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Kidney

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsNut Commander : Squirrels In Fearjam5262.542.102.872.582.702.622.472.3656

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Kidney

Kidney leaves an average of 10.0 feedback comments each event.

LD27 — 10 Seconds (10)

NodeNetOS by Zathalos 2013-08-29T06:30:00

I loved this game, and the process of figuring out each level was enjoyable in a way like Advance Wars/etc.

That said, I was lost for about the first 90 seconds (and slightly frustrated) because I did not understand the resource -> actions system, and also the initial placement of my home was not ever listed as a step, despite being quite an important part of the strategy. (Yes, I really somehow did not understand what was going on there. It boggles me too now that I know it.)

Overall, the concept and execution of this game is fantastic, well done.

Clockwork Dragons by cvaneseltine 2013-08-29T03:22:00

The concept of this game is great, pre-selected actions was sort of the way I was trying to interpret the theme as well. In fact, I like your implementation much better than any of the ideas I had. Then again, this might just all be me being a sucker for board games and victory points and such :P

Silver by SnoringFrog 2013-08-29T02:54:00

I really wanted to play this in my quest to find game that aren't 10-second checkpoints. However, it does not run.

Windows 7 64bit
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: silver.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 521bf4c9
Problem Signature 04: MonoGame.Framework
Problem Signature 05: 3.0.1.0
Problem Signature 06: 512ba03d
Problem Signature 07: e45
Problem Signature 08: 6
Problem Signature 09: System.DllNotFoundException
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Pathfinders Delight by Exergy 2013-08-29T02:15:00

This is a great game for your second ever, and kudos to you for tackling something outside your comfort zone. Quick tip, you are using the pathfinding grid to calculate the movement, but you did not account for the length of diagonals, artificially increasing movement speed.

10 Seconds by VoxPlacitum 2013-08-29T02:03:00

Same as the last 2.

Daring Discourse by ChromeDemon 2013-08-29T01:42:00

While I think this game is far to hard to win without taking notes or memorizing, it is very fun and original. I love the use of the theme. Overall, it was very enjoyable, and I just wish I was able to keep 10 things in my short term memory :)

Trench Coat Tunes by zkenshin 2013-08-28T16:31:00

This game was neat and innovative, but I could not stand playing it for very long because I found the controls cumbersome. Too long to get up to speed, too slow max speed, and too restricting when hitting (getting caught in) piles of other physics objects.

(Also, I played the web version, but I tried both versions and the speeds were the same for me in each so I do not think the issue was hardware/software; just the player :P)

Urvas by mitkus 2013-08-28T16:12:00

I found the pacing and challenge of the game to be great. It drew me and got me involved in the mechanics and strategy almost instantly. Very nice take on an acsii roguelike.

The Super Fair Trial Show by Gabriel 2013-08-28T07:56:00

The controls feel extremely polished and the game is pretty damn fun. The 10-second rules theme was neat but I didn't feel added much to the game overall.

Blue Square Loves Gold by nicotr014 2013-08-28T07:30:00

While the 10-second checkpoint concept is a bit restricting, I did like the use of the blue trail to limit your movement, especially on the 4th level. Good job!