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Slin

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenVludumdaRe - Blobby Volley VR or something like that.jam1223.753.264.463.263.462.653.3241
201429Beneath the SurfaceAdventures of a little Cleaning Robotcompo10562.642.352.922.922.851.832.332.5653

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Slin

Slin leaves an average of 2.0 feedback comments each event.

LD30 — Connected Worlds (1)

Steamed Worlds by chocobyte 2014-08-31T18:08:00

I am the guy who did most of the programming on this game:
Those performance issues should be due to the vram being full, because we did not scale down our textures to sane dimensions.
There are also shadows in the game but due to some last minute camera changes they went missing and we did not notice, now there also turned out to be a bug with the shadows on AMD drivers.
The biggest known issue however is the physics, it should mostly work on the start island, but you should try not to move anywhere else, because sooner or later you will fall through the ground. This is some problem with using bullet physics in a wrong way to generate the colliders or something.
In theory there is also an OSX version and oculus rift support, with the rift support only working on OSX so far, but it still has some issues.

So what I am trying to say is, I am working on a post compo version fixing all those issues, but due to my lack of time I have no idea if it will already be this week or if it will take longer than that...

LD29 — Beneath the Surface (3)

The Sub Marine - Alpha by marccspro 2014-04-28T19:17:00

It does not work on OSX, the menu is flickering, the mouse jumping and I can“t do anything.

Upside Down by Markus Brand 2014-04-28T15:33:00

It is quite hard but other than that it works and feels really good.

Mission "Tank" by Doubstract 2014-04-28T14:04:00

It is fun, it looks great, feels polished and wow, I am just really amazed what you did in such a short time.