Foon → Ludum Dare Explorer → Users → Haddy22
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥈 | 2012 | 24 | Evolution | UN-Natural Selection | jam | Theme | 4.28 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | 32 Days | compo | 172 | 3.56 | 3.10 | 3.22 | 3.92 | 4.04 | 1.96 | 3.36 | 3.43 | 84 | |
| 2012 | 24 | Evolution | UN-Natural Selection | jam | 15 | 3.84 | 3.37 | 3.70 | 4.28 | 4.23 | 3.72 | 3.51 | 3.63 | 100 |
if u dont win at the beginning- "forgeta-'bout it" :) Once they get going there is no stopping them! fun little game-
I blew up... :P
Loved it- well done! Great game with a nice steady difficulty curb. This is one of my favorites from this Ludum Dare for sure! I hope it does well!
bah- i died like 30 times trying to beat the first level!
I do like the meat-boy effect seeing where you died the previous attempts but I think the level design needs help. First level feels more like a medium-hard scale level - should have introduced easier levels first maybe
evolving tetris- clever idea, and very fun. Nice1
Clever little story. Entertained me- and nice use of Kittens ;)
I beat the game- I really enjoyed the art style of the player-ship and the city skyline background after you got down that low. About half way through I discovered u dont need to shoot everything- but those two lasers on the front of your ship can actually kill the rockets as well. After I got to ground level and went into the tube thing, the speed really bothered me- the background scrolled so slowly and made me feel like I was in slow motion. After going through the sky so fast I think that the BG should scroll MUCH faster after going underground.
Game was super easy- did not feel like ships payed any attention to your location and just shot off randomly- primarily towards the sides of the screen. Did not give me much of a challenge at all. Even after I stopped shooting I started just ramming all of the rockets. My battery meter went to half but I did not see any other indication of taking damage. End of the game was a little disappointing- you see a computer console and some kitties... and blow it up. Why? Was that my original mission? Did not see the theme in the game either.
Overall I really enjoyed the mood and the art style- great start and a nice entry for the game jam. Good job!
Great game!~ 5 stars very well done and very fun to play.
After I died twice I would just uncontrollably walk forward. Good attempt- keep up the good work. Ima go kill me some ninja priests now
Great game- very solid for a game jam. Art looks great- animations look great and game feels complete. 5/5 from me
I would randomly get a game over- I would kill all the aliens walking by and still get the game over screen.
I really enjoyed this one- Great work! its not easy to re-create some of these classics and you did a great job- the evolving upgrades are great too. Very well done
Great game- I liked how the game changes every time you play.
I found the game to be pretty tough though- I made it far enough to evolve once and have two guns, but died shortly after that. I think the enemies should start moving a little slower or something and then gradually get faster. Overall it was great- nice1!
Great game- like MineSweeper and Minecraft jumbled together in a fun little puzzle game. I loved it- 5 stars overall- great work
Great art!
I could not get passed the second ice-ball
Game looks great though :)
404... :|
Click this object to play
*click*
!!!!!!!!!!!!!!!!!!!!!!!!!!!
%^&#WhiteScreen#&^%
....what the hell did you just do to me? Where am I?
*Pushes every key on the keyboard... twice*
no reaction...
*Clicks around the screen*
no reaction...
did I win?
Sorry guys- we have 30 more minutes ;) We are making a few tweaks and bug fixes then we will upload it. Sorry!
Game is now uploaded and ready for you to check out. Thanks and sorry for the concern! We made it in time :) Raced the clock for the last hour there!
fat cat- why you go so slow?
Fun little combat simulator
I liked the game- Just wish there was a speed up button. Starts really slow- great work!
Very random :) Fun little game
Art - 5stars! Background, characters, and explosions are all great! (could have used some animated walk cycles though)
the game needs some work- controls felt wonky and if you did not time an attack perfectly you die after being hit once by a suicidal exploding robot. Not fun to lose a game in the first 2 seconds of playing-
Is there a benefit to kicking over punching or headbutting? Do you do more damage if you switch between them? Not sure why you need 5 attack buttons that all do the same thing basically... it just made the game more complex than it needed to be.
Great start though- could turn this into something good!
Fun little game- the upgrades and evolving your legs makes it very addicting. nice1
Clever idea- first one to build a gun wins basically though. That does not feel super balanced- makes the game very easy. I enjoyed the art and the tower building-
I just kept dying- wasent sure what I was doing wrong either- I tried 3 times with the same result.
Loved it- Job very well done. The monster pixel art was great! Loved the evolution of your weapon-
third level was tough :) Good little game
Loved it- short but clever and unique. 5 stars from me :D
Bad-A graphics and animations! I didn't really get the story or the theme and the game-play did not have much to it. Great job though- you guys have got some skills!
Great entry- I loved how the environment scaled to you. at the first i was like... wow all I gotta do is get all these green things and not fall off the planet? Then what? you win?! then I started growing and realized I could planet hop and then I fell in love with it. Great idea! Great execution! I rated you very well :)
too bad there was not an easy way to restart it- (that I knew of) you had to refresh the player to try again. Fun little game non-the-less
The art of the little black dude holding the key on the "The End" screen was awesome! :)
Nice start- no challenge, like pac-man without the ghosts. Nice start though and great job as this was your first flixel game.
ah- now I see the theme!
I just played your Post-Jam version as well, and could totally see the progression or "Evolution" of the graphics with each level. I did not catch it with the jam version with only 2 levels it is not obvious but the post jam version makes it clear that that's what is going on and made me enjoy your game a lot more. Clever idea! Game looks great come level 4. nice pixel art!
annoying that dying from a green square makes you redo the first screen as well. I died 3 times and gave up- nice mixture of game genres
Seams buggy- I evolved once (Awesome run cycle on the second guy by the way :) ) but then I was unable to hit the enemy slime anymore. he was at 1hp and I had 10 and he killed me- nothing was hitting him. I restarted and then it happened again on the second slime I fought.
Game play needs some work but the art was cool and the game was pretty fun (when it was working...)
Pretty fun lil game bruthas - nice one!
good idea- i liked how it all happened in one single map and you keep growing to be able to get to the further along parts- being the agile mouse pissed me off though- i kept dying and could not get that last pedestal passed the bees! damn those bees!
I pwned that dog in the face
I love holding down the fire button and charging mega-man style and then firing a giant bullet. Game looks great! Very fun to just move around the environment. I feel it does need some work- some sense of progression and levels to navigate through- but the character (even though he is only a few pixels) is awesome and has a lot of personality. His wall slide- his run- his firing and charge- I love the guy and would love to see this game get developed further. (I did play your further developed game with a goal as well, an improvement but I think it still needs some more.) The environment was rad- very simple but very compelling and stimulating- seeing the bits of platforms off in the background was a nice touch. This is prob. one of my favorites so far! A lot of potential here! very cool
Great game- very impressive for 48 hours! Art was stunning- code was solid- game play was fluid. Very nice!
Fantastic! Great job- the design was inspired- the evolution theme fit 5/5 and I love the old paper element fitting seamlessly into the BG on the page. Very cool game- nice 1
A good start- not much to play though. Has potential with the upgrade path options etc. could make for a fun little adventure game
good concept. could be fun- wish it was a little more done- I got to the staircase inside the room - descended and also got stuck like SnoringFrog. Nice idea-
great game- impressive for a jam- nice work
Great job. I can see how this would be a lot easier with a group so you can share resources and maybe actually find all 3 relics. I found one by myself though! Lovely atmosphere, amazing you did this in a game jam. I had a really hard time getting into a game with some high frame-rate problems as others have mentioned but once in game it was smooth and impressive. Nice job!
Pretty fun little game :D
That was a fun experience- unique gameplay and original design. Very enjoyable. I beat the game- the hardest level was the one with the 3 big guns and you top right- I was in a pretty long standoff with the two below, and was reliant on powerups to win.
The long standoffs kind of took the fun out of it- where you are pretty evenly matched, and you are stuck pressing on the wall with the same force- but I noticed that the powerups started coming more regularly after a while, and that was helpful.
I think you can take this further- maybe with different bullet types- or some immovable walls mixed in - and different size move-able walls etc. overall it was a great game and a strong entry. Nice work!
I got 302- just kept jumping on them as they got up :)
funny little game
It loaded fine for me- but I had to be very patient- it was a black screen for a while, then eventually I got the loading bar- then it came up.
Fun little mini game- I did a flip :)
Great mood
I loved the intro / tutorial bit before the game too
nice work.
Made it to 63.09
Ran a little heavy on my lappy - was a little glitchy
Great work with the game. I think its hard to believe this was accidental with the two onlooking astronauts ready to punch you with the wall if you get close to them! Bastards did this on purpose!
After a while nothing new comes, and you know you are going to die inevitably in the end. I tend to like games with a story or a purpose- the purpose of this is to die... just to survive as long as possible. I think I would enjoy this a little more if there was a goal to work towards- maybe the astronauts are trying to figure out how to get you out and if you last X amount of time they stop the belt and save you. Thats just me though!
Overall the art looked great. It created a good mood and the game jam theme is apparent. I like what you did here! Good on ya
I liked the transitions between levels. Pretty neat
I am getting an error when trying to launch your game-
"OOPS! THAT PAGE CAN’T BE FOUND."
You are a great artist- i liked your animations. Construct2 may be a good fit for you, you should check it out if you have a good grasp of Stencyl. The game itself was not anything new- but well done. Congrats on completing the jam! ( I didnt get any audio in my game either... you arent alone haha )
The blood particle effects were pretty cool- I just ran around holding X to stick my hair out I think? Did the trick- I guess one eyed skeletons hate hair :) Great job!
I loved this idea for the jam theme of "One Room" - I feel it fit that perfectly. Not sure why there were balloons floating around with wood tied to them, but how convenient! I played two times- the first time I crashed pretty quickly, but the second time I got a lot further and even saw some money bags in the sky.
Its very hard to "aim" at all without any insight as to what is ahead. Some sort of indication or goal to stear towards would be helpful- Most of the balloons I flew right past. Near the end of my second run (I think)I saw a bag of money- but just once and it was way above me, no way I could have gotten it.
Great concept though- I enjoyed it- and the music was fun. Nice work!
Great job entering something-
The clicker I feel would be more fun with a stronger theme. Just clicking for the sake of clicking wasnt too entertaining. The patience one was easy- Just leave it running in the background.
Great job- keep learning!
I think the idea is great, Ive never played as a fly before. I think the execution was a little lacking though, for these reasons.
1. The speed / pacing was very slow. Flies are quick suckers! And they have quite elusive maneuvers- Barrel roles and cut sharp turns etc. Some of these mechanics would be fun to play with as a fly
2. The lack of challenge- The enemies short reach just made this too easy. You stay above them and you win- not much to it.
-I hoped that there were more challenging levels ahead but the game ended after I flew out the window-
All in all I think you did good - Of course if you added more levels you would be adding more rooms which would make you not aligned with the game jam- unless you found a creative way to keep using the same room some how-
Great job on entering the Jam and completing a project. Keep up the good work! You can only get better from here!
I loved the hand-drawn art and into comic with the voice acting. The actual game-play wasn't too involved, however. Basically you just keep shooting bubbles at the baddy and stay far enough to not get whapped with her tail-
I wish the fighting had sound effects, the lack of sound made it pretty anticlimactic too-
Great job on the start of what can be a pretty rad game-
Id throw my roomba out the winda-
Did this happen to you? Personal experience here? haha
Very well executed game- and lots of levels! Wish there was a restart button, I made mistakes and instantly wanted to redo the level. :P Art works great- sounds work great- well done!
Fun little game- Loved the art style and the hidden Credits with your faces on the corporate style stock image- very fun
Noticed the managers extension too- quite fitting
Game felt a little too much like actually working for me ;) Great execution -It came together really nicely. Strong entry- nice 1!
Great job creating a spoopy atmosphere- the sounds especially made me have goose-bumps. Great little game with some clever puzzles. Impressive jam entry!
I was not able to get crafting to work
Fun concept- Would be cool if there was some sort of competition element between the two players- a race or whoever destroys / mines the most blocks wins at the end.
Nice work-
I didnt love how you had to read all the text in the intro- and could not skip ahead. It was rather slow and redundant playing the second time. If that info was available elsewhere - like a pause screen or a menu button or something that would work a little nicer I feel.
Awesome design and idea for the theme- I thought that was very clever.
The giant was creative as well- running under his feet. Great work here- I think you nailed the theme well
Keep up the good work and congrats submitting a game to the jam- thats half the battle- you can only get better from here!
I agree with some of the other criticism about hit areas and how to make it more fun. Take it and learn from it, dont let it get you down. You are very creative
I took an arrow to the chest-
Great game- very well done. Got heard pretty fast - I wished you could respawn from the room change button so you didnt have to go back to the first part every time- we are a spoiled generation.
I enjoyed the artwork and the Audio as well- nice1
Very interesting- Very peaceful serene feeling to this :) And its fun chucking stuff over the balcony. Very cool entry for sure!
I love the art style of the game- very cool. It works well- I got stuck because the bed loaded in under me.
Your descriptions were good and the ending was unexpected. I like the usage of the them "One Room" -the hospital room or the room of memories in her mind :) Nice work! Keep up the good work!
You got a lot of gameplay packed in here- really enjoyed the twist. Played till the end. Very interesting and great storytelling. I got sucked into it. The white font was a little hard to read at the end
nice work!
One more note- the music transitions with the gameplay flowed very smoothly- that was an awesome touch and helped keep me captivated with the story - very impressed
I really like the theme of the game- has an 80s sci fi retro feeling to it, the title as well. I enjoyed the clapping when you pick up things etc.
Very difficult and punishing! I did like how fast you respawn though- no clicking restart or a game over screen keeps things moving fluidly. Nice work!
Cute art- I liked your characters a lot.
Thats what jams are all about- learning from your mistakes! I wouldnt call your programming bad- Dont be too hard on yourself. This is a hard challenge! Keep at it and dont run yourself down :)
This was actually a really cool experimental game- a very unique experience for sure. I thought at first all I could do was move left to right without any real purpose- i tried pushing up and couldnt move up- later i figured out you have to tap the arrows to move around faster- and go up into the main level and collect the rubix cube looking objects and trigger some very cool webGL type effects. The end was crazy- I filled my screen up with the balls then one started going nuts and breaking all the others. Neat project- nice1
Awesome game! Beautiful artwork, so clean. The game functioned well, fairly solid. This is a very polished entry!
I loved the use of the theme "One Room" - the whole thing setup as toys in the center of a childs room. Clever. The music fits the gameplay perfectly. Hard to believe you built this in just a couple of days! Very impressive.
I think the game would play better with smaller objectives with less turns to teach you the gameplay and how to build in easy quickly achievable scenarios. Maybe with limited build area so you know you have to upgrade the buildings- I actually went a quarter of the way through without upgrading anything (didnt know you could... didnt read the whole tutorial page :S)
Very nice
you made me hang him! Depressing! not much of a game goin on here but it meets the theme well... :P
@djstjohn -Thanks- but its not really a contest to win or not- more just for fun. I plan on putting more time and polish into this and finishing it someday
@CMLSC Oh rats! I thought I fixed that! Im sorry! I know the previous two days take a bit to get through its not easy to jump back to where you were- Ill fix that for future versions. Do you remember where you glitched? Was it out the right / left / or out the bottom of the screen? Thanks for playing!
@xlambein- same for you- there is only one level of jumping in this if you can get past it :) But thanks for playing- sorry you didnt like the delivery
@Kazik_210 -I wish you could get past that- its not really about a platformer as much is it is a story. You do get to move faster towards the end tho... thanks for playing!
@jusw85 -He said he wanted to observe you playing with them :) All you had to do was wait out a timer- there is 60 seconds on the ducks, then he adds balls as well- 60 more seconds with those, then its onto the next day- thanks for playin!
@Stefanie899 Thanks so much! I really wanted to add more too but time didnt permit- I wanted sound fx and music too but ya know... haha I think I polished too much :) Bad habit. Im glad you enjoyed it- id love to finish it with more content some day.
@Drtizzle Thanks so much! Sorry for the confusion- I worried about that. I tried to discolor them enough to make it obvious they were behind you. Maybe I need to make it even more obvious. Glad you enjoyed it!
@Yami no tenshi I really appreciate it! I agree- It needs some audio! I will get there later on, but didnt have time for the Jam version. Thanks for the compliments and for playing
@mutuware Glad you enjoyed it! I think story was my main focus, and i made the game around it instead of making a story cram into a game- Glad you made it to the end :D
@Ouro17 Thanks so much! Music will come later! Glad you had fun playing with the ducks :D
@Zeriver I really appreciate your compliments- yea glad you got the clones, I ran out of time to explain a lot of what was in my head. Idea is he is a clone and when one dies he takes their memory and plops it in a fresh clone. Id love to finish the game some day- thanks for the motivation to do so!
I tried to download and play- got a few errors warning of malicious software- I chose to proceed and got a URL block and couldnt play- sorry
Beautiful! Very well done, professional, and polished. Catchy tune- I really enjoyed it.
Was hard to know what upgrades to choose from, which was better etc. And I dont like having such little control of the battle, who goes where who attacks who, who gets potion etc. You dont like wasting a potion when one guy is full and another guy is low health- but hey what am I complaining about- this is really an amazing entry for a game jam! Bravo!
Fat Amish Jones- haha
I was able to grapple the first hook-thing but couldnt figure out how to get to the second. I tried throwing myself at the white arrows but that didnt seam to do anything but make me stick to it and wait for the boulder to come squish my face. Great attempt- I like the main character art- fun benjamin franklin lookin brutha
Great job entering even if you didnt hit your main goal! You will do better on your next one!
Fun little game- I like that you had to throw a stone out the window before the defense gameplay started- you were able to gauge power and aim a little when they came out. The first time I didnt realize I needed to kill the creature and it turned mah hair blue! the Bastard! hah but then I replayed and threw rocks at them bastards. Great animation of her breathing- fun little game. Great execution- nice work
controls were wonky for me- especially on the level with the first red carpet- when i was moving with UP and LEFT pressed and pushed space to jump - it wasnt consistent. I died so many times on that level-
I wish Up Down Left Right where set so you could just use one instead of having to do diagonals by pressing two keys
I think this would be a lot more fun with a joystick.
Game looks great though- art is fantastic- very solid entry
nice1!
very unforgiving! I wish there was a checkpoint (maybe there was I just never got that far) but I didnt like starting over at the beginning every time -
I agree with some of the others the jump was hard to time- you go up and down so fast you come down right on top of the thing you were trying to jump over.
There is a lot going on- a lot of level elements. Great work on that- It could be a lot more fun with some more polish and tweaking movement as others have suggested.
Great work though- good job entering the jam! Keep it up!
Unique idea - very clever take on the theme. I like the concept - game needs more fleshing out I feel- but this is a great prototype and I can see this being a lot of fun. Great entry for the jam- I hope you keep going with it. Nice work!
Great concept. Fun little game- I wish I knew what all the icons meant on the bottom - a tool tip hover or something would be helpful. There was a bug on one of the questions about stealing something back that was stolen from you- one side just said "No, he..." and nada-
I enjoyed the experience. Not exactly sure how the theme of the jam comes into play... but hey- you made a game in 48 hours- thats awesome! :)
Very fun- Really well put together. This was fun to play through with a friend. Something unique! Strong entry- good job
Very impressive game. I had a lot of fun playing- met the theme wonderfully. Nothing but good things to say from me
Very well done- Great experience playing through. Challenging but not too much so, flow felt good. Amazing artwork and animations- everything comes together nicely. You did a great job!
Great work here- Gameplay was super fluid and fun- controls felt right - I played til the end and enjoyed the whole experience. Very impressive work! Loved the pixel art / animations as well.
I wish you could hold dowh the button to spam bullets instead of having to mash it - and I thought the pillow was some sort of power-up or health as it had an H on it-
Fun game- I enjoyed playing :) A little difficult- I got to the first boss once but didnt beat him- those damn dirty socks jump out of nowhere on top of you!
I really enjoyed the theme of this one- I was able to play fairly well on the keyboard though I had to figure out what buttons did what-
F picked up items just fine for me.
I would like to have had a purpose more than just how far can I make it- but for a game jam this is great. I loved the mechanic of the train car and its use as the theme of one room.
Great game- Id love to see it worked on further :)
i won once- I lost 12 times- even when i put the blue guy to the left of the blob a red guy would sometimes enter somehow and Id lose again.
Art is cute- game needs a little work to be more intuitive and playable. Nice job submitting an entry! I like the idea of switching tiles
I loved how you used the theme as "One Room Left" - clever
The music was a funny touch- a nice happy tune, while you try to decide who gets to live and who has to die to help them get there. Tricky puzzles- level 5 had me stumped for a while. This could be a lot more fun with animations and sound- But understandably omitted for the jam-
Overall a very strong entry- nice work.
Great job- this was fun- although the enemies field of view was not much of a challenge. I had to get up pretty close before they would shoot at me. Once you lose you have to refresh to replay- a restart button would be nice. overall it was a fun game- keep up the good work!
Pretty cool perspective- original design. Cool concept! Nice work!
Neat little game- impressive- would love to see it continue to something bigger.
I assume I won because I couldnt find anymore enemies-
Wasnt much of a challenge with the ability to continue to heal yourself. Art and Audio were great! Very well done
The movement was too slow to really be enjoyable for me- I couldnt really manuver around very well- rand out of bullets super quick and died.
I suggest you pace the difficulty a lot more. Start out with 1 or 2 zombies and work your way up to the hoard you get on starting out-
Awesome work submitting and finishing! Keep up the good work.
Very impressive- you did an excellent job
I felt like a lab rat. Nailed the mood theme and art / graphics were great. Very strong entry- with voice acting too! always a plus.
"Zarkonnen says ...
So you're... Spongebob, who has to grab radioactive mushrooms while being chased by line-dancing amorous Minions?"
Hahahaha this sums it up perfectly! Fun game- I would suggest scaling the difficulty more slowly- it starts out pretty tough- maybe with one minion running across then 2 etc. not multiple rows of 5/6 - I could only last a few seconds (no pun intended ;) )
I just replayed and beat it to see what everybody was talking about- took a dozen tries but I finally won- this was my "reward"
https://dl.dropboxusercontent.com/u/24751251/media/ld37/spongebob.gif
Stellar job in such short time constraints. This is a great little game- I played it to the end and defeated the dark golden pog bearer :)
Nicely executed with beautiful artwork and pleasant music. The game type feels a little over-done to me, ive seen it done bunches of times- not much fun or anything new. Id say next time try to challenge yourself more with more unique gameplay or an original idea.
Overall though this is very well done and a nice little game-
Sorry you could not finish! I always look forward to your jam results. You have pushed out some of my favorites over the years!
When I first got into the room I tried using the keyboard to move around and almost gave up, then realized It was all a mouse game. I didnt really understand what I was doing, but I did manage to beat it. It could use a little more description. I liked how the first thing the character said "I need to get into the chest" - that was helpful- but then after that he just said he couldn't do that when clicking on them when I was hoping he would give you a clue as to what you were looking for next. Great work making something and entering the Jam!
Can you upload the files or use a method other than dropbox? My dropbox is full and it wont let me download it :(
You created an awesome atmosphere and mood- 5 starts there! Nailed the theme - art is great. The audio- 5 stars, this is a great little game. Reminds me of Gods will be watching a little bit.
The game itself was not very challenging once you got in the mode- once I realized I didnt have to wait for the food energy and water to produce I got along fairly easily- just walk over start them all then keep working on the project.
This is an awesome introductory level- would be rad if things got more challenging should you continue on with the project. I really liked the experience though- great work!
Great entry-
I had a lot of fun playing a handful of times. Still havnt gotten 0 deaths haha pretty challenging. I wish I had a little more insight as to what was going on or how each character is affected by the others- ill keep trying.
overall a strong entry, innovative and fun. Great job
I won! It was tough at the start but got easier once you started picking them off. Had to catch one at a time. Funny game- nice art- looks a little like hotline miami
Great work-
such happy music :)
I think I got the lowest score on here- 18 points- not sure where i went wrong! :P
I had a lot of fun slapping giant eyeballs around- that attack animation made me laugh when you were next to one-
I did get stuck those- those jerks!
https://dl.dropboxusercontent.com/u/24751251/media/images/trapped.PNG
Very fun- great entry :)
a great twist on an overdone genre- adding a nice touch making in fresh again. Managing gun sales AND surviving hordes of zombies- pretty clever idea that works well for you. The artwork looks great, game runs smoothly. Very well done and impressive given the time you had to accomplish it- nice work!
I love that you let your son participate with you. My kids ask me all the time to make a game with them and I always say yeah soon- I should actually do it. I bet he loved seeing his art in the game. That is awesome!
The game itself is fine- i didnt know what to do at first. I was throwing worms at fish -did I want them to eat me / hit me? Did I want to catch them? Or just kill em all with free food? :P
Great job doing a jam and kudos for using your sons art. He did great!
I really like the art style and color pallet - You should def. keep working on this. I didnt ever see the dude- I pushed the table around though- and put a shirt on :)
I played a couple of times and I never saw the roof actually get raised- felt like inevitable death- I think it would have been a little more fun if you could push the roof back up- I upgraded my cannons and had quite a few of them-
Maybe the difficulty should scale slower over time- idk
I really loved how the actual window size got smaller though- that was very creative and unexpected- Very clever
Overall great job on the game. ^
Ok I played again and lasted A LOT longer :)
I figured out how to raise the mutha f*&%'n roof! buying blocks :) It was a lot more fun when I knew what everything did better.
Great job- I had fun flinging everything around. mah damn mother broke the door! Then yelled at ME for it! such a witch :P
It wasnt obvious what was causing her grief- it would be nice if it highlighted or an arrow indicated what she was goin off about so you knew how to improve- but overall great job and idea for the jam theme.
Oh man! This is a little gem :) haha Ive never been so frustrated as when I have all desks full but one little kid running around who knocks out another then in seconds they are all out again!
Very clever idea, I really like what you did- Ive never seen a game use this mechanic quite the same way before. Excellent work.