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kts_kettek

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenPetite Julietcompo8772.892.583.283.653.212.031.963.2080

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by kts_kettek

kts_kettek leaves an average of 15.0 feedback comments each event.

LD31 — Entire Game on One Screen (15)

God-damning birds! by alfie275 2014-12-13T06:18:00

To let you know, it works great on Windows 7.

Very cool concept! It's a bit hard to tell what's going on at first, but once I figured it out, it wasn't too bad.

One point is that it feels a bit slow at first - getting subsequent followers is a bit of a chore.

Some minor points on a future update (which I would like to see!)
* Perhaps faster mana generation -- or just start with a few extra followers
* Additional UI to let you know what mode you're in, how many followers you have, how many are selected
* Cooler bird swarms.
* Port it! :)

Press Enter by Jezzamon 2014-12-10T01:12:00

And then it froze flash at what I presume is the end (snowman incantation)

Very cool!

DebugIt(); by Recon 2014-12-10T00:59:00

Haha, that was quite weird. Took me a few moment to realize it was in 3D. Interesting Alpha/Beta toggle mechanics. Pretty neat.

Colored Ninjas by BtheDestroyer 2014-12-10T00:55:00

Haha, glad someone thought of this as well! Fun stuff.

Snowy Eel Perimeter by qristofer 2014-12-09T09:02:00

Nice, I quite liked it! Drop-hadows were a stylish touch. Wish you could've completed it.

p.s., I very much enjoy that you chose C. :}

Legend Of Single Screen by limbster 2014-12-09T09:00:00

Hah, that was rather silly, yet somehow enjoyable.

Same Insane by hazzahazzam 2014-12-09T06:36:00

Grave Stone Simulator 2014

DotHop by Teejay5 2014-12-09T06:35:00

Ahh, very fun, too bad about the lack of levels. End level was quite fun to play with. :)

The Last Room by Lissar 2014-12-09T05:39:00

Atmospheric little game, I liked it!

Swarm by stephenhaney 2014-12-09T04:22:00

Booo~ wish it was longer

Lobachevskii by myachin 2014-12-09T00:59:00

Nice, always glad to see unique tech!

Iaido by shuanDang 2014-12-09T00:51:00

Fun little concept idea. A few notes:
* retry timer is far too long
* text doesn't fit in and the contrast to the background isn't strong enough
* cut animation should trigger on proximity to bamboo, not just by a delay - currently you can trigger the cut animation before you even make it to the bamboo.

Finally, what's with the third leg?

Egyptian Labyrinth by Logun 2014-12-09T00:38:00

Ahh, very neat mechanics. Physics were a bit too stiff for my liking - audio did not work on Safari 5.1.10 for some reason.

Do You Want to Build a Snowman by TheThirdOne 2014-12-09T00:34:00

No clue how it's supposed to work, sadly. Key spam and submitting does nothing! All values for the actions and resources are "undefined".

Attack of the cybernetic aliens by mathias234 2014-12-09T00:29:00

Just a few points:
* full AWSD controls would be better, as avoiding bullets while also firing is a bit awkward. If fluid velocity was a thing, that might also improve it
* bullets are hard to see
* While the distance from player to mouse movement speed is nifty, you have a minor bug wherein your bullets travel at the same delta - in other words, if you fire when the cursor is next to your character, the bullets travel very slowly.