prettymuchbryce 2012-12-17 03:18
It looks cool, but it's maybe a little bit too buggy for me to play.
Foon → Ludum Dare Explorer → LD25 → Bank Robber2.5D
By solokix334
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 612 | 2.25 | ||
| Theme | 651 | 2.42 | ||
| Overall | 652 | 2.42 | ||
| Fun | 743 | 1.75 | ||
| Coolness | 1012 | 26 |
It looks cool, but it's maybe a little bit too buggy for me to play.
It needs a lot of optimization, pretty much unplayable.
renders things that are behind walls. Not criticizing - I know how hard depth testing can be when it's only kind of supported in the API's. Good luck working that out, fellow coder!
With the performance problems, you may want to try assigning java more memory. P.S It works fine on a 600mhz cpu running linux so idk??
Unplayable for me. Decided not to rate to be nice.
I couldn't even turn.
FPS in 48 hours is quite a feat. It plays for me when I run from the jar (Win7 i5 processor). Great attempt!
Gets pretty slow when there are enemies around.
I think I won, it said I robbed a bank?
incredibly buggy play though
The 2.5D was kind of cool, but the closer I was to a billboard, the slower it ran. When I got to the chest at the end, by the time I was close enough to trigger the win message, it was well below 1 FPS. The second I passed through it, it rose back up to over 60.
needs bug fixes and it needs to be faster, to laggy
Yeah! I stole the bank and I am a greedy bastard! :D
These guards are pretty scary.
What library / engine did you use?
If you need any help to fix some bugs I would be glad to help. You didn't send to source files so I can't do anything :(
gets slower the longer it runs, quickly locks up with
Exception in thread "Thread-3" java.lang.ArrayIndexOutOfBoundsException: -1933
at org.kix.graphics.Raycast.render(Raycast.java:271)
at org.kix.graphics.Room.render(Room.java:22)
at org.kix.main.Component.render(Component.java:101)
at org.kix.main.Component.run(Component.java:75)
at java.lang.Thread.run(Thread.java:662)
@Cthulhu No library or engine everything was made in the 48h, so that's probably why it's so buggy!