Foon → Ludum Dare Explorer → Users → Cthulhu
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2012 | 24 | Evolution | Clever Blocks | jam | Fun | 4.03 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | The Only Journey | jam | 223 | 3.17 | 2.61 | 3.83 | 4.14 | 2.42 | 3.79 | 2.76 | 3.59 | 69 | |
| 2013 | 27 | 10 Seconds | Dilemma | jam | 295 | 3.12 | 3.09 | 3.33 | 3.65 | 2.29 | 2.15 | 3.29 | 3.36 | 71 | |
| 2012 | 24 | Evolution | Clever Blocks | jam | 15 | 3.84 | 4.03 | 3.84 | 3.69 | 3.16 | 3.53 | 2.00 | 3.22 | 65 |
Hard but fun to play!
Haha my initial entry name was "SnakEvolution" but as the game evolved, this name wasn't accurate anymore!
Very nice gameplay but you've got a serious probleme with controls! Are you using something like a wait function? Because I would cause this kind of trouble :/
I reached the level 2 easily but I couldn't finish 3 because of these control problems :(
Good job anyway! This is the kind of game I'd like to implement!
I took a look a your source code and I've got an idea to improve controls:
I think the problems are coming from the fact that the key events are too fast. I mean that when an arrow key is pressed, (maybe) the user the releasing the key too fast and the boolean that is recording his state is set to false which leads to the key not being recorded.
In main.as, instead of registering Arrow keys state with booleans, you could register the 'lastPressedTime'. Then, when you wanna get the state of the keys you do like this:
if (CurrentTime - lastPressedTime < minTime)
// The key is detected as pressed
else
// The key is not detected as pressed
minTime should be something like 'timeBetweenSteps' (the time on which your proceed function is based)
Nice graphics but i encountered some bugs while playing. When i'm walking in the desert, i see a doctor sometimes but it dispears. Is it normal? Plus, when i get to the "town" i shot down the policemen, but i cannot go further because i'm sucked after the big house and there's no way to jump the obstable. What can I do? And what is the use of the wallets? Sorry but I didn't understand :/
Haha floppy disk :D
Very fun game!
Nice simple game. Graphics are quit nice but when i killed all of them, and picked all of the bodies from the floor, nothing happened :D Plus, these flying things are not attacking or multiplying at a point so the gameplays needs to get a bit more challenging i think.
Yeah found him!
I liked the levels
Nice idea but the game is a bit too hard to understand. I've tried a lot (all?) of combinations but only Ivy and Grape Wine worked. I think a little help screen who be neat!
@Cipher: Yeah it's a problem I've noticed but I hadn't enough time to fix it. The problem is that I didn't want to spawn too many blocks because the game could become too hard (huge super fast blocks are dangerous!). I would like to change the spawing time but I don't know if this kind of fix is allowed.
@Rabbits
Yeah that's a good idea but I like to make players guess if they are stronger or not than another block! Also I like to make people understand the logic of the game by myself. The red color is giving a little indication.
@Zelen3d: I'm using linux too and this is working fine. This error means that you don't have OpenGL 2.x installed. Try to install openGL 2 and tell me if it works.
Try this to print your OpenGL version:
glxinfo | grep "OpenGL version"
If it doesn't work, try to update your JRE (java).
Sorry but at this time I'm not planning to make an OpenGL 1.0 compatible version (currently fully working on the android version) :/
But next time I won't forget this problem!
@dector Wow! Thanks a lot! I'm gonna update the jar.
@timtipgames Yeah it's what I did at first but I didn't like it a lot because the "creatures" looked so weird! But I'm thinking about implementing different templates so I would be a bit better. The main reason why I choosed the rectangular layout is that this is giving me oppotunities for a lot of optimizations (like for collision detection). And I need a lot of optimizations to make my game run on Android devices!
Thanks a lot to everyone for the feedback! It's giving me a huge boost at my motivation to work on my post-compo version! :)
@TastyOrange: Yeah I'm currently thinking about implementing a game mode with several levels. Each level will teach a simple thing about the gameplay (like "capture a red block"). After the "learning" levels, some new gameplays could be implemented (like a level where you've got to grow enough to kill an enemy but you will have to loose some blocks to go through a tiny passage...)
Nice game! Collisions are weird (but I know how hard it is because I made a similar game).
Sometimes I cannot capture the last block for an unknown reason. After a few tries it works again.
Good job.
The kind of games I'd like to implement myself! :D
Neat idea. The only bad point is the lack of real gameplay (at this time!)
Good job!
Can you rename windows in JAR? I think it would be better.
I would like to rate this game but... you know I don't speak spanish.
Nice randomly generation!
The funny thing is that the monster is not moving if you don't move :p
Yeah that's what I mean!
Ok I understand now :)
The linux version is not working on Ubuntu 32 bits.
I'm working on making your game easier to execute.
Honnestly, it couln't be worse :D
Ok I just spent 2 hours trying to turn your game into .exe but now I'm too tired to try again... Sorry :(
If you wanna try by yourself you should look for "py2exe" or "cx-freeze". But it won't be an easy task. If you want to make so 'user-friendly' games, i'm afraid that you should drop python. You should take a look at Javascript because I find it very similar to Python. Or java if you want.
Well, you should also tell that we need pygame to run your game! And also that it doesn't run on python 3.x (a few changes are needed)!
About your game:
After all the troubles I had to run the game, I was very surprised to find a neat game! Honestly, I liked it! And the text-thing is so cool :D
You've got quite a good gameplay.
The sad thing is that there is only 3 levels, and when you win the level 3, the game crashes :D
Good job for a first LD!
Hi,
I've tried to turn your game into JAR. I did some progress but what I've got is not really a JAR. Check my changes in Screen.java. You can run it directly but it must remains in the game folder to run correctly. I don't understand what is wrong with what I did since all your resources are now in the JAR. Seems that when the jar is not in the game folder, the levels don't load.
(spent 1 hour for this).
Here is my gift: 0xg.fr/AgeOfWar.rar
Your game runs fine but sometimes I get "IndexOutOfBounds" exception and the game crashes, and the enemies are not following the path since level 3 or 4. At level 6 the game crashes. There's a bug: I can put towers on the path.
Good job for your first LD. I had the same issue at my first LD and someone helped me to export into JAR :D
Good :)
In the description:
"game.jar" instead of "game.java"
Wow! This game looks so awesome! I had the same idea but I had not enough skill for this!
I've got a problem because in text mode, I cannot find how to jump the gap. When I type "jump" it says I jumped the gap, but nothing happens. Then "north" but it says I must jump the gap. Can you tell me what to do?
I will come back to this page to check your answer.
My eyes :(
Ok so you are new to game development? It's fine you've tried to make something with what you know! No matter what others tell you. But if you wanna do something better for your next Ludum Dare, you should take a look a some programming libraries like XNA or SFML. If you want to make a game that works for every OS, you should take a look a Java, or Javascript/HTML5. If you don't know where to begin, just google these names.
About your game:
It made me smile because it reminds me some old games I used to play when I was younger :D I love the way you've managed to do what you wanted with a few tools!
The only problem is that when i come back the the first room, I press C and type "evo13", no error message but when I press G, it says "You need the stone key" :/
Some tips:
- Arrows are better than WASD because some people (like me) don't have a QWERTY keyboard, so it's very hard to play
- If some things aren't working in your game, describe the bugs in your entry to let people know that it's not their fault if it's not working correctly.
Good job for your first LD!
The judging ended on Monday. Unfortunately, you cannot see your rating because there wasn't enough people to rate your game (it's at least 12) =/
I hope you will be back for the next LD in December. I will check out your game!
Neat game. I've killed the 2 first enemies but then I took the 2 "evolution things" and then a third enemy spawned and I couldn't fire anymore :(
The ship is also very hard to control but I like the way it is made!
Good gameplay!
These green triangles are so horrible!! :D
I just understood the gameplay when I won.
Nice idea but the AI is definitely too hard for me.
Weird controls but neat idea! It makes me think to Spore.
Very nice work! It is a real game that you made. I liked the concept of "life = range of sight" and the dying sequence was funny :D
I suggest that when the player dies, he can restart from the current level instead of coming back to zero.
I liked the narration too.
I cannot understand why a game like this is not played more than that! Moops you need to rate some games.
I played your game during more than an hour!
Best score: 2066
Best tower: 11.7 1.7 0.1
Nice game.
The only problems I see are:
- the bullets are hitting the previous position of the minions
- Performance issues when there is a lot of ennemies / bullets at a time.
Good job!
You know what? Your game rocks!! :D
I loved the final boss so much!
A little music would be great.
Extremely addictive game! Very nice job! This is exactly the kind of games that I would like to have made =)
A ranking system could make this game so addictive! Also, I suggest to show to the players the rating of the level and if the level have been completed once or never.
One of my favorites! Great job!
Your game is really hard. Especially for someone who sucks so much at this kind of games. I couldn't reach 5 stars in 5 rounds :( But neat idea and good job!
Haha Wonderfull!
I love the graphics of the background!
Can't even download your game =(
High-score 92! (I don't know if it is good)
Hard to control and to plan the moves.
Good idea and job!
So hard! I could not even pass the level 1 (many many attempts)
Very polished!
I so bad at finding effective combinations :D
Great job!
I liked it. Very polished game. It makes me think to super meat boy. I were stucked at level 10.
Good :D
Fallout just rocks!
Yeah! I stole the bank and I am a greedy bastard! :D
These guards are pretty scary.
What library / engine did you use?
If you need any help to fix some bugs I would be glad to help. You didn't send to source files so I can't do anything :(
The HTML5 version is not working on Firefox/Ubuntu. But I think it is a libgdx issue because I've never been able to make my libgdx games work on firefox/ubuntu.
Man your game has a bug.
I was quietly reviewing some LD games then I started this one...
I saw naked women running in the wood and the first thing I said was 'WTF is this??' :D Since they 'fall' from the sky, I thought they were hanged at first.
This game is crazy but these women run far to fast for me! I barely catched one!
Good job.
And I forgot about the music! Great job on the music that fits perfectly to the game.
I like the gameplay. Nice job.
I only see one problem: I don't know how programming in Game Studio works but you should not update the position of your rockets only when an input is detected. You should have a main loop that keeps updating these things every x milliseconds. But maybe this behavior is intended?
I really like this game. Your interpretation of the theme is very interesting I haven't seen anything close to yours this far.
Being second is more challenging that it seems at first sight!
Sadly I have noticed a bug in the rank, and sometimes it says I am 3rd or 1st while I am really second. Also the AI seems to struggle in the second race (counter clock-wise). But maybe this is intended (which is fine).
Anything else is great. Maybe some different tracks would have been a good addition (I only reached race 2).
Great job.
Pro tip: Press 'Z' the skip the dialog.
I wish the hero was running faster! His animation really suggests a higher speed. I found it very hard.
Good job.
I really loved this game and I think the idea was perfect for the theme. I really enjoyed playing it and the little sentences between the levels.
I wish there were more levels / levels with variable time (this is what I expected when I saw 'time is relative').
Very good job here! 4/5.
ps: don't listen to the first comment of '7heSAMA' this guy doesn't even have an entry and is so unfair...
Very polished. A little music would have been cool! Good job.
Good job! I like the fact that you are not punished by 'Game over' when you reach 10 seconds.
Are you fucking kidding me? THANKS A LOT for the shitty malwares that come with your uploader!!
Seriously did you even try to download your own game?? I have never seen anything like this on a LD entry. This shit even changed my default search engine. So create a Google account and put your game on Google Drive.
I am too bad :(
I like this little alien but he is far too slow to win the Olympics Games!
Good job.
The bomb has been defused! Counter Terrorists win!
We need a bomb beeping sound :D
Good job.
At the beginning I was like 'Where the fuck is my character?', then I saw it! That's because most of the time, this kind of game start at the left and the goal is at the right. But it's ok once your notice!
Then I didn't get how to jump. It's not obvious you know (most of the time the space bar or up-arrow is used to jump).
Once you get these things it's start to be enjoyable :)
Good job.
Everyone is dead now. Too bad I can't cure the werewolf.
Good job.
The game crashes at the end of the level 1 (right when I enter the end area).
I enjoyed this one! I started to walk and then my mind was blown :D
VVVVVVV? ;)
The physics is really funny!
I like the different types of balls but I was really disappointed by the holemaker ball than did nothing (and no hole!) :(
Also I wish the enemies were moving faster and there were more of them because they are very hard to hit when they are at the other side of the map. By the way, nice level generator.
Good job.
Haha I love this cactus man!
My advices:
- Restarting from the level where you die, not from scratch would be cool
- Also I often die because the level change is too fast so I keep pressing D and... die!
I like the idea!
The only thing that is missing is a score to count the damage ;)
Good job!
Good carnage. I enjoyed this one.
Cute graphics. I think there are some collision problems with a few walls.
Good job.
I like the idea. good job.
I loved the graphics.
Good job.
Really good idea. I wish there were more different types of infection. I didn't really get the difference between yellow and red. Also being able to loose when the infection reaches 50% of something would be nice. I found the first levels too easy and I had to skip a few of them to reach the real fun!
I really enjoyed playing your game. Great work!
This looks cool! I am hosting right now but no one joins :(
Maybe you should host a game 24/24 for a few days?
wp playerpoop
I really loved it and it's probably the best game I have played this far! I had a lot of fun 1v1, and I guess it's even better with more players!
Great job 5/5.
wow this was so good! It's the best gameplay I have seen so far. I had a bit of trouble to understand how to avoid the guys but then I ran on the side and jumped over the bench and reached the end this way. Was it intended?
I was a bit disappointed that the game stopped once I jumped the last bench (I wanted to kick the husband ass!).
Great job.
Mind blown. Good job.
I can't download it for an unknown reason :/
You should replace win/linux/mac with Mega / bitbucket
Final score: 87! I was almost dead when I found my way though the maze. I wish I could evade the bombs / spikes with good timing. I like the fact that I had to use the keys in the correct order.
Good job!
Wonderful graphics, I wish I could do this!
Good gameplay and great mood.
WHO HAD THE GREAT IDEA THE PUT THE SPEED BOOSTER NEXT TO A GAP?? :D
I really like the idea and particularly the fact that the different colors must cooperate with each other to win. I think you could have done even a little bit more about this!
The only problem to me is the collision detection that is really too strict. You can't even move while touching a wall and you can even be teleported inside the wall if you are unlucky :D
Good job!
There are giant cats in Russia??
I loved the mood. Good job.
Game crashed :(
It looked cute.
LDTD!
I hate this boss.
Good job.
Very entertaining!
Why do I have to login in with my Google account to download the game? Can't you just make it public?
Web version is not working for me, I am stuck to the start screen, space is not working.
Ahah I loved it. So much fun! The music was great and I also liked the different weapons. The graphics / animations looked great.
Great job for your first game!
MegaUpload does not work for me.
This game is not easy to understand and I had to checkout the source code to understand the controls.
You should really write a summary of the gameplay on this page. It would help a lot.
If I have understood correctly, the game is a frisbee simulator where you have to create your team and watch them play. I didn't manage to understand the role of the buttons.
I loved the little biography of each player, and also the music that fits perfectly to a frisbee competition :D
Wonderful game, very polished. I like the fact that there are so many different power-ups. The levels are also very well-designed.
Great work.
440 points!
Good job.
Too bad there's no multiplayer mode!
The gameplay is rather simple but with multiple players it would have been so much better :)
Good job.
189 secs here! World record? :D
I really like the gameplay. The difficulty is well balanced and the game is challenging.
Very good job here.
In case you want to play again to my game, here is a secret: q + z. Which location did you reach?
Wow wow wow! This is brilliant! Seriously. I am sad there is no way to get more blocks other than having some friends. Very good job. 5/5.
Cool idea but it was really hard to play. Maybe enabling the collision (but still disabling rendering) for the other colors could help? good job
The 2d/3d mix is nice but it took me some time to realize that I could fire in any direction (not just right or left).
I really like to theme interpretation. Great job!
Fast paced. Great game. I wish I could see how far I was from the next medal.
Good game but the music keeps on playing even when I close the game :D