FoonLudum Dare ExplorerLD27 → Silver

Silver

By snoringfrog

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CategoryRankScoreCount
Coolness279
Humor1762.86
Innovation2463.07
Theme2763.12
Fun4052.63
Overall4052.85
Audio5071.45
Mood5112.18
Graphics5262.37

Comments

puzzlem00n 2013-08-27 03:47

Okay, I got a silver in everything but hurdles and high jump, which were waaay too hard.

The controls were pretty bad, sorry. You could've made jump/throw the up arrow instead. And it would be far less annoying if, rather than not letting me move if I accidentally press left/right a second time in a row, allow me to press it twice before not responding to it. That would improve it a lot.

It's cool that you guys got so many different challenges out of the same basic code, though. It didn't quite fit the theme, though. But all in all, an okay game.

snoringfrog 2013-08-27 06:33

Yep. You pretty much nailed it. xD

Yeah...hurdles kept giving us problems too. I nerfed their difficulty several times, then finally opted to just leave more room in their time ranges. If you just brute force your way through them you can pretty much make it in time.

High jump is...well, you just have to complete it to magically get 2nd for a reason. That was another case of "Crap...this is difficult. Um...well this one's gonna suck too because I can't shrink this hit box any more and have it make sense."

Up instead of space would have been great. Not sure why that never crossed our minds. Especially since I had a tendency to use my index and ring fingers for left/right, so my middle finger was basically sitting on that key the whole time.

I tried to stretch the theme. I didn't want to take 10 seconds as a "do something in 10 seconds," since I figured the vast majority of games would go that route. Seconds = second places was all I could come up with; the rest of our ideas were substantially larger.

We just tried to do too much, and my partner got slammed with homework and comp issues that cut into his coding time, so I ended up rushing most of this together, which I'm sure did the quality no favors.

cthulhu 2013-08-27 15:34

I am too bad :(
I like this little alien but he is far too slow to win the Olympics Games!

Good job.

wally2069 2013-08-27 15:49

The control were really really annoying

brogrammers 2013-08-27 15:54

Wow, this is the most original entry i've rated so far! The theme "10 seconds" is not only well placed, but it adds a lot to the gameplay too. Compliments!

broxxar 2013-08-27 16:51

Controls were a bit of a pain. Don't see how theme made it in, most of the events, my time needed to be between 11-14, instead of say, 9-11, (forcing me to complete the event in ten seconds).

szedouu 2013-08-27 18:00

annoyed controls but otherwise its coll game.

literal_games 2013-08-27 23:59

Interesting concept, and it was so close to being a good implementation. Really good use of the theme though!

thermite 2013-08-28 00:06

Good use of the theme but, as others have said, the controls are pretty clunky.

kidney 2013-08-29 02:54

I really wanted to play this in my quest to find game that aren't 10-second checkpoints. However, it does not run.

Windows 7 64bit
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: silver.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 521bf4c9
Problem Signature 04: MonoGame.Framework
Problem Signature 05: 3.0.1.0
Problem Signature 06: 512ba03d
Problem Signature 07: e45
Problem Signature 08: 6
Problem Signature 09: System.DllNotFoundException
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

snoringfrog 2013-08-29 05:04

I really wish I could figure out what to do about all the people this game won't run for. Half the reports of gotten describe my exact system to me, and I can't find any other common traits to pick out why it fails for some people.

It's really quite aggravating, and if anyone has any idea where to start I'd love to hear it.

finnegan2100 2013-08-29 05:20

Really ambitious for a 3-day game! Congrats! Some were pretty fun, while others were GRUELING like the 400m! But, again, good job on making a series of mini-games in 3 days!

amber 2013-08-29 09:04

I'm happy to find another game in which "10 seconds" was used as something other than time. I like the concept, but like many other commenters I find the controls to be kind of annoying. I probably would have played more except I think the husband was getting annoyed with the constant key-bashing. :-)

nathanhoffer 2013-08-30 03:04

I really liked your idea here. Really different.. didn't expect to strive to be second best!!

spiridion 2013-08-30 03:16

The Javelin is backwards - 1st place was closer than 3rd place. For everyone who's complaining about the controls, I take it you've never played any of the old Epyx classics. ;) This reminded me exactly of Epyx Summer Games. Controls were spot on for a bit of nostalgia, just wish I had my old Slik Stik for this. :P

drkrunk 2013-08-30 06:13

Although the controls are hard to deal with, I played this longer than expected =]. Very challenging game.

awppy 2013-08-31 18:42

Found hurdles to be fairly easy; beat it on my first try. Long jump, however, took me more tries than everything else combined. That one was tough.

Clever ending!

kharza 2013-08-31 20:28

Didn't run for me and I have no idea why. There were no errors or anything it just never appeared to create a window.

I can't imagine it would be missing dlls as I have xna redist, directx sdk, and various .nets installed. Dunno!

terrabyte 2013-09-03 10:41

It didn't run under WINE :(

I got these errors:
Unhandled Exception:
System.IndexOutOfRangeException: Array index is out of range.
at OpenTK.Platform.Windows.WinRawKeyboard.GetRegistryKey (System.String name) [0x00000] in <filename unknown>:0
at OpenTK.Platform.Windows.WinRawKeyboard.RefreshDevices () [0x00000] in <filename unknown>:0
at OpenTK.Platform.Windows.WinRawKeyboard..ctor (IntPtr windowHandle) [0x00000] in <filename unknown>:0
at OpenTK.Platform.Windows.WinRawInput.CreateDrivers () [0x00000] in <filename unknown>:0
at OpenTK.Platform.Windows.WinInputBase.ProcessEvents () [0x00000] in <filename unknown>:0
at System.Threading.Thread.StartInternal () [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.IndexOutOfRangeException: Array index is out of range.
at OpenTK.Platform.Windows.WinRawKeyboard.GetRegistryKey (System.String name) [0x00000] in <filename unknown>:0
at OpenTK.Platform.Windows.WinRawKeyboard.RefreshDevices () [0x00000] in <filename unknown>:0
at OpenTK.Platform.Windows.WinRawKeyboard..ctor (IntPtr windowHandle) [0x00000] in <filename unknown>:0
at OpenTK.Platform.Windows.WinRawInput.CreateDrivers () [0x00000] in <filename unknown>:0
at OpenTK.Platform.Windows.WinInputBase.ProcessEvents () [0x00000] in <filename unknown>:0
at System.Threading.Thread.StartInternal () [0x00000] in <filename unknown>:0

theholychicken 2013-09-06 04:20

Haha great job making those olympic mini games!
It was really hard and loads of button mashing though! I couldn't mash nearly fast enough to even come close to the medals :c
I enjoyed going through the varieties nonetheless. Great job!

empyrealhell 2013-09-10 08:19

I don't know why I didn't just close the window when I saw the final event, I knew I didn't want to do it. It turned out ok though, good stuff.

x-or 2013-09-10 08:30

I was very very very close to resigning, maybe not even attempting the last challenge. I really hated the arrow stuff over an extended period - tossing things around is not too bad, since the mashing doesn't last too long... fun fact - I managed to beat the hurdles without jumping and had to wait at the finish line for a few secs... does this mean I overdid the button mashing? o.O

Anyhow, even if my keyboard is still smoking, I had my fun playing ^_^

P.S.: Runs fine on win7 x64 for me

vile-smile 2013-09-14 15:39

The gameplay was a tad repetitive, but I really liked the interpretation on the theme. Very nice.

infernet89 2013-09-15 08:41

Very original interpretation of the theme, even if is the second (yeah, second) game that used that kind of interpretation! The gameplay should be different for each minigame, just pressing two arrow repetedly is a bit repetitive..

kharza 2013-09-16 21:54

Wouldn't run for me either, debugged it: + $exception {"Unable to load DLL 'openal32.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)"} System.Exception {System.DllNotFoundException}