Dungen Dogan's Cursed Crew by Deconstructeam 2013-09-08T17:07:00
Really, really cool ! A little bit of frustration when it becomes to hard for my brain though ! I loved the music !
Foon → Ludum Dare Explorer → Users → flavio
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | May I help you? | jam | 133 | 3.59 | 3.48 | 3.68 | 3.27 | 3.37 | 3.43 | 3.94 | 3.54 | 76 | |
| 2013 | 27 | 10 Seconds | One Way | jam | 96 | 3.55 | 2.66 | 3.71 | 2.53 | 3.98 | 3.34 | 1.78 | 3.69 | 70 |
Really, really cool ! A little bit of frustration when it becomes to hard for my brain though ! I loved the music !
Really fun ! I had a really hard time landing the probe, and I felt lucky more than a really skilled pilot :) Maybe you could have create an easy-medium-hard level system ? And one or two more levels would have be really fun also. Great job !
I really liked the game mechanics and the lighting system !
I love when it's simple like this and just working.
The health system provided by how red the screen is works well also
Nice ! :)
Really beautiful, but really hard too ! I think that when you raise the graphics quality like you did, you need to make the game easier ! I would have love to go further, but getting only one of the oil barrel is so damn hard ! In the end, I felt a little frustrated because it is lovely and I can get further !
I loved it ! The only regret is that there is only one level !
Easy to get after the first coin :)
Nice design
I did not get the theme here?
Anyway, fun to play a couple of parties with a friend ! :)
Amazing really ! Can't stop playing it !
Not much to say, except it just works perfectly ! As a graphist, it is really interesting to see how much I can do in 10 secs ! Thanks for creating this !
As woodecker I found the key but then was spotted, a couple of times
I loved the graphics, the mood and the music. Nice work ! :)
Story is always what catches us ! Interesting game, I got lost in space... too bad !
I like the idea. But it could be a little bit confusing first time you play without reading the rules :)
Interesting game anyways !
Really fun :) It is really hard from the beginning, but addictive !
Waow, very nice graphics and sound design !
Upgrades and new stuff would have been a great feature !
Nice work !
Working well on my mac, last version of Java
Some levels are hard ! :)
I like the idea of just playing the levels, and even if you die you continue playing and go to the next level.
Very nice work ! Very smooth game control. Good game ! :)
Haha nice !
I resolved the puzzle by randonmly testing combinations but I got it :)
Lol ! 44 mini games in 2 days, holy sh** :)
It was fun to have all those remakes !
Great job !
Tower defense are always cool ;) Too bad it's not possible to upgrade the towers !
Great graphics !
Hard to get the concept but i liked it !
Impossible to use the ctrl key on mac because of some shortcuts for the system, but I liked even if it tooked me some time :)
Funny !
I like the idea and the simple but efficient graphics
It took me a while to get to the big jumb
Liked it :)
Hahaha ! This was completly psychedelic !
LSD TRex carnage !
Loved the crowd running away :)
It is funny that you have to play the bad guy :) Reminded me of the Prince of Egypt. Nice gameplay for the darkness level ! thanks !
Very nice concept !
Very nice mecanics and gameplay ! Great use of the theme
Well done ! :)
C.U.T.E. !!! Lovely game ! Thanks !
The game has a sound running all the way. This is the main issue with the web version, it's randomly playing part of it. I had no time yet to see why. I'll try to fix it tonight.
I'm removing the windows version for now and I'll build a new one from a PC in the next hour !
Thanks for the feeback !
Thanks all to play our game and give feedback !
@sgehlich : Neither do we know we could do it on processing ;) But I've never tried other framworks and for our first game we look to be able to finish it. So I went back to Processing.
@optimality : It's fun, other people said it was like a submarine. But to be honest... we never think about being underwater. But indeed, it works very well thinking of it as a diving. :)
UPDATE : Windows version updated. A bad calculation made it way to easier than mac version because of the framerate going low in some cases (don't ask me why). Tried to make the game run smoother also, but it's hard to fix now without rebuilding part of the game. My "Raytracer" is not optimized at all ^^
I'll update linux/mac version tonight with the same fix. Looks to be more an issue in windows anyway.
@Puzzlem00n : Yes, in behalf of my team, I take full responsibility for the font ! I started programming it, put a basic Helvetica while working, and we completely forget to change it even if it was in our TODO list. So it's my fault to use that placeholder and it does not give respect to the rest of the work :(
Thanks for the feedback ! I'll fix that soon
And about filling the full screen, I tried some stuff, but I wasn't even able to change the grey by a black screen. Still trying solutions.
I liked the game mechanic
Not so easy to get the idea of jumping from a dimension to another one to check where to go, but once you got the concept, it's working :)
Nice job !
Very smooth and fluid game for a web based one :)
Nice graphics also ! Good work
Beautiful. I loved it, and will remember it.
I played it only once. Truly a great experience. It made me wonder about life and choices, so I think you succeeded in your attempt. A beautiful philosophical game ! There might be some work left on graphics ;)
Waow !
Really interesting gameplay ! Like the graphism !
Nice strategic thought to have ! It quickly become hard as soon as you lost a room ! Loved it ! :)
Works well on Mac OS 10.8 :)
I like the use of the theme and the speed of the game.
I was confused about dying as we have no life clues
I loved the way you had to share time and watch out for the two characters :)
Simple and addictive really ! Even if it is not always clear how the trajectory works :)
Sweet ! Great supermarket atmosphere ^^ Kind of hard when you don't understand all the words in english, but really fun !
Waow, I really liked the mood of the game and the visual result !
Although it was though for me. I had to start a lot of times the first level at the beggining, even reaching the platform at the end and starting the animation to go to the next level, but.. too late.
Anyway I manage to see more ! Nice work
Liked it ! :)
Nice ! I like the mood of it, the gameplay and how you used the theme !
Beautiful visuals ! A great job. The game is fun to play, it would be great to have other levels with even funnier deaths !
Really nice entry !
I like the mechanics and the graphics !
The tutorials works very well too !
Good job
Great mood ! And amazing use of the wheel and audio
Nice one !
I like the mechanic, but how do I get the other side of an island which has block the map ? :)
That was dark !
I liked the use of the light even if it was not easy sometimes :)
Not easy also with a trackpad
but nice shot !
LOL :)
It took me untill level 13 to find the beast
Level 9 to beat the 3 guys
Anyway I loved the graphics and the mood
It was repetitive, but what can you do more in so little time ? :)
Too bad also that all the shops are selling the same thing. All that money .. :)
Well done
Really amazing art work. You need to develop this game ! There should be more worms, more landscapes, more levels ! Beautiful work, lot of potential.
a lovely and funny game :) thanks !
Nice gameplay :)
Nice use of the theme aswell
GG
Nice flow, nice and clean build
It can be adictive very fast !
:)
Errors whith the web version :(
Can you compile a mac version for those who are not on windows ?
I'll be back to check that, looks cool ! :)
A funny tower defense, but I couldn't survive the last wave !
Hey !
The game was very laggy for me (html5 for mac). Have you used Game Maker? I had issues with laggs to on my project but forcing the use of openGl on the html 5 export solved the lag one. You should try it :)
Nice backgrounds, and funny Boss :)
I really enjoyed the ambiance and graphics. Too sad it's so short ! We want more characters ! :)
Woooooow ! I just love it, I am addicted ! I should go and rate other games but this one is way to cool. Amazing job. Bravo.
Note : I had to use the post compo to change the controls.
nice strangely cryptic atmosphere ! I'd love to see the game with more animations !
Loved the mood and graphics :)
but I didn't find the controls very easy when the sheep is far
Beautiful and really enjoyable ! Let us know when you add a proper interface and a timer ! Just like everyone, I can't wait to see the game properly "finished". Great job.
Crazy and fun ! Cool visuals and gameplay. It seems to me that the game is a little bit hard to play, right from the beginning !
Very nice entry !
The controls where not that easy on a trackpad, but I really liked your result
Nice work !
Looking for the next par of you making of :)
Cheers !
Thanks everyone for your feedback and comments !
We are thinking of some improvements soon, let's see if we can work on it next week end share that we you :)
We are going to add the faces in the dialogues to help to choose and remember who is who. But we won't probably add a map as it's interesting to have a look at the house before to understand the layout, don't you think ?
But if we add the map it could be for an easy version of the game.
@lightsoda : so far with the dialogues you can send the people to other rooms. We didn't had time to finish the "May I help you" option dialogue, which is, indeed, useless, but we had things planned. Let's see if we can put them in the update :)
We'll think about a better way to interact with the people, thanks for the feedback.
@solkar It's not working on macOs 10.9 because of Game Maker, the soft we used to build that game. On mavericks there is nothing displayed. On the bugs tracking system of the app it has been fixed but it looks like the fix is not released yet. I'm sorry, because I'm also on Mavericks and I can't show the game to friends... It's very frustrating. We are looking for the update and will share a working version as soon as possible.
@GresponApps I think next week we'll have a windows 8 version. None of the team has the last windows to compile the game so far.
@iambored2006 : What ? How come ? Did you turn any options or something ? Because usually the camera is locked, the menus does work, and the sprites are all fucked up. Do you have any specific version/config ?
UPDATE : Mavericks is working now !
Let's say that we thought we had the last version of Game Maker.
Remember : Assumption is the mother of all fuckups !
Hi Mortus
We only have made small fixes as it's allowed by the rules, the game didn't changed. Play both versions and you won't see a big difference. It's about balancing little things. And the main thing added, an "NPC", was there during the jam, but our very small playsession back then pushed us to remove it. We think now we were wrong.
Not mentioning the fact that we didn't have 72 hours.
Those changes are clearly listed above. We have left the links for the original Compo version in the game description and we will not touch them of course. We are completely transparent with this and we did some changes according to the feedback we had.
If we had time to add features (during the votes or later) we will also cleary specify any changes.
We thought people playing that entry will enjoy an little bit better balanced game.
There is no new levels or stuff that could trick the players about what we've done during the jam, it's not the point of the update. Sorry if you feel it like that.
Cheers !
BTW, we really loved your game.
A very nice atmospheric game, very immersive. The sound and the visuals really help to get us into these caves !
I wish the character was a little more detailed, since it is present in the screen all the time (maybe some texturing would help ?). Also the level design could be improve, to balance challenge and progression. Great job anyway !
Cute work
Did the game stop after the "I guess my family's not too bad" ? Because nothing is happening for me after that point
I like the little background and the oncles thing :)
I had to play on the low quality one for web player
Anyway, very nice use of the light and the mood
The use of the shadow is great
I liked it :)
Simple and efficient ! I really went quite high back to the surface, but then fell again :/ Good job.
Amazing work ! A perfectly polished game ! Too bad the story finish like this ;)
Amazing visuals ! That is really beautiful pixel art. I wish the character wouldn't be so low in the screen ! Also the game is way too hard to play oO
Amazing visuals ! That is really beautiful pixel art. I wish the character wouldn't be so low in the screen ! Also the game is way too hard to play oO
Very beautiful work ! It is so lovely that you really want to explore the game. But I had a really hard time understanding the game mechanics. Also the purpose of the game is a little but unclear. Maybe you could improve the informations provided to the player ?
Amazing visuals. I mean, it is really efficient and immersive. And beautiful. Just a few pixels and you're in the story, bravo. Only one thing bothered me : the game is a little bit short and the ending is slightly disappointing. Great work anyway.
wow... a disturbing game it is. A very serious topic that you treated lightly... why not ? But I had a hard time finding the people under the avalanche, even though I pointed them with my finger on the screen before they get buried !
Wow. Way too hard for me. And I love space stuff so I can't give an objective feedback ! I felt that hitting the border of the screen didn't make much sense ;)
I took me about 15 minutes to really understand how it works, and then after drilling some oil the game finished because the "globe warm" or something like that ! 1,500 dollars I got. It looks like it could be a lot of fun if the game was polished ! I liked the sound of the detector in the sand ! I also liked the old GTA controls, even if it can be a bit annoying sometimes.
LOL :)
Yeay I did it in 70 seconds ! :)
Nice !
Cool concept and graphics !
Well done ! :)
Hey ! We had the same idea about the theme ! cool and crazy :)
our game --> "May I help you"
The concept it fun, it would be great to have proper animations of sweet kitties to make the game really enjoyable !
Waow, I was lost, it took me a while to get it.. not easy one
Nice puzzles once you get it !
How did you manage to do all this oO ??? It is amazing. 5/5. We want to work with you next time ;)
Great idea ! Need to be improved, the sound will add a lot !
10 days, 50 loss, 190 inhabitants ! \o/
Loved the graphics and mood :)
Simple and addictive ! I restarted the game 3 times before giving up ! I wish that when you die you respawn at the previous level !
Not very original, but efficient and addictive ! Good work !
Damn it looks good, but blocked on my browser (I'll install the plugin later)
and when I download the desktop, a window opens and quicly closes :(
Mac 10.9, Java installed
I'll try again tonight :)
The concept is great and would deserve an improvement in the game play : it is quite hard to get the enemies down. Love the simple 3D design. Good job !
that was interesting experience
I'm sending it to my shrink ^^
Arrow keys maybe ? Even if it's moving in diagonal, a convention could be fine like down = down left, left = down right, up = up left and left = up left ?
Or clicking somewhere he could go on his diagonal may move him n times untill the place you clicked ?
(BTW, our game works on Mavericks now :) )