dagamesta 2013-08-27 01:58
We've very recently discovered that there may be problems running the game on some Macs, I have not tried it on Linux yet. Feedback is welcome.
Foon → Ludum Dare Explorer → LD27 → Ninja Time
By dagamesta
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 115 | 3.48 | ||
| Fun | 255 | 3.00 | ||
| Mood | 298 | 2.89 | ||
| Innovation | 304 | 2.96 | ||
| Overall | 305 | 3.09 | ||
| Graphics | 313 | 3.18 | ||
| Audio | 411 | 2.41 | ||
| Coolness | 1377 | 41 |
We've very recently discovered that there may be problems running the game on some Macs, I have not tried it on Linux yet. Feedback is welcome.
I love it when I get to play as myself. Ninja time is the best time.
Nice. I think the game should have felt a bit faster.
Are there any other dependencies to the game code? I can't seem to run it on my Win8 64b machine with latest JRE =/
Pretty nice. Not very creative but solid.
I like how you don't die when you come in contact with hostile objects, it's much better than repeated deaths to beat the same level.
Did you make the graphics yourself?
"tiagosr says ...
Aug 27, 2013 @ 3:28am
Are there any other dependencies to the game code? I can't seem to run it on my Win8 64b machine with latest JRE =/"
Same here...
Nice take on the theme. The game ran fine on linux and was pretty hectic.
Nice Levels!
Not working on my Mac.
Exception in thread "Thread-3" java.lang.OutOfMemoryError: Java heap space
at com.sun.media.sound.MixerClip.open(MixerClip.java:202)
at com.LudumDare27.MichaelWojnar.Sound.<init>(Sound.java:18)
at com.LudumDare27.MichaelWojnar.Game.loadContent(Game.java:494)
at com.LudumDare27.MichaelWojnar.Game.initialize(Game.java:396)
at com.LudumDare27.MichaelWojnar.Game.run(Game.java:368)
at java.lang.Thread.run(Thread.java:680)
Good job! I like the fact that you are not punished by 'Game over' when you reach 10 seconds.
Good game and great idea! I like vault mode, it lets me try to find a better way before giving another level in my face :D
This was fun, I love the simple controls and the idea of non-lethal obstacles, especially as a contrast to how lethal our game ended up! Base character movement felt a little slow, but otherwise great job! The one touch controls would make it an ideal phone or tablet game!
@theholychicken
Yes, all graphics/music was made by us, the sounds were not.
@Generalgore Good question, I'll look into it, most people don't seem to have a problem though.
@Thomas Ingham Aha, was hoping someone would post something for me to go off of. Sound seems troublesome on Macs, I'll have to look into it.
Very fine game. Quite fun to play. A lot of different levels, with varying difficulty.
However, the goal of the game, to get to the goal as close to 10 seconds as possible, could be a bit clearer in the game itself: like better feedback, when you get to the goal or maybe a time-based score?
I really liked the graphics
This is a really neat take on the theme, but the controls were very hard for me to use, so I found i just had to jump and run forwards continually to have any chance of finishing the levels at all.
Don't really understand how was calculated the score. Good work anyway ! ;)
Always fun when you get to play as a ninja.
Working well on my mac, last version of Java
Some levels are hard ! :)
I like the idea of just playing the levels, and even if you die you continue playing and go to the next level.
@flavio
Thank you! That's what we were going for, a kind of arcade where you play for the sake of getting better and getting a better score each time, but without the hindrance of stopping right when you die.
Also, nice to know it works on at least one Mac, it seems there really must be some general dependency issue, useful information.
coll little spin on bit trip runner games.
really cool music and gameplay.
Great entry, I like the sound effects and the graphics! Only a fitting font is missing. Good job on adding so many levels! I had no problems on my Mac.
just a while ago a friend of mine was talking about hypothetical arcade-style gameplay that is not about death. I called bullshit on him. looks like I'll owe him an apology.
Interesting idea! graphics are nice!