os_reboot 2014-12-09 04:23
Very pretty game.
Foon → Ludum Dare Explorer → LD31 → DotHop
By teejay5
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 59 | ||
| Graphics | 129 | 4.11 | ||
| Innovation | 247 | 3.49 | ||
| Fun | 326 | 3.28 | ||
| Overall | 332 | 3.40 | ||
| Mood | 494 | 3.04 | ||
| Humor | 567 | 2.46 | ||
| Theme | 748 | 3.25 |
Very pretty game.
I really like the bouncy-ness of the tiles.
Not loading in Web.
Ahh, very fun, too bad about the lack of levels. End level was quite fun to play with. :)
Pretty and funny game. I had problems with the physics, and the red boxes frustrated me. Sad also that there were no music. At the end, still a good idea. Here's my playthrough: http://youtu.be/XU56XeEnbxc
Art style is awesome. Very good casual game, will be much better if with juicy sfx, please go on and update it!
Good job!
The mechanic is really interesting, but the hopping was unpredictable in some ways. Visuals are spot on.
Web version not loading - make sure you're linking to the shared folder with the html file and the unity file in! Not the html file itself!
(you should fix your web link problem -seem pretty, don't have the time to download now but I'll rate it someday)
Fun idea, but a little hard to control where you're pointing. The art was really great! Also, I couldn't get the Web version to work.
Let me know if the web version works now, I think I fixed it!
really nice game
i don't get it
I love your idea of playing in a cup of coffee with the sugar cubes, I love the graphics and I feel the labyrinth concept is quite fun.
However, this game feels so glitchy and unresponsive at some times (jumps usually work, usually don't, explosions don't make the player bounce at times, sometimes the single jump is way too high...). The lack of polish makes it lose some points.
Still, I like the idea, would love to play a more polished version.
Bouncy tiles are a fun twist, but the mouse-jump seems buggy, which makes things tricky.
would love to play a version with less bugs and more polished. the look is very good but the controls feel too soft. good job!
Very good entry! You should have given the hop a different button though, why make the player hold on to the mouse if movement and jumping is all with the keyboard?
I really loved the gameplay feeling in your game! The bouncy tiles were incredible :D I would also prefer another button for the jump though as someone else also suggested. Overall it was amazing!
Interesting game!
Bouncing tiles are fun and mechanics is cool but a bit hard
A great game that needs polish as others have already said. One of my favorite entries still!
Beautiful game, seriously impaired by the physics. I'm frequently being flung, launched, and otherwise bumped into the wrong place, especially during hops. Can I suggest adding a little height during the hop, not so high as to miss colliding with the pickups, but high enough to avoid skimming the top of the lovely fluffy bouncy blocks? Of course, if this is just part of the challenge and I'm bad at your game, I apologise.
Nice effort. Simple mechanism (althought I'd add SPACE to jump too so that you could play with just keyboard). Not much to add, this is simply a good entry. Nice gfx. Just adding more content (=levels) and maybe variety of other pieces and that's it.
Game is really harder than looks!
Love the art like really good work. Good job. As For the gameplay it was great :D