Just the best use the them I've seen so far. Not best interpretation I would say, but I've seen nobody who used it as good as you.
how you used the theme for your menu is just too cool guys. Great job on that. Most people are just taking the theme as something they have to work with, you used it as an ispiration to make the game even better and that's great.
The game itself is supercool, reactive, nervous, super hard in a cool way. I love it.
Maybe a bit too much "die and retry", for 2 reasons:
The player don't know the mechanics at first, so basically everytime he retries, if there's something new happening he has to die and.. retry. And it can feel unfair so that can be a bad thing.
The game is clearly made to make the player learn the patterns as he plays. (that's kind of good, specially here for the jam. For a real game maybe it would have been cool to have shorter levels that asks more skill than memory).
Mh, even if I like the difficulty of the game, maybe a health system would have been cool?
I think it wouldnt affect the experience for the player, and would have make it easier to reach the end? (and it would fix the "new mechanic" problem I talked about earlier)
I've seen a little bug: I moved between two places while being "attacked" by two "beats" at those places, and the game considered I was nowhere so I didnt die while I should have.
Is this your first musical game guys? Feel really pro.
[didn't finish it, and as I've seen the video, I think I will never even with years of training so I'm gonna talk about what I saw on the video]
I see your level design is even cooler after what I've played, there's some really clever things about "making the player understand where he has to go if he doesnt want to die", really cool.
Also, I see there's some kind of humor on some patterns (the smiley, and that moment when everything on the screen is filled and the last block start to get a thing on it.. Well, 2:10 on the video if you don't understand what I talk about.) and what I like about that humor is that it is based only on the gameplay. I'm really interrested with those things and those were clever.
It would not be good for a first level if it was a real game, and I'd assume that's why it's hard. But omg this on a game jam!? You're insane guys.
GREAT GAME!!
Would love to see the hardcore mode =(
Guys who made Bit Trip series can be affraid that you exist. If you make this on a jam, I assume you can do some crazy things with long term projects.
Do you have/use twitter? Should give us a link, if yes (you should have done it within the game! but do it here on your presentation! and twitter), for both your twitter accounts! If you have bigger projects I'd like to know about it! :P (And I might not be the only one)
Oh and I think I just saw you live in france on your LD profile?
Well..
Bravo!!
Vraiment, un des meilleurs jeux de cette ludum dare! Le contenu est juste fou, je sais pas comment t'as pu faire ça en si peu de temps..
...<3