achef122 2021-10-05 14:15
I tried the game and it looks nice but i couldn't figure out the rules or what those texts below potions meant to do/show.
Foon → Ludum Dare Explorer → LD49 → The ApprenDice
By sibi and chuchugeralt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 536 | 3.67 | 47 | |
| Fun | 406 | 3.71 | 48 | |
| Innovation | 358 | 3.67 | 48 | |
| Theme | 926 | 3.35 | 47 | |
| Graphics | 723 | 3.63 | 49 | |
| Audio | 424 | 3.58 | 46 | |
| Humor | 830 | 2.77 | 42 | |
| Mood | 531 | 3.60 | 46 |
I tried the game and it looks nice but i couldn't figure out the rules or what those texts below potions meant to do/show.
Same as @achef122, didn't get the rules. Yet the games feels polished and neat. Good Job! I think it would be a good idea to work on your game's description and the page on itch io. Add a cover image and some screenshots
Hey @achef122 @ivanpavlov thanks for playing our game and your feedback! We knew that this game might be a bit complex without a more detailed explanation. But unfortunately work and sleep got in the way :( We've now added a bit of a description that should help in understanding the game. We would really appreciate it if you could give the game another shot and let us know if anything is still unclear <3
@Sibi hey i checked out the game one more time and it took me a min or two to fully get it, but when i did i was very impressed. Very creative and toughtful mechanic of when to use which potion which to brew or not to brew etc... I toroughly enjoyed it and the 30min i spent playing it flew by. Its very solid entry, its also practicaly finished game with high polish and no bugs and its not bad to replay it. With some randomness in potion recipes you would have an awesome mobile game for actual release since it would have even more replayability. Music and sound effects are also good.
Too bad you didn't put instructions + thumbnail soon after the deadline though. Since most people don't click on games without thumbnail and most people only play games first day or so. But still, good luck!
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I love this one! Very interesting dice game with lots of choices involved. Great work!
Cool dice game with a cool twist, I enjoy shooting dice and playing cee-lo irl so this was also a fun game. Took me a little while to figure out exactly how to play properly.
This is great. I beat the game once, and then immediately started it again to see if I could beat it more efficiently a second time. Would love to see a bigger version of this with different combinations of potions for different levels.
I like this one a lot :)
It got a lot easier and fun once I fully understood the rules. Nice job.
Wow, this was really cool! It took me a couple peeks back at the instructions above to understand properly how the game was played, but once I got the hang of it I really enjoyed my time through. I kinda wished I could use the "rewind" potion to just rewind the dice of my choice; maybe that's too powerful for how you've balanced the game, but it seemed spamming rewinds until you get the rolls you need earlier on is the best strategy. I really like the progression aspect of the game, and I could see jumping back in to try to get the omega potion as quickly as possible. I definitely played inefficiently the first time through. Nice work and a clever idea!
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Had lots of fun playing this, reminds me a lot of Potion Explosion (board game)!
Fun and short.
Have to play 2 timse to figure out the rules ^^ but did I finally made it ! A bit borderline with the theme but nice job anyway !
Overall really great dice placement idea, really enjoyed the puzzle.
Didn't read rules, took cauldron to 15 to finally figure out all mechanics details. Took some time that you can actually use potions. I thought that with `Turn` I could choose a (visible) side, that will be on top rather taking opposite die side.
Current setup really favors :one: / :six: over any other result.
The only sad part that currently there is not much replayability. I think that could be easily remedied by increasing number of available potions and recipes and picking from them randomly. For example in next game `Rewind` could cost :one:, :three: or :five:. Some other action suggestions: `-1`, `Duplicate`, `Select`, `Combine`
Really interesting dice game. I needed some time to get the hang of it but it was fun time play
Oh, I'd like to play dice with a beer right now. Great game!
This was a blast! Great idea and well executed. Rules were intuitive enough. Only thing I didn't get at first was what the turn did, I turned one die 5 times before I realized it flipped the die to the other side, not to a random side haha.
It seemed to me that I got a lot more high numbers than low numbers, I was getting tonnes of turn dice potions, but maybe that was just the RNG!
It would be cool if you could use the omega potion at the end (maybe it spawns like 100 dice), but it was fun anyways.
Well done!
Love game like this. Thanks!
This was a great game! It was very confusing at first, but I managed to stumble my way through and figure out how everything works. I really liked the idea of balancing how many dice you get with the cauldron's stability, and figuring out what all of the powers did was really cool. I didn't really know what the turn all dice did, since it seemed to be a harder version to make of the basic reroll. Great game overall though!
very cool game idea, the mood comes across well, a bit confusing at the beginning, congratulations on the contribution
Nice job
Very interesting game design! It's so unique and clever. I'm passionate for violin, so the music has really catch me. The game could be a little confuse at the beginning, but soon I was able to understand how it works. It's very polished and it feels nice to play.
Pretty easy, but quite pleasant. I appreciated that the only failure mechanic was the instability, it gave me a lot of room to enjoy myself upgrading my capabilities. It was a little too simple to win, but it was still very enjoyable. The first tier potions seem more useful than they probably should be.
I really like this. I'm a fan of dice based games in general, and though this one was fairly easy, I enjoyed it. The idea of being able to get more dice, giving a chance to obtain more potions, but also obtaining more instability in the process is a really interesting way to ramp up difficulty over time, though this game is a bit too short to gain much benefit from it.
Interesting game! The mechanics are a little opaque if you don't read the instructions on this page--might be cool to try to incorporate some sort of in-game tutorial if you ever expand on the idea. But very polished and fun once you get the hang of it!
Whoa. Takes a bit to read the rules and figure out how the game works, but I like the in-game tradeoffs once you do! It's probably not super hard if you min-max it but it's pretty enjoyable if you just sort of try to go with your intuition. I also admittedly brainfarted and clicked the wrong potion once or twice which almost spelled disaster; thankfully I was able to recover.
I once had one die land on top of the other one which took quite a while to resolve, but it finally did fall off after a while.
a very fun game, but a bit easy as you can just make infinite turn over and rewind to win, maybe have a limit to the amount of potions you can have at a time, or add some risk with repeated use of a potion increasing the chance of something bad like adding instability. just some ideas to fix some easy cheese
Really fun game! I actually played it again after I beat it. This idea has a lot of room to grow, but is still great at this scale as well!
I like this idea very much, whether it is fit for the theme, innovative, or fun. After trying many times, I found that I need to accumulate two initial potions first, and then synthesize omega when there are enough. Good Job!
Awesome game! The concept is really fun and the mix between potion making and dice game is innovative. I really like the idea to make potions with dice results. The graphic of the game screen feels very polished. The music goes well with the game. On top of all that, the game is easy to understand unlike our game ...
The dices might need some fixing, when you get to ~12 dices, one of them almost always get stuck on top of the others and the little push arent enough.
Another small detail, the menus could do with some decoration. A nice menu would add a little something to the game.
Other than that, great game! Good job!
Really fun game, liked it a lot overall. Only issue gameplay-wise was that it took a bit too long in the middle, because the rules made it so you basically never want to get a 3 or 4, so you would have to reroll again and again (or use a summon, which you didn't always have).
the game was very fun. it felt neat to try and figure out the rule as well as what all the potions did
Very neat concept! Loved the aesthetic and feel. Would have been nice to have the potion descriptions in game as well, but I figured it out through the page and trying something. Once I realized that I could turn any roll into a full 'Turn 1' roll by flipping every sub-3 to above, I could not really lose anymore. (maybe only allow that one to be used a few times per roll or something)
Downed the Omega potion!
Super neat game! I keep wanting to him the oogie boogie song from nightmare before Christmas while I look at the dice. Great game! Takes a while to understand how to play but it’s very enjoyable when you get the hang of it
Really nice game! But once i rolled the dices, a dice was exactly dropped upon another which just flied away and the game was just stucked hahaha. But besides that, it's an awesome game!