FoonLudum Dare ExplorerLD25 → Bank Robber2.5D

Bank Robber2.5D

By solokix334

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CategoryRankScoreCount
Graphics6122.25
Theme6512.42
Overall6522.42
Fun7431.75
Coolness101226

Comments

prettymuchbryce 2012-12-17 03:18

It looks cool, but it's maybe a little bit too buggy for me to play.

dan-jeffrey 2012-12-17 03:35

It needs a lot of optimization, pretty much unplayable.

selectricsimian 2012-12-17 04:02

renders things that are behind walls. Not criticizing - I know how hard depth testing can be when it's only kind of supported in the API's. Good luck working that out, fellow coder!

solokix334 2012-12-17 06:14

With the performance problems, you may want to try assigning java more memory. P.S It works fine on a 600mhz cpu running linux so idk??

heroesgravedev 2012-12-17 21:30

Unplayable for me. Decided not to rate to be nice.

tau7153 2012-12-18 19:03

I couldn't even turn.

loren 2012-12-19 06:01

FPS in 48 hours is quite a feat. It plays for me when I run from the jar (Win7 i5 processor). Great attempt!

singpolyma 2012-12-22 19:34

Gets pretty slow when there are enemies around.

moomoo112 2012-12-30 05:46

I think I won, it said I robbed a bank?
incredibly buggy play though

aslai 2012-12-31 15:28

The 2.5D was kind of cool, but the closer I was to a billboard, the slower it ran. When I got to the chest at the end, by the time I was close enough to trigger the win message, it was well below 1 FPS. The second I passed through it, it rose back up to over 60.

superscratcher 2013-01-01 17:28

needs bug fixes and it needs to be faster, to laggy

cthulhu 2013-01-01 21:25

Yeah! I stole the bank and I am a greedy bastard! :D
These guards are pretty scary.

What library / engine did you use?

If you need any help to fix some bugs I would be glad to help. You didn't send to source files so I can't do anything :(

raptor85 2013-01-03 20:17

gets slower the longer it runs, quickly locks up with
Exception in thread "Thread-3" java.lang.ArrayIndexOutOfBoundsException: -1933
at org.kix.graphics.Raycast.render(Raycast.java:271)
at org.kix.graphics.Room.render(Room.java:22)
at org.kix.main.Component.render(Component.java:101)
at org.kix.main.Component.run(Component.java:75)
at java.lang.Thread.run(Thread.java:662)

solokix334 2013-01-06 05:58

@Cthulhu No library or engine everything was made in the 48h, so that's probably why it's so buggy!