@marxy-37 Thank you so much for the very detailed feedback!
1. yea it some how seems I forgot to subtract the money, will compile a now WebGL version soon
2. this was on my original idea list but I ran out of time/slacked too much :D
3. Thank you completely overlooked that some how
4. I sort of like this idea, but I also really wanted "Non-potions" to look as if they were potions :)
5. I know there was a certain additive nature to this game so I sort wanted (at least for the game jam) to let people playing have an objective to work towards and feel like they're "done" while still being able to continue playing afterwards
6. I had a whole item, buff and debuff system planned where all potions would give some sort of effects, atm 8 hours passes by only for negative potions but the time constraint sadly made me scrap it.
Also thanks for the feedback on my description page :D