FoonLudum Dare ExplorerLD40 → Pas si vite

Pas si vite

By lepatryckduffy

View on ldjam.com

CategoryRankScoreCount
Overall3.003
Fun3.503
Innovation3.503
Theme3.503
Graphics3.003
Mood3.003

Comments

colisan 2017-12-04 21:13

Quick, add Unity .dll before anyone sees it's not there! xD

lepatryckduffy 2017-12-04 21:22

@colisan I was wrong file with the tiredness :p. It should be good now. :)

colisan 2017-12-04 21:58

Sooo, nice game =D Makes me want to play it with another player!

Too bad the ennemy IA was a bit too simple, it empties his guns and wait for me to end his suffering =) (not enough randomness also : if the enemy spawn at the same place, it will start to behave the same way). Otherwise, that's a cool entry, good job =)

+ French title and QWERTY keyboard, what is this trickery?

lepatryckduffy 2017-12-04 22:19

@colisan thank you very much ! yes, in fact I'm a little disappointed on different things including Ia and the multiplayer that are not present ... But i'm very bad on programming.

And in fact the IA (or AI :p) must find another bullet after it empties guns but i don't know it doest work. yes i ses. Thank you very much i was a litte disappointed and i'm happy to see that you love it. Maybe i'll work on it (after remake a past ludum 38 game).

Et oui haha je suis français comme toi, peut être que je devrais parler en français justement vu que je suis too bad in english. Je testerai ton jeu bientôt. Encore merci de tes commentaires.

regisrquoi 2017-12-07 23:10

Nice concept, it would have been nice to have a 2 players mod to really know if the concept is well executed, as the AI is rally easy to kill (haha, it's rare to see a "too easy game" during ludum dare, though !) Or maybe just having a normal enemy for the AI, while the player has all the drawbacks you took from the theme.

Keep the good work, mate ;)