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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHu
202149Unstable👥Cliff swingerjam8613.443.653.213.553.423.26
201945Start with nothing👥ghosts with gunsjam1.621.251.371.872.002.371.87

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by very high ping

LD45 — Start with nothing

Mastafoon! by Local Minimum 2019-10-10T21:34:58Z

amazing game, i really liked the items taking up movement spaces. although i wish it let you put down the object after you've used up your movement. it was a fun puzzle game, but the last level got a bit tedious. i think the 2 patrolling cones in the laser level's cycle could have been altered a bit, as i had to wait for ages for them to line up. other than that it's a fun puzzle game, with innovative mechanics. *that arch really was sexy*

ghosts with guns by very high ping 2019-10-09T05:14:06Z

sorry, i think i have found the problem now. we couldn't get single player to work, (sorry but it has to be multiplayer), and we forgot do disable it. i have added it to the description now.

ghosts with guns by very high ping 2019-10-13T07:47:10Z

@local-minimum, the only thing i can thing of, is that you forgot to summon a weapon. the game is shoot to move only (you can't exactly fly around when there's nothing to fly in).

Letterout by tohubohu 2019-10-08T06:14:43Z

amazing game! i can't believe this is your first jam! amazing concept, although very hard. i think you definitely could have gone for the compo. also, thanks for making it webGL, too many people only link a download.

Brain Escape by roro 2019-10-13T08:37:53Z

it's a nice basis for a game, if not very innovative. i think the towers should stick around for longer, as they feel like a waste of money for a few seconds of shooting. the enemies could definitely use a bit more variety as stronger and stronger versions got boring after a while. i found that the dominant strategy is to round up all of the enemies in a wave and then just stand there shooting them until they all die. i understand that a lot of the changes i suggested would be very hard to implement in a jam, but i thought it would be good to give feedback anyway.

Cascade by Goldenglade 2019-10-08T06:42:12Z

great game! very fun. reminds me of enter the gungeon. i know this has been said before, but i think that dodging should go in the direction of movement, but other than that it's an amazing game.

LD49 — Unstable

Gummi Bridges by Joel Davis 2021-10-14T06:35:58Z

maybe my computer just is unable to handle it, but it was incredibly buggy, for example after building a bridge it expanded and stretched like i'd summoned a demon but the concept is really cool, i love the idea of a bridge building game where you choose where to build the bridge, i just wish it was a bit more playable

Firestarter by pndaa 2021-10-04T05:15:40Z

damn this game is hard, but really fun, my final score was 4200 it's a very cool idea, especially the flamethrower fire engine, although some of the graphics weren't extremely clear, especially the fire and water

Kaboom Box by kleinzach 2021-10-17T02:09:28Z

this was a very cool puzzle game, and i agree with other people in that a timer would be great, especially considering that the constant beeping really urges you to figure it out fast already, so that would be a great touch

The Butterfly Defect. by Mallard 2021-10-16T00:25:57Z

damn this game is amazing it's all great and i've got nothing bad to say about it my one criticism though is that it's a little too reliant on rng, the space minigame can sometimes take ages to complete and i only beat difficulty 3 because i got lucky immediately

The ApprenDice by ChuChuGeralt 2021-10-14T06:50:32Z

a very fun game, but a bit easy as you can just make infinite turn over and rewind to win, maybe have a limit to the amount of potions you can have at a time, or add some risk with repeated use of a potion increasing the chance of something bad like adding instability. just some ideas to fix some easy cheese

ATTACK! OF THE UNSTABLE LIFEFORM by Dan Davis 2021-10-05T03:00:28Z

the game sounds really cool, but the link doesn't work for me sadly

ATTACK! OF THE UNSTABLE LIFEFORM by Dan Davis 2021-10-05T07:37:59Z

@dominic-graziano thanks it worked! 3mpty has already said everything i have to say about the game

Overtotem by Nyunesu 2021-10-05T02:56:33Z

The game was very fun and i love the game feel, but i would really like it if there was some way to interact with the heat mechanic a bit more, rather than just the towers automatically shutting down temporarily

Spintop by wormius 2021-10-16T01:28:14Z

i wish there was a bit more you could do to impact the game once you've launched rather than just a feeble jump, also i upgraded lift tons and jumped off the edge which is pretty hilarious, but a pretty nice game

Cliff swinger by very high ping 2021-10-16T03:42:04Z

@100th-coin thanks a lot for the feedback on the audio, i really like the suggestion of the zip because i just couldn't make anything that sounded right. as for the music i probably should have dealt with the dissonance yeah, and i think it's so repetitive because there's no rhythmic interest (the melody's just a constant barrage of 8th notes) and no b section

Cliff swinger by very high ping 2021-10-16T03:43:28Z

@the-crane the flinging yourself off is intentional, if you're having issues with it i recommend ungrappling a lot and also regrappling to the same rock helps control your momentum a lot

Noyau Instable by SparkyDoc07 2021-10-16T01:39:16Z

every criticism i have has already been said but one, the dustbin didn't seem to work for me so i had no way to get rid of something i'd picked up which was my death

Generation Z by Adam Jewell 2021-10-17T05:04:10Z

the game is cool, but the camera and movement really put it down generally when making 3d games the best way to deal with the camera is to have it always move with the mouse and have forward always be toward the camera even when it's being moved, because it was really awkward to stop, move the camera, then move also what was the strange choir noise that kept happening?

Jump Goat by 0x746564 2021-10-16T02:38:20Z

nice game, my high score is 7197 i really liked the art of the goat it'd be nice if the platforms had a bit more variation, or even just more small ones if the goat turned around depending on what direction you're moving and there was audio the game would immediately feel a lot nicer to play also i recommend disabling the audio and mood voting categories, since there's no audio or story in the game, you're just hurting the amount of ratings you get

PhysOS by Beep Boop 2021-10-16T01:57:51Z

lmfao i love this game, but it starts to get barely possible, on the third day the final mail to finish it lands like 5 seconds before the end. i love the file names too, they're all hilarious

GLASSCANNON by Michael Grieshofer 2021-10-17T02:25:59Z

very fun game, but at one point i just lost a cannonball, it disappeared into the ether or something, but then it magically came back later which was good.

and i also got lost a little in the second level, which is probably due to with the metroidvania-esque level design, but lack of map or visual variation in areas

UNWOUND by JamesMiller 2021-10-16T02:50:22Z

the game is great, i really love the movement, however i think it could use a little more polish, as a lot of mechanics feel like they're trying to stop you from moving. it's very hard to hit anything while moving, including the grappling points, and the fact that you have to reel in your projectile every time just makes it worse. you could fix this by allowing you to grapple to anything, auto-reeling in upon contact, more midair movement, and separating your damage dealing from the grappling plus making your weapon a lot faster. this'd solve a lot of the problems because you'd be able to hit things while moving through the air and make moving through the air even more fun

Fury of Fire by Alex_bestludumdare 2021-10-16T01:09:49Z

i really like the art and the music fits amazingly, however the guns were fairly unbalanced and the combat was just strafe in circles i think the guns could be fixed by not counting down the timer between levels, because that's the biggest problem, if you get something like hit it's best to just wait it out before fighting which is boring, or even just making the enemies less reliant on contact damage so you can use hit without dying instantly the combat could be greatly improved by adding more mobility options, like a jump or a dash, or if you want to get really fancy add a mobility option for each weapon

Burning Down by arthurgps2 2021-10-16T03:49:27Z

i really like the art, and i don't really have anything else to say, it's just a nice game