FoonLudum Dare ExplorerUsers → MrDanH

MrDanH

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202353Delivery👥Post-Mech Pidgejam5193.633.443.214.464.303.503.48
202251Every 10 seconds👥Hot Celestial Bodiesjam3893.683.413.604.324.404.343.76
202149Unstable👥Biodiversity For Beginnersjam3583.803.553.983.424.533.173.53
201224EvolutionBlob's Gotta Eatjam1113.183.502.891.823.072.883.502.9550
201223Tiny WorldMarch of the Ladybirdscompo3493.122.793.262.852.741.312.352.3659

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MrDanH

LD23 — Tiny World

Asylum by Orni 2012-04-30T12:21:00

Really enjoyed this, although [SPOILER WARNING] I'm not sure whether I failed at the end or it is actually possible to defeat the monster.

Lost Lapootah by orgarus 2012-05-01T12:29:00

A bit fiddly getting around corners, but entertaining nonetheless

Tinysasters by Volute 2012-05-01T12:49:00

A cool little puzzle game, although I didn't need to use the terraforming abilities much (even on hard) which was a shame (how they shift tiles around could lead to some interesting strategies). A turn-based version of this game might be interesting so player's can plan their strategy at a more relaxed pace

A Week in the life of... by gingerbeast 2012-04-26T22:26:00

Good use of the theme, although moving around the house felt a little cumbersome

Phobius by deejorg 2012-04-24T12:34:00

Really enjoyed this, the platforming was a bit ropey at times but the puzzling made up for it.

March of the Ladybirds by MrDanH 2012-04-26T16:04:00

Thanks for the feedback guys. I agree, in hindsight, a speed-up button is an obvious omission. I was a little too happy during development to just watch the little guys trundle about.
With regards to blocks not disappearing when a ladybird is on it, that's 100% intentional, I figured it would be interesting if the player could keep those blocks alive until the ladybird steps off it.

c!ph3r by frosty 2012-05-09T12:50:00

Nice game, although it feels like the controls could be smoother (even with the intentional delay before moving)

Dude, where's my planet by Zamando 2012-04-30T12:49:00

Occassionally infuriating but often entertaining, a nice idea for a short game

Before The Big Bang by ragnister 2012-04-30T20:53:00

Interesting game, although a link to the rules should be the first thing the player sees since this is a not a game you can easily pick up by just trying to play. I think the UI could be improved slightly as well (show move destinations by mouse-overing a piece, and maybe better highlighting for connected pieces).

Planet Protectors by TM13 2012-04-23T20:57:00

Cool gameplay, if a bit repetitive. Jumping between Earth and the Moon gave me an unusual amount of joy.

Anticolor by Ty Taylor 2012-04-23T19:44:00

A really nice puzzle idea although the controls would benefit from some work, the orbs were a bit jerky to move and it was very easy to keep trapping yourself at the end of a line of movement. Even when I could see what the solution was, it was very hard to actually put it into action.

Tiny Tiny World by Manik Sinha 2012-04-23T20:43:00

Enjoyable but brief. The music made me smile as well.

I Painted a Tiny World by jellyislovely 2012-04-23T20:00:00

Great gameplay mechanic and music. Could do with some more enemy varieties to keep things fresh on the later levels (I played up to level 10)

Lady Bug!!! by Nightsjester 2012-04-23T20:37:00

Cool to see that someone else has made a ladybird game :) Nice graphics and gameplay, although I occasionally fell through platforms when I was using the fall move.

Planet Defender by Kyvos 2012-04-23T20:22:00

Good for a quick bit of entertainment, but once I had about half a dozen laser towers I seemed to be pretty well protected permanently.

ANtopia by pgil 2012-04-25T12:29:00

Great game, good in all aspects :)

Desire by zazery 2012-04-26T12:44:00

A nice game, but filling an 8x8 board takes a while. Also, it said I had a score of 0 at the end? (If score is supposed to be the number of red flags, then I was doing pretty well) Having a puzzle mode with a smaller board and being able to choose from all of the guys you'll get (instead of just three) might work quite well.

Memento XII by deepnight 2012-05-01T12:21:00

My favourite entry so far, brilliant storytelling!

Everlasting by feyleaf 2012-04-25T18:49:00

Interesting idea, although it would've been nice if the different areas varied in gameplay somehow.

Drop of Life by MrTwister 2012-04-25T18:28:00

Cool game, was quite a challenge planning how to expand towards the enemy units

Niña Nueve by Jonathan Whiting 2012-04-30T12:34:00

An awesome little game, with plenty of puzzle variety

Downsize by Jwatt 2012-04-30T17:47:00

Cool game, way too hard for my tired brain after a day at work though

Overpopulous by Make A Game 2012-05-09T12:35:00

Cool game, I can totally imagine this in an arcade cabinet.

Life in jar by Simple Ghost 2012-04-30T21:15:00

Quite a relaxing little game to watch, although it was mostly a waiting game while the guys were collecting resources

Extensionism by eelfroth 2012-04-25T12:48:00

Great little puzzle game. Even without audio, it was still pretty moody.

Link by Dax 2012-04-29T22:31:00

Great puzzle game. Not entirely sure how it fits into the theme, and the controls were a bit fiddly at times (sometimes deleted links accidentally or selected the wrong colour) but it kept me playing until the end

Frustrating Tiny Rooms by PapyPilgrim 2012-04-23T19:24:00

Enjoyed this, although I suspect there are multiple solutions to most of the levels so I could keep moving around randomly until I could see that I was within a couple of moves of winning. Would've liked to see some levels where the mixed controls were set once from the beginning and you just had to navigate the whole level with a single control change.

Narrow by Drabiter 2012-04-24T12:38:00

Nice idea, although my score never seemed to go up. Having some positive areas or powerups to get to would probably give it more replayability.

My Tiny Town by hungyg 2012-04-24T12:51:00

This made my lunch break a little bit happier

Pixel Progression by pighead10 2012-04-30T18:51:00

Interesting idea, but movement was a bit too slow (I would find myself running out of bits and then taking a long time to get over to the nearest enemies to kill them).

Tiny Parallel Worlds by MadcoreTom 2012-04-30T17:55:00

Short and sweet. Had a couple of minor issues (would accidentally come back through a teleporter just after entering it, & I never saw the end of game screen because I was holding left when I got the spoon and that closed it straight away) but it otherwise made me smile.

Expand Explore Expatiate by KevinZuhn 2012-04-23T20:15:00

That was great. Interesting use of the theme as well. Lost track of where I was a couple of times and so had to jump into a red block to see the overall picture, but that was just me.

This Precious Land by Ishisoft 2012-04-30T18:40:00

Brilliant, I really love the economy of building certain tiles so you can purchase others, that's much more interesting than Triple Town. I just wish the game could've kept going for longer (I presume reaching the coloured squares that cost 6 gold is the end since they didn't seem to combine together)

itty 8bitty by 8bitmatt 2012-04-30T19:01:00

Surprisingly addictive, I wish the puzzles varied on repeat playthroughs though.

LD24 — Evolution

Soul Jar by farmergnome 2012-09-03T12:30:00

Brilliant concept although when I got the robot to the spaceship it said he hadn't learnt anything in particular, had I been too hasty in getting him to the ship?

Terra Tam: The World Warrior by L 2012-08-30T18:53:00

It may have boiled down to a few scripted jokes, but this still made me smile

Battle Evolved by TobiasNL 2012-09-03T12:48:00

A really fun game, although too hard for me to get past level 4. Controls could've been in a better position as well, very hard to use A & Z keys at the same time (and they're very close to the windows key)

EvFighters by FrederickK 2012-08-27T22:57:00

Nice idea, not having the mouse cursor constrained to stay within the unity window did make it a bit hard to play though. Otherwise, a nice arena-battler feel.

Tiny Evolution Adventure by AdventureIslands 2012-09-04T12:39:00

Loved it, wish I could've seen the transformations between the stages but the game has a nice retro feel to it.

Blob's Gotta Eat by MrDanH 2012-08-28T07:56:00

We used Flixel, since I was familiar with using it from the last Ludum Dare. Thanks for the kind words people :)

LD24 X0ut by X-0ut 2012-08-30T12:35:00

That was pretty epic, great soundtrack and tension. I nearly didn't make it out, and so it was quite a memorable experience

Oneway by azurenimbus 2012-08-29T12:24:00

Cool little game, I like that it works with as little explanation as possible. On the later levels I felt like I could've done with the flashing being quicker since you don't have long to respond to passing through the pillars and so you really need it to be immediately obvious which circle is selected.

Super Robocade by VoEC 2012-08-27T23:08:00

Great, very reminiscent of the old Mario Brothers arcade game but with your own spin on the gameplay. Graphics and audio were a good fit as well

Room 24 by MattTyson 2012-08-27T22:39:00

Interesting, if a little random.

Bitolution Love by tronster 2012-08-28T12:32:00

I liked the idea early on, but the later levels are a bit awkward to navigate around because of the player stopping whenever it hits a block. Also, not sure if there is a way to finish the 16-bit level (nothing happens when you go the woods)

LimiT by Sakuyan 2012-08-30T18:39:00

Cool concept, would've been nice to see more intermediate stages before the conclusion but there's a limit to how much can be done in 48 hours :)

Bigfoot Rescue by shines 2012-08-28T12:46:00

Entertaining, although my character seemed to refuse to pickup the Bigfoots (Bigfeet?) quite often and I'd accidentally push them into a pit.

UN-Natural Selection by Haddy22 2012-08-30T18:48:00

Nicely polished game, but I really struggled to predict what traits the offspring would have and sometimes I would start a level with no parents that had a required trait (does this mean that no offspring can have it?).

Do the Evolution, baby! by atraxgames 2012-08-28T12:40:00

Represents the theme well although I felt like the gameplay was mostly outside of my control.

Parental Guidance by Maple 2012-08-30T12:51:00

Moody stuff, if a little grim. I figured the objective was that visiting certain rooms at each point progressed the story, but it would've been nice to have some indication of what should be done next

3 Apples High by Dayko 2012-08-28T12:26:00

Nice arcadey mechanic but it doesn't really get any harder as you progress.

Beyond Our Sacred Sun by the31 2012-08-27T22:47:00

Couldn't stop the screen from scrolling up and it was a bit easy to lose track of where my planets were. Good concept, just could've done with a little more polish.

Strike of Rage ! by deepnight 2012-08-29T12:35:00

Brilliant, pretty tough though

Disease by lesterpig 2012-08-28T12:18:00

Interesting idea, but rather slow paced early on. I also found it a bit hard getting through the one-square-wide gaps in the later levels. Nice ambient music.

Evoland by ncannasse 2012-08-29T12:52:00

Awesome, great use of the theme, I just wish the sword-fighting was a little easier to aim.

LD49 — Unstable

Bleeding Edge Software by HitchH1k3r 2021-10-04T23:01:51Z

Cool concept, some pleasant surprises and a lot of game packed into a short experience. [Spoiler Warning] The snake minigame is a little tricky, could've done with it being a bit easier just so I could get to the next section.

Question answers: 1. I honestly thought it was just gonna be a variation on Reigns about being a programmer, I didn't know the minigames were coming. 2. 5 stars for Mood. Definitely drew me in, more like a good art exhibit than a game at times. 3. Probably Humour since although there is some dark humour to the concept, I think the seriousness of some of the themes kindof drowns it out. But not everything has to be a joke :)

Nature vs. Demons by Lazzor 2021-10-04T22:44:41Z

Woah, there's a lot of game here, good job! A little bit overwhelming to understand all of the available units and environments when you first start, maybe slowly feed that to the player over a few missions.

The Flamingo Files by Sherwood 2021-10-07T23:51:07Z

Great idea, very different. Maybe a little on the easy side but I imagine you could add some more gameplay aspects to ramp up the difficulty with some more time.

The ApprenDice by ChuChuGeralt 2021-10-07T23:41:42Z

This is great. I beat the game once, and then immediately started it again to see if I could beat it more efficiently a second time. Would love to see a bigger version of this with different combinations of potions for different levels.

They need attention by Dock Frankenstein 2021-10-10T12:36:28Z

Nice concept, but I couldn't beat the second level, I'm not sure if I fully understood the mechanics (I would look at the attraction for a bit and then do some work on fixing the level and then look back for a bit etc).

Flat Earth Balancer by KreGames 2021-10-10T12:46:04Z

Fun game, although it seems like the strategy is just to place houses on symmetrically opposite positions (which is almost always available), and houses in the middle barely seem to affect the balance (at a guess, I'd say your ground is resting on a flat plinth that is about half the size of the ground area). Maybe if the houses had different weights, it could be a bit more involving to place the houses.

Magic Knight Out!!! by Jahwffrey 2021-10-08T11:52:07Z

Fun game, we don't get enough Punch Out homages, although I couldn't beat the third fight, some of the tells looked very similar in a way and the response window was quite small.

Nuclear Puzzle Defense by macaroni.dev 2021-10-07T23:20:35Z

Nice idea, I liked being able to choose the directional effect of the projectile being fired, I don't think I've ever seen that before. I think it would've been nice if the game ensured that you'd get some good match options since sometimes a block of tiles is just too random to feasibly make a line in time.

Rocking Glacier by SephoWepho 2021-10-04T22:21:12Z

Nice tidy platformer, I especially enjoyed the feel of the bouncy floating platforms, it feels like there be more gameplay to be had from them. A little unforgiving for jumps that feel like they should've made it.

Lightning Ball Rampage by neputevshina 2021-10-04T23:19:25Z

A good arcade feel, although I wasn't really sure whether there was an incentive to destroying items. Also, those later levels are a bit unforgiving.

aaaaabbBBbABCSDgaw6stE_P! by sprunth 2021-10-04T23:31:31Z

I liked the idea of a developer dialogue with a rogue game element, although I could've done without the swearing (yeah, I know, I'm old).

Scootles by Surfa 2021-10-04T22:32:09Z

Fun idea. The people and other obstacles feel a bit heavy when you crash into them, might be nicer if you had more momentum to power through them.

The Auto-Analyst by chainsawmcd 2021-10-05T17:38:38Z

Well-presented, funny and didn't overstay its welcome. Well done!

BouncyCake by NPr0nn 2021-10-08T12:03:28Z

A fun arcade experience. I struggled a bit to judge the position of some of the platforms and not being able to move diagonally by holding two directions made it hard to make any emergency corrections to my position.

LD51 — Every 10 seconds

Ice B0mber by adriczero 2022-10-05T22:08:35Z

A cute little match game, some kind of combo move would've been cool but I liked the tactility of deciding where to spend my unfreezes

Temple of the lost Mask by Timbaleek 2022-10-03T23:02:33Z

Nice little game, I would've liked the difficulty to ramp up a little faster and a bit more to collect so I felt the time pressure a bit more.

10s Puzzle Dash by WoodmanCodes 2022-10-05T22:32:26Z

A nice little puzzle game, although a little too difficult for me. Sometimes it felt like the pick-up/put-down was a bit temperamental, and wouldn't pick something up,costing me the attempt

Singularity Protocol by CookieRA 2022-10-05T22:25:12Z

Always happy to play a vampire survivors style infinite shooter, this was fun. Would love to see some more weapon variations if you decide to flesh this out more

Turbo Chef by EvilScotsman 2022-10-03T23:45:26Z

That was a fun silly waste of 5 minutes. I found it a bit confusing with things still being interactive during the results phase so sometimes the levels would get out of sync. Kinda wished I could get served items cleared off the table as well, even if I had to do it manually.

Slow Mo Samurai by Rawb 2022-10-03T22:40:41Z

That was great, got a little too tough for me around 3-2 but when it's going well you feel like a badass. Nice job

R-Corn by Yskuma 2022-10-03T22:23:54Z

I enjoyed that, a little disorientating at first but I enjoyed both modes and they linked together well for both the theme and for good gameplay. Nice one.

Clocksmith Exorcist by karlestonchew 2022-10-05T22:01:30Z

Nice game, I found it a little hard to get into the rhythm occasionally and wished there was a bit of knockback when I hit an enemy but it was a cool little arena battler.

King of the Ring by Lomby 2022-10-03T23:07:19Z

Fun concept, although it only took me a couple of seconds to throw the opponents out so I had a lot of waiting around. Also, I appreciate the literal kings in the ring.

Waddle In Time by gobos12 2022-10-03T22:30:35Z

Cool idea and implementation, but I was absolutely stumped as to what to do or whether my changes were persisting between loops

The Great Escape by amarokczukay 2022-10-03T23:34:47Z

That was great, a little on the infuriating side when you get the timing off and ruin your run, but a really cool use of the theme and just the right length for me to complete.

FLARE by kesha 2022-10-03T22:54:11Z

Cool game, but I tried about 10 times and couldn't figure how to build enough charge before my ship exploded (closest I got was 75%). I didn't really understand what the row of lights in the reactor controls were telling me.

RoadFromHell by 01edward01 2022-10-03T22:19:03Z

A cute little platformer. It was quite tricky, I found I would slide off platforms if I landed just on the edge of them. I would've liked to see some more exciting variations of buffs/debuffs.

LD53 — Delivery

Parcel Pursuit by bloodyaugust 2023-05-02T22:20:21Z

That was charming. Not sure I fully understood the timing of the double-jump, it often wouldn't do the jump, I ended up button-mashing to get the double jump to kick in. Enjoyed it but I'd mess up too many double jumps to get far

Tattered Tunics by tetrapteryx 2023-05-03T20:14:07Z

That was fun, would've loved to see some more variation of enemy behaviour but it I got a good chuckle out of it and the controls were solid

Cooking is Relaxing by Lenan 2023-05-02T23:04:32Z

That was pleasant although I can see you ran out of time before you got everything you wanted to get done. Felt like the level could've been a bit smaller and then the different aspects of the gameplay would've flowed into eachother a bit more smoothly.

Peggy's Post by suvi 2023-05-02T23:25:52Z

This had a great mood and style, but I was constantly being penalised for the deliveries I loaded so I feel like I wasn't understanding the mechanics even though I read the whole book. Also I'm guessing the deliveries were completely randomised since I always ran out of small stamps and barely ever needed the big ones.

DeadlyCravings by Rojoin 2023-05-02T18:59:43Z

Great concept, a little rough around the edges in the execution (my delivery would sometimes disappear and I couldn't get new ones).

Bird Express by Cleoh 2023-05-02T23:06:25Z

I'm getting file not found on your download link

Delivery Match by SuperKlever 2023-05-02T22:35:18Z

Nice puzzle game, not sure I understood the rules initially but I got after playing for a bit. Wasn't quite clear whether there was a progression or the levels were all randomised and so I just play until I feel like stopping.

Successor by out1oud 2023-05-02T22:53:46Z

Cute concept and I enjoyed the office satire, if the stereotypes were a little on the nose. I think given a bit more time, it would have been interesting to have to investigate people more to work out who gets which item (maybe multiple recipients at first glance).

Styx by manioora 2023-05-03T20:49:57Z

That was an experience. I really liked the theme and the world, but I found the boat a bit of a chore to control (just read another comment above and I never thought to try A+D together) and I accidentally delivered the first guy to the wrong gate because I wasn't sure what I was doing at first. I didn't get an end state after delivering everyone, so not sure if I missed someone, but I liked what you did with the narrative.