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Nut Commander : Squirrels In Fear
Nut Commander : Squirrels In Fear
By kidney
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 56 | | |
| Humor | 273 | 2.47 | | |
| Innovation | 342 | 2.87 | | |
| Audio | 350 | 2.62 | | |
| Graphics | 449 | 2.70 | | |
| Mood | 475 | 2.36 | | |
| Theme | 504 | 2.58 | | |
| Overall | 526 | 2.54 | | |
| Fun | 564 | 2.10 | | |
Comments
This game is very wild and a bit busy for me. Its hard to really see whats going on. However, I featured it in my compilation of Ludum Dare 27 games, if you want to check it out! http://www.youtube.com/watch?v=o8Polnsp4F8
ahahaha this is insane but I love it. It's oddly polished in that there's a lot of attention to detail, even if all those details basically clash. The playscreen itself is kinda muted which detracts from the overall experience, might as well have gone bright colors, or even flashing colors on that.
tlasol
2013-08-28 08:21
Its really hard to see whats going on.
kidney
2013-08-28 09:00
@folmerkelly
Haha, thanks glad you like it! The general end idea was to have a frantic theme to everything, but we didn't get in the particle effects for explosions and shockwaves that would have helped the playscreen be more exciting and engaging. :)
kidney
2013-08-28 09:03
-- sorry for double comment, clicked too soon...
@tlasol
There is a 'squirrel' model that begins near the middle top of the screen which is basically the goal you knock the nuts towards. It really needs an arrow or highlight or something to make it visible, I am sorry, hope this helps!
nickw
2013-08-28 10:27
Really chaotic! Nice physics!
Fun idea, but very hard to keep track of what's going on. (Use a stronger contrast color for the floor.) The music is good and it helps set the mood and pace very well. The physics seemed to be very good as well.
kidney
2013-08-28 16:34
I'm hoping the lack of ANY effects, particles, sounds, etc when the attacks launch (they currently just do the physics effect they are) is a lot of what makes what is going on hard to follow. This is coupled with some attacks launching at second "0" after the countdown, so they do not even have the secondary launch marker (nuke spin) before they explode. Leaving you seeing nothing but it's effect on the nuts atm.
Very creative and chaotic! Nice entry.
koe415
2013-08-29 04:07
Very chaotic! A lot of things happening on the screen at once kind of makes it difficult to follow at times but there's a certain fun factor in the mayhem that follows lining up your attacks and seeing everything go flying. I would definitely think about highlighting or emphasizing what the player should be paying attention to somehow. And a heads up, I think I managed to kill/knock my squirrel out of the level on my second try! Threw me off for a bit haha. Regardless, I like it a lot. And high scores? Pssssh that's what these comments are for! Anyone top my 16281??
kidney
2013-08-29 06:33
That's quite an impressive score for the way that level is! I think I had somewhere in the 17ks once, but who knows what build that was :P
I'm hoping to get a lot of the polish in and a full set of levels this weekend (fingers crossed....). But I'll be sure to make a more prominent post if I do.
zathalos
2013-08-30 06:06
Wow crazy. I didn't understand how I was getting points. Everything was kind of all over the place. But, it was pretty fun after I got the hang of it. Good job.
tigerj
2013-08-30 17:56
Music is great! I like the gameplay too! very wild!
add some sound effects when you develop it further
kidney
2013-08-31 05:18
POST MORTEM : http://www.ludumdare.com/compo/2013/08/30/nut-commander-post-mortem/
UPDATED RELEASE : http://www.chronosapps.com/nutcommander2/
xrm0
2013-08-31 12:18
Chaotic!
Almost never found the squirrel, which made the game a bit difficult to figure out. After I got that it wasn't too bad though.
kidney
2013-09-03 09:43
Agreed, I have tried to correct this in the updated release.
Have you played that one? http://www.chronosapps.com/nutcommander2/
Let me know if he is still too hard to find ^^
zkenshin
2013-09-03 19:10
Enjoyed the art. Well done. :)
What? To fast for my eyes ;)
I'm amazed that all that stuff moving around didn't crash my computer. I have no idea what was going on, but the music is very nice.
ointment
2013-09-05 13:57
Much more dynamic than the usual LD game.