@vectrex28 Thanks for the feedback. I usually start with the title screen etc but this time I was just so stuck for a creative interpretation of the theme that the gameplay didn't come together until right at the last hour!
I would like to fix so much in this submission that I might rewrite it to learn how to better optimise performance for future games.
The camera was meant to be a WoW style control, I think it might have worked better if it properly captured the mouse when holding right click, and other behaviour I ran out of time for.
I am very impressed that you wrote you game in pure ASM! I managed a pong type game before moving to unity, so it's been a while, but I wonder if you used anything to make the programming easier, like libraries, tools or ways to lay it out? I looked at the source and it is all in one file, does that not get confusing to navigate as you add more features?