FoonLudum Dare ExplorerUsers → Zelen3d

Zelen3d

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 Secondsten second avoidercompo10462.472.561.942.942.3822
201225You are the VillainCode Thiefjam3202.052.003.102.401.531.052.072.0060
201224EvolutionEvolution of the Flying Pinatasjam2262.512.712.492.372.512.922.3869

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Zelen3d

LD23 — Tiny World

Angle Isle by Rusty Moyher 2012-05-13T19:53:00

Great game. I enjoyed playing this so much. changing the colors and style of the tiles every few isles would add a sense of accomplishment.

LD24 — Evolution

Tower Evolution by DBRalir 2012-08-29T21:49:00

This is possible the funnest game I played since I started rating games. It took me lots of time to get the game running...(realizing that I have to open the .html and not the jar). plus at the current time your web link shows error 404.

Dawn of Dimension by jplur 2012-08-29T15:45:00

Making players evolve the map : Great game idea. Also, saving the state of the world server side and all: great execution.
There are a few things you could add that would make life easier: a way to teleport back to the beggining without refreshing the page; A way to save the position of your player and then to teleport back to it. And lastly, "platform" tiles: tiles on wich you can jump from bellow, but that then stay stable.

AvRvE by Cake&Code 2012-08-30T01:26:00

A well done great polished game. Plus you have some points at humor!

Evo by DaveDobson 2012-09-04T17:36:00

I love the absurdity of your game! The flying sound, and the way that the unicorn thing spears other creatures so they can pass to the next height, I rofled. This is really well polished, to the slightlest animation of the level appearing and the TADAM and NEW LEVEL sounds.
You should ABSOLUTELY make this into a full game and try to get some profit.

Doug Bones - Fossil Collector by wibblymat 2012-08-29T23:26:00

I had MUCH difficulty climbing the tower, I kept dying. But good work, knowing that you didn't have much time. Me it was almost the same story but I switched to jam.

Convergence by Skye 2012-09-17T01:07:00

After filling the bar a few times, the game froze. Otherwise, you should maybe change the background to something that we can actually see move, because the way it is now, the only reference are the other things, and when they move away from you, it seems that you are moving more slowly.

Tonality by hgcummings 2012-08-29T22:47:00

nice idea, but at some point the mutation got out of control. I would suggest to add some color to each cell based on the pattern, or just assign any random color and make it mutate with the melody. That way you would know what kind of bacteria are the most dominant and what are the bacteria you need to kill.

EvoGoop by pirate-rob 2012-09-04T20:38:00

Is this game possible?
It is pretty cool how you incorporated a whole underground ecosystem. The plants send their seeds and the seeds grow if you don't eat them, the pigs go around eating seeds, etc... I also liked how you should figure out what to evolve into for the best flying.
At some point I got 4 feet and I couldn't move.
Some feedback when you hit the enemy would be nice.

Static by aquasheep 2012-08-31T01:41:00

trippy stuff when playing with the rewind tool.
Me too full screen messes stuff up.
I wished I could play with the Tv switches to watch my static turn into something weird! :)

Evolution of the Flying Pinatas by Zelen3d 2012-08-29T16:15:00

jplur: here is a couple of hints: I used Typed Arrays, to reduce array overhead. Since they are kinda tricky to use, I made a librairy to simplify their use befor the compo. Then, I separated my event handlers, my drawing loop(requestAnimationFrame), and my updating loop(setInterval). And the rest is just drawing optimization: not drawing what is beyond the screen.

Evolution of the Flying Pinatas by Zelen3d 2012-09-03T02:51:00

aeveis That's weird, Are you sure you are using the recent chrome? I tested on chrome on windows 7 64 and it worked for me... And then it's html5 and doesn't use any webGL, so it should work on any computer.

Defend against Evolution by scorder 2012-08-29T20:49:00

Well made game for a start. We want more towers! and a money system. Some polish, what.

Selection by S0larCode 2012-08-30T01:40:00

At some point it just ends and I don't know why. I have totally no idea what I am doing or how it works, but it is fun.

You Made them! by garygreen 2012-08-29T22:01:00

Each time I tried it said "you haven't come far enough for them to even exist" Only after reading theese comments I understood that the player had a health value. A health indicator would be truly nice.

And Then There Was Pong by Zabot 2012-09-03T01:20:00

I liked the transitions between the games. There was some bug that prevented space invaders from restarting even if I had still 3 lifes yet. After space invaders there should be asteroids :)

Cellvolution by thewiseguy99 2012-09-04T02:48:00

Tired, with sound on --> kinda' addicting, but can get better.

In a rush, with sound off --> boring.

What I like in this game is the feedback the user gets on what he is doing, which can be hard to find in some html5 games I saw in the compo.

It is also weird how some of the most addicting games have an element that the player can not control, an element of "just bear with it" as well as an element of "you must do it right now." Your game has potential, but you should make it somehow more interesting, add more variety, and something to keep the player thinking that what he is doing is bringing him somewhere. Make evolution give the player new capabilities, like sucking up the cells, or maybe zapping them in a line. Maybe giving a power-up that makes the player capable of eating all kinds of cells for a short amount of time.

Cellvolution by thewiseguy99 2012-09-04T02:52:00

P.S. You actually host this on a computer you own?!

The Sky in the Room by Porpentine 2012-09-02T22:51:00

wow. just wow. you have messed up my brain, especially during the sex scene. in a good way. I redid it a second time. It is a good contrast with all the other games.

Darwin Fitotherapy by Rorkien 2012-09-17T00:29:00

OMG the bunnies relive!!
276 seconds!
I guess this is just about randomly making potions and hoping they work, right?

Surprise Cat Secks! by wilbefast 2012-09-03T00:09:00

I liked the sound of dying kitties. There are some bugs that make it so that when I click it doesn't always shoot. Or maybe it is meant to be like that. Anyway I had fun killing premature kitties. And as Frozen Fractal said, where is the secks?? we want to see it.

Clever Blocks by Cthulhu 2012-08-30T02:09:00

I use linux and I get this error:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Texture width and height must be powers of two: 800x480
at com.badlogic.gdx.graphics.Texture.uploadImageData(Texture.java:197)
at com.badlogic.gdx.graphics.Texture.load(Texture.java:179)
at com.badlogic.gdx.graphics.Texture.create(Texture.java:159)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:133)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:122)
at com.me.snakevolution.SplashScreen.<init>(SplashScreen.java:13)
at com.me.snakevolution.MyGame.getScreen(MyGame.java:54)
at com.me.snakevolution.MyGame.create(MyGame.java:44)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:144)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:131)
AL lib: ReleaseALC: 1 device not closed

Darwinphony by philosophistry 2012-09-16T23:23:00

It takes time to understand that its the weird shapes that evolve and make music, not the turtles. Also, the buttons are kindof glitchy.

Darwinphony by philosophistry 2012-09-16T23:25:00

It takes time to understand that its the weird shapes that evolve and make music, not the turtles. Also, the buttons are kindof glitchy. But once I got in, I just messed with it for a half hour striahgt.

UN-Natural Selection by Haddy22 2012-09-04T21:45:00

I loved the sounds the chaman made. For some reason all my females always died, and I facepalmed when I saw that males could reproduce by themselves.

The bloody princess of Ludumia by khoa 2012-09-04T22:14:00

The background is too dark. Fleeing = great!

The Darwinci Code - Adaption FTW! by wlad 2012-09-04T21:14:00

It took me some time to figure this one out! It looks like a finished game and it is fun for awhile, but I don't see much you can add to it... Anyways, nice graphics and nice sound.

Gobbulator by tastive 2012-09-03T00:57:00

Nice gameplay idea. I like how it gets harder with the level and how there is variety. I try to link this game to something. Bacteria?

Fungus Wars with Tone Matrix by zuloo37 2012-08-30T00:10:00

Tho I do have jre7, It runs, but I have this awful lag and the game feels pretty unresponsive, especially in the update menu.
About the game itself: I liked the idea of eating or being eaten+evolution

Robo[R]Evolution by NateNaterson 2012-09-04T22:35:00

I liked the music, I haven't played 1.1 yet, but seems like a promising game.

Bear Selection(Web) by darkshadow 2012-08-31T21:34:00

I like it. You took "evolution" literally but pushed it far enough!

Chromasome by Jeremy Nikolai 2012-08-30T02:55:00

doesn't run on ubuntu 32, in the console I get "segmentation fault"

Evoship by Punga 2012-08-30T00:23:00

score: 493768 ;)
Dynamic and fun shooter, until you get bored. Varying the enemies and adding powerups for different evolution would solve that.

Pixels through time by Arsenio117 2012-08-30T00:55:00

Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Caused by: java.lang.Error: Unresolved compilation problems:
g cannot be resolved to a variable
Syntax error, insert "}" to complete Block

at pixels.ac.<init>(ac.java:25)
at pixels.ab.<init>(ab.java:11)
at pixels.aa.main(aa.java:11)
... 5 more

The Chamber by yajtheman 2012-08-31T01:23:00

I hoped the dialogue continued and actually did something in the game.

Cow (Game about evolution of the game) by LemonTree 2012-08-31T01:02:00

It took me quite a while to find out that I could move the spikes, lol. Nice puzzle game back some variety would have been good at the end

Super Clew Land by Team Clew 2012-08-30T01:23:00

You found a really great way to evolve with the proteins. Also the character is a cute little one.

Axolotl Pop by zeid 2012-08-28T05:43:00

That was fun. But how do you pickup stuff?

Axolotl Pop by zeid 2012-08-29T20:57:00

This game more or less reflects evolution but it's a well polished game and the graphics are so beautiful.

Lepidopter Attack by dwrensha 2012-08-30T02:51:00

I like how you have no "windows version" ;)
But seriously, interesting game that would be even greater with graphics and a squishing animation to know if the moth dies.

Thrust by bmfs 2012-09-15T00:09:00

Really weird and really buggy. I didn't see any enemies for a *really* long time, and until I started messing with the menu.

Ludum Labs Evolution by ethankennerly 2012-09-17T00:41:00

The zombie principal was interesting, but I actually won the game without dying and using it. You should make it more of a challenge, make the zombie usage mandatory.

Turtle and Wombat by wademcgillis 2012-09-02T23:47:00

You can't win, can you? Non-sensical and funny, but if you can't win, what is the point?

Ulovetion by Colapsydo 2012-09-03T00:49:00

I like it. Especially the post compo version, since you know what to do.

Evoes by Corné Dorrestijn 2012-08-31T00:38:00

The presentation is just great, but the the process is a little hard to grasp, especially with the magnifying lense.

'The Neon Pink Philosophy' by Zed 2012-09-16T23:01:00

I...AM...FRED!!!
:D Hilarious!
By the way, Getting 700 is really hard.

1000 Evolving Kittens by moonmagic 2012-08-31T20:39:00

crazy, making kittens eat themselves and transform into worms, crazy chaos, all I could say.

Space Ham by FunByJohn 2012-09-04T16:53:00

Really fun to play! I especially liked the feeling of speed I had, and the way the camera zoomed out and said "look out" when you were near one of your offsprings! And there is such adrenaline rush when you get chased by them!

Game Time Evolution by Jacic 2012-09-04T02:08:00

I played the post-compo version, and is the second level after the crumbling blocks possible?

Dr. Ken and Dr. Ken by Dry Tree 2012-09-15T16:40:00

On linux I get this error:
./game_linux: /lib/i386-linux-gnu/libc.so.6: version `GLIBC_2.15' not found (required by ./game_linux)

The Debate by KevinWorkman 2012-09-17T00:49:00

I liked how the quotes disconcentrate you. You should add MOAR quotes. MOAR. more. so they don't repeat themselves.

Just like in any real debate, having an argument at the precise moment and saying it with conviction works, even if the argument doesn't make sense.

Complexitivity by Accidental Rebel 2012-09-04T19:54:00

The compo version is really challenging, but nice looking. The post-compo version is easier, but not as fun, since when you click you get negative points that you need to reaccumulate to get to the next level.


Here is what I propose: make the repair nodes give you two kinds of points: repair points and level points, but without making them repair the random nodes they are on.Then, you would be able to repair the system in the places you wish with the repair points(by clicking), and the virus would level-up after a fix amount of level-up points, not considering how many times you repaired the system, but how many times you got repair points.

EvoCube: Epoch Victorious by kratorspore 2012-09-17T00:59:00

It lags badly on linux and... wait, Unity, HOW?
And then it is maybe the shaders, since I have only software GLSL support. I will try this later on pc...

MuTaTrIs by yosh 2012-09-03T01:31:00

This is like tetris with WTF blocks! Nice concept and nice game. To prevent lag you should probably have an option to disable the background radial gradient.

Concealing the truth by Mesene 2012-09-03T01:37:00

This is like the smallest, fastest to play game on the whole site. Congratulations on that!

Evolution is exciting by nili 2012-09-15T16:59:00

Didn't work for me on Firefox. It evolved but I couldn't change anything. What if you accelerate the pace ridiculously? Will it still work?

Sprout by cadin 2012-08-29T00:19:00

Wow, great game, and such beautifull graphics!

Evoland by ncannasse 2012-08-30T02:26:00

Great! but I still can't pass the bats, euh

Flitter-Flatter by aeveis 2012-09-04T01:51:00

Really nice gameplay. the post-compo version is especially well balanced, but once you update your speed alot, your swarm gets out of control and aiming doesn't do nothing anymore.

LD25 — You are the Villain

Rive Gauche by lightspeedlucas 2012-12-27T20:37:00

... is not a valid Win32 application. I can't play, weird.

Fisticuffs by SiENcE 2012-12-29T01:35:00

This is one of those games that make you go WTF. It seems that there are alot of games like that in the current compo. Interesting...

GLORPLAX III by Pacifist Games 2012-12-28T01:11:00

OMG The way the alien yelled when the device was destroyed was hilarious. This was a really nice and complete game, congratulations. And the idea of a lag was good and went well with the concept.

Dark vs. The World by Lucas Schenck 2012-12-27T21:00:00

It is a bit too hard. You should make it more balanced.

uSlender by bechsen 2012-12-27T20:43:00

Once you figure out you can teleport, it's fun. Nice music.

The Furry Fours vs. Goatie the EVIL Goat by sirGustav 2012-12-27T21:26:00

Something about killing bunnies is fun...

The life of a Boss by Jiddo 2012-12-29T21:17:00

I liked the heroes' descriptions. ;) Great game overall.

Goat Murderer by MAT4DOR 2012-12-27T21:58:00

If you hold R, it sounds like slender man.

Super Meter Maid by drmanitoba 2012-12-28T00:30:00

Interesting concept. Hopefully she got squashed by cars often!

Black Sheep by Spouwny 2012-12-27T23:47:00

The dash feels satisfying, except that you can't dash diagonally. Othe than that, good graphics and blood.

In My Evil Dream by pirate-rob 2012-12-28T00:53:00

I liked having a bow. It made me feel powerful!

You're a Bastard! by CappaGames 2012-12-28T01:16:00

This was really fun. Reminded me a bit of McPixel...

Lack of Texture Adventure by Dioiminik 2012-12-29T00:23:00

They shoot, and can actually aim. THE PLAYER is actually helpless since he/she can only shoot on a straight line.

FireBreather by Psytew 2012-12-29T02:00:00

Spelchan: You could press backspace to go back to menu.
But still, restarting takes to long because you fall from the sky. A replay button would also solve the confusion.

Earth Eater by Teejay5 2012-12-29T01:51:00

Audio added drama. Clicking seemed almost as teleporting at some point. When you are far off back, you can click far in front and you will almost teleport there.

Jesus, The crocidile by ecool377 2012-12-29T02:09:00

It's a nice fast paced game.
Also, it would be nice if no hunters spawned next to the starting pool, so that we could quickly start the game without retrying a few times when starting.
5266 points. Why is the restart screen so long?

A Heroic Sacrifice by falnos24865 2012-12-29T01:18:00

The story is kind of mandatory. Otherwise you understand nothing.

Trolls: Where the Sun Don't Shine by Starspell 2012-12-19T22:31:00

It was nice, I liked the sun's graphics.

The Filthy Coward by mamoniem 2012-12-29T01:06:00

Sometimes there is nobody on the screen and it would be cool to have an animation for pressing the action keys when alone.

You are the Evil Overlord by Worse 2012-12-27T21:19:00

That was pretty fun. It shows alot about a villain's job. A villain is basically just a manager who yells at people.

Gin Monster Bob by jimmynoshoes 2012-12-29T01:43:00

Omg why is this couch in my way! Get away you damn couch! I'm gonna , gonnna, ..aah ... DAMN!!!!!

the BRINK by radmars 2012-12-28T22:46:00

I played to the end, and now I feel bad. Good job with the sprites. they are magnificent.

Rainbow by ix 2012-12-27T23:41:00

This felt like toothpaste. I got stuck on the level with the 6 people in the two towers. Too hard. Also, the music gave a headache after some time.

Rainbow by ix 2012-12-29T21:44:00

Oh, sorry for that comment. I've just realized how rude I must have sounded. Your game is the most innovative one I saw and one of the best executed.

SUPER KRUPA WORLD by Intoxicatious 2012-12-29T00:35:00

Short and well implemented idea. Fun to play for a while
Here's additional idea: Make Bowser go on the red brick on the right so he doesn't fall in the water when Mario makes the bridge disappear. Then he can finally escape!

Mitt Romney and the Case of the Sex Doll by jackspinoza 2012-12-28T00:21:00

What the !!!! tHIS WAS fun! you should run(shift) by default.

Escuro by azure_nimbus 2013-01-05T00:25:00

For a three hour game, this is great! Much better than I did in five hours anyway!

A day in the life of the Minotaur by jfroco 2012-12-27T20:29:00

Well executed. Smooth, but not enough buttons!

Red Legion by DeathBySnail 2012-12-28T23:01:00

I have not rated, for some reason, I can't see the backgroud, and I can't see the text because it's white...

Burglary by TobiasW 2012-12-29T00:08:00

I got some good adrenaline rushes with this game! Congratulations! Also good AI behavior!

Critterrific by joekinley 2012-12-27T21:30:00

Who thought it was so hard being a mosquitoe?

SITH JUST GOT SERIOUS by borso 2012-12-27T23:11:00

Great game overall. The only thing a bit annoying were the souls, and the traps that took some time to be activated.

Life Buster by AyCe 2012-12-27T23:20:00

Somehow I had alot of pleasure distroying the lifes of over 100 people. I guess I'm evil.

Rapture Capture by daredevildave 2012-12-29T00:53:00

Wait, online? So this is like a multiplayer game? Anyways, I was most impressed by the 3d graphics.

Frankenstein Complex by Beerman 2012-12-28T23:51:00

Great 48 hour game. the only thing that a bit annoying is that when a window is opened everything stops. I'm sure you can complete the game with some better art and more detailed mechanisms, like villages that rebel, and the ability to collect body parts from conquered villages at the expense that they might rebel. Also conquering a village where half of the population is destroyed should logically be easier to do, unless it's the fort. Forts have big walls and canons.

One Armed Invader by PapyPilgrim 2012-12-20T00:16:00

A bit slow, but addicting and with lots of humour. Our beloved emperor Zorg, omg! Also, what does the number of workers change?

BREAK! by LucaPavone 2012-12-27T21:50:00

I love hugging walls!

LD27 — 10 Seconds

Tactical Mission by HunLyxxod 2013-08-28T20:25:00

This is such a great and challenging game. There are only a lot of small things that make it less fun. The fact that there is no sound for enemy guns, that it's not clear when you die, there is no level menu. Other than that, the game
has a great concept, and I also liked those arrows.

Tactical Mission by HunLyxxod 2013-08-28T21:07:00

Sorry. I didn't see the select level menu there. The actual mission levels are pretty hard.

Potato Lagoon by rezoner 2013-08-28T01:50:00

This is so epic! Best thing I ever seen. The mouse and shooting is a bit hard at the beginning, but the game is so good and random, that you just keep playing it. Plus, your game has so many extras that you don't find out at first.

Also, people: once the game is loaded, don't play right away. Wait at least ten seconds!

Bombotron by Zammy 2013-08-28T19:34:00

To be fair, I didn't understand half of what I did. The level loading system is a buggy, when you try to load some level.

WindBuilder by Per 2013-08-28T19:45:00

You should maybe make the moving cells more visible. They were too dark.