graebor 2014-04-29 01:28
Love the visual style.
Foon → Ludum Dare Explorer → LD29 → Anett
By kumokairo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 72 | ||
| Audio | 65 | 3.88 | ||
| Mood | 114 | 3.70 | ||
| Graphics | 142 | 4.02 | ||
| Overall | 202 | 3.46 | ||
| Theme | 359 | 3.18 | ||
| Fun | 414 | 2.93 | ||
| Innovation | 444 | 2.83 | ||
| Humor | 598 | 1.92 |
Love the visual style.
Stellar! Love the colors and the mood, and really appreciate the instructions on controls beneath the Unity player.
Very impressive graphics and animations. The music is wonderful. I had fun running around the world.
The gameplay was a bit confusing, as I thought the white orbs were my friends but it seemed like they were killing me.
Cool art and good graphics. Excellent music, possibly my favorite part of the game. I couldn't see the controls on my screen though, was I missing something? I feel like I'm supposed to do something with the torch at the beginning. Couldn't seem to get past the wisps.
Very great and alternative take on a shooting game :D
TeamPurpleDolphins, you need to left click while near the stone (torch) to pick it up to be able to finish the level.
Love the look and feel - and also really like the control scheme!
Visuals were really nice, character movement also felt pretty good for a LD entry. The wisps moved a little fast, or were just too difficult to hit though.
Awesome track.
Graphics are amazing! I really enjoy the music as well, really sets the mood well. I fell through the wall to the left when approaching the green crystal
Health bar plz
Gorgeous though :) really impressed
I really like how it feels to be inside the game world, such a good mood for the story. Couldn't tell that the white orbs were trying to hurt me, didn't understand what was happening when I died(?) and the game reset me back to where I started. I think it could use better visual feedback for taking damage.
It's very pretty, but there are some things I miss. I miss having a visible lifebar, or some indication of how much life I have left (if it is one-hit kill... okay, I don't know).
I miss knowing where I'm shooting at, and/or how far my shot goes.
And yeah, that's it.
I like the art style, the sounds, and it's a pretty interesting game.
Ah! About my previous comment, I feel like an idiot, I just noticed that I shoot to where the mouse points. I don't know where was I pointing to before LOL. One thing less to my missing list then!
It is our fault to be honest, we didnt have to implement UI and hints on controls :)
Didn't have time I mean!
Can't pass the 3rd level, but great mood anyway
Wow, that's the girliest set of polygons! Good job!
I fell through the world though, left of the first ledge you have to climb, right before the 2nd crystal.
Woah, amazing job on the visuals, animations and sound! The animations in particular are incredible! I find controlling the character with the keyboard and shooting with the mouse to be a little difficult, I would prefer to have complete control with the keyboard or the possbility to move the screen with the mouse. Wonderful mood, good job!
cool graphics!
LIked the control scheme but maybe there should be a way to move a bit faster. Good game overall!
lovely!
Great game!
Nice entry. Looks very good. Nice moody audio. I wish there was more variety to the combat. Otherwise, I really enjoyed this one. Great work!
A very nice atmospheric game, very immersive. The sound and the visuals really help to get us into these caves !
I wish the character was a little more detailed, since it is present in the screen all the time (maybe some texturing would help ?). Also the level design could be improve, to balance challenge and progression. Great job anyway !
Interesting visuals, cool ambiance, good mood.
This is really cool! It reminds me alot of our game Ice Hop, which is also a third person platformer with crystals. Seems we were on the same page. ;)
Ohh, this is neat. Love the rolling and shooting :)