish touch. Wish you could've completed it.
p.s., I very much enjoy that you chose C. :}
Legend Of Single Screen by limbster 2014-12-09T09:00:00
Hah, that was rather silly, yet somehow enjoyable.
Same Insane by hazzahazzam 2014-12-09T06:36:00
Grave Stone Simulator 2014
DotHop by Teejay5 2014-12-09T06:35:00
Ahh, very fun, too bad about the lack of levels. End level was quite fun to play with. :)
The Last Room by Lissar 2014-12-09T05:39:00
Atmospheric little game, I liked it!
Swarm by stephenhaney 2014-12-09T04:22:00
Booo~ wish it was longer
Lobachevskii by myachin 2014-12-09T00:59:00
Nice, always glad to see unique tech!
Iaido by shuanDang 2014-12-09T00:51:00
Fun little concept idea. A few notes:
* retry timer is far too long
* text doesn't fit in and the contrast to the background isn't strong enough
* cut animation should trigger on proximity to bamboo, not just by a delay - currently you can trigger the cut animation before you even make it to the bamboo.
Finally, what's with the third leg?
Egyptian Labyrinth by Logun 2014-12-09T00:38:00
Ahh, very neat mechanics. Physics were a bit too stiff for my liking - audio did not work on Safari 5.1.10 for some reason.
Do You Want to Build a Snowman by TheThirdOne 2014-12-09T00:34:00
No clue how it's supposed to work, sadly. Key spam and submitting does nothing! All values for the actions and resources are "undefined".
Attack of the cybernetic aliens by mathias234 2014-12-09T00:29:00
Just a few points:
* full AWSD controls would be better, as avoiding bullets while also firing is a bit awkward. If fluid velocity was a thing, that might also improve it
* bullets are hard to see
* While the distance from player to mouse movement speed is nifty, you have a minor bug wherein your bullets travel at the same delta - in other words, if you fire when the cursor is next to your character, the bullets travel very slowly.