FoonLudum Dare ExplorerLD36 → The Tomb

The Tomb

By jacksendary

View on Wayback Machine

CategoryRankScoreCount

Comments

xesenix 2016-09-01 02:15

It really is to dark torch would give more light. Also Enemy right on beginning where player tries to learn wtf is going on is rather bad reexperience.

reboundgames 2016-09-01 03:28

I spawned on top of some spikes, but other than I don't think I found any bugs. Beat it after a few tries, but I'm not sure if I just got lucky. Art/textures were good, the bricks on the floor are particularly nice. Would be scarier if the lighting fell off all the way (so you couldn't see all the way to end of a hallway). Genuinely creepy. Good job.

captain-awesome 2016-09-08 02:26

I went with the web version, because I don't know what to do with a .7z file. I think it ran correctly, although it was very dark and I never got attacked by anything. I just got lost a lot...

Also I'm not sure if I'm using the exact same torches as you, or they all just look alike. :)

zenmumbler 2016-09-12 16:06

WebGL version worked fine for me and I used the age-old method of always tracing the left wall, found a skull wand but then got clobbered by some pharaoh-beast. Not bad, but consider that if 2 of your screenshots are essentially black rectangles then your game is too dark ;)