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Colour Blaster
Colour Blaster
By timthebo
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Humor | 789 | 2.15 | | |
| Audio | 804 | 2.21 | | |
| Fun | 994 | 2.52 | | |
| Overall | 1025 | 2.68 | | |
| Mood | 1062 | 2.14 | | |
| Innovation | 1070 | 2.27 | | |
| Theme | 1070 | 2.96 | | |
| Graphics | 1086 | 2.18 | | |
| Coolness | 1659 | 41 | | |
Comments
gwil
2014-12-08 15:00
Tried to run it (on ubuntu 14.04) and when I press play I get the following error:
Exception in thread "run" java.lang.NoSuchMethodError: java.lang.Math.floorDiv(II)I
at ld.colourblaster.states.game.Game.render(Game.java:93)
at stateBased.StateBasedGame.render(StateBasedGame.java:65)
at gui.Display.render(Display.java:143)
at games.BasicGame.render(BasicGame.java:146)
at games.BasicGame.run(BasicGame.java:118)
at java.lang.Thread.run(Thread.java:745)
:(
timthebo
2014-12-08 16:24
@Gwilym Thanks for the info. Just checked, that method was added in 1.8. I have removed the call. It now works for java 1.8 and 1.7 guaranteed, but I can't test Java 1.6 atm.
harley77
2014-12-08 18:59
I tried playing on OSX using the JAR. It started but I had no character. The hearts appeared, and an enemy I think, but I had no controls. It just kept hitting my invisible player till I died.
domicuc
2014-12-09 16:19
Nice project x) also check my project if you have some time x)
I downloaded the jar from the web link due to the applet being security, it didn't work. The jar link here "worked" though, except that I lagged so hard I couldn't play the game, or at least any time I shot.
I don't think it's my machine, as it's a pretty high-end desktop computer.. :/
sumgato
2014-12-09 16:29
After playing for a while, an error appeared and the game closed.
It's not a bad game, but is it me or the 4th color is really similar to the 3rd? Both are different shades of turquoise. If the colors are generated randomly, I would suggest to check if they are similar to the previous colors.
The web version didn't seem to work for me, I just saw a blank screen.
timthebo
2014-12-09 16:40
@harley77 Sorry, no idea wahts going on there
@BarrensZeppelin Hmm, I'm using a potato and it works fine and I have no idea how applet security works :|
The game was very laggy for me everytime I clicked the mouse, a bit annoying but the game was pretty great besides that!
Yep, Applet doesnt work for me, and .jar is giving me a black screen with no character when I click play.=/
(but the menu was a still a good experience I guess :D )
Hope you'll find a way to make it playable for a lot of people..
01rafael
2014-12-11 20:11
Amazing graphics! So simple and cute!
ainasg
2014-12-13 09:34
Thes was weird. I had a lot of lag for such a simple game. Overall original and cute >o<
Very good, It was really fun.
thomastc
2014-12-17 17:44
Can't get the JAR to work well on Linux. The window started too small and only small squares appeared and didn't move. Resizing resulted in NullPointerExceptions. Getting it full-size on another desktop got me through that and into the game, but when I tried to shoot, it froze and gave up with Audio Device Unavailable.
My setup is unusual, but from reading the other comments, I think there might be a few bugs here as well.
I had an error ingame "helbeam.png" could not be loaded ( they can heal each others ?! o_O ). The game was fun to play but became boring later because you just spend time dodging and cycling color at regular interval. I like the sfx which give a strong feedback.
Avoiding player position to spawn new bugs would limit the spawn-hit frustration I had often.
hempuli
2014-12-22 20:30
There seemed to be something weird; I couldn't see anything but what I assume to be blood splatters in different colours? My ship & the enemies were invisible. Windows 7, 32-bit. The idea seems really nice :)
nice project