Fungus Wars with Tone Matrix by zuloo37 2012-08-28T03:35:00
That's weird. It works fine for me. Maybe Java version? I don't know.
Foon → Ludum Dare Explorer → Users → zuloo37
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 24 | Evolution | Fungus Wars with Tone Matrix | compo | 563 | 2.63 | 2.50 | 2.75 | 2.63 | 2.00 | 2.57 | 2.00 | 40 |
That's weird. It works fine for me. Maybe Java version? I don't know.
Your color does not affect anything, but I was kind of thinking of adding something with it.
I'm not too sure about the movement. I haven't had any problems with it.
Actually, you do get more shot modes. It's just that you can only see one stream because they're all in the same direction. Increasing the "Spread" or "Curve" trait would let you see more, though I could have made it more intuitive.
I used to have an auto-zoom, but the game starts to lag when colonies get 1000+ parts. I added a sort that makes the chances of getting more parts lower as you get up to around 500.
Thank you for the constructive criticism and for playing my game!
Did not work here, either.
Good story. Intro was a little long, though.
This idea is great. It'd be nice to see a game like this in completion.