FoonLudum Dare ExplorerLD53 → Flight Dispatch

Flight Dispatch

By fedora, Astrid and leodelgadodev

View on ldjam.com

CategoryRankScoreCount
Overall1004.1325
Fun4433.5924
Innovation124.4324
Theme1834.2924
Graphics744.5224
Humor394.2823
Mood1294.1123

Comments

eric-nguyen 2023-05-02 06:42

Simply wow, it's super impressive how much you guys got done during the game jam. I had fun learning all the commands for the drone manager, and all of the dialogue and story sequences were super funny (I'm convinced that L.A.R.A is just a sassy human!) The fake OS looked amazing and it felt chaotic to manage the windows in all the right ways. Fantastic work!

shenoit 2023-05-02 11:40

Great game, I loved the concept of being a drone manager! The gameplay is simple, the dialogues are funny, and it really feels like you're there.

rafagamedev 2023-05-03 02:17

Wow, for a game jam this was super impressive. Loved the computer inside the computer concept, although after coding for 3 days this was just not for me hahaha, but it is great and well polished nice job!

pierogo 2023-05-03 02:39

Really impressive visuals and sound design, and my type of humor as well! You turned a very simple concept into something highly enjoyable. I loved how chaotic moving around the desktop could get (Papers Please vibes), and the Slack-like notifications were what really sold it to me as a true workday experience, hah. The only thing I really missed was a history of previously used commands in the terminal. Anyway, that's a great entry!

wadlo 2023-05-04 01:20

This game was very unique. I was impressed by the UI you set up. Being able to move the panels, double click, it had a really good feel to it. Also the names were funny. Slock, Lara, etc. Great idea!

sunnykid 2023-05-05 22:50

Loved the visuals for this game and the UI felt nice to use and slick. Amazing what you guys put together. Great humour and game overall!

ciderpunk 2023-05-05 22:58

Great world building! I think you're going for a Zachtronics feel, and you nailed the aesthetics, but they're fun because you automate stuff - with programs or whatever, this is typing things to make stuff happen and it's slow and fiddly... being able to scroll back the command line would be helpful maybe, mission two where I have to deliver 2 loads of drone parts by doing the same sequence twice is a bit of deal breaker for me. keep at it tho, it's got great potential!

patatenouille 2023-05-05 23:07

This might be my highest rating yet !

The windows were a bit fiddly to select, sometimes they wouldn't want to pass in front of the others, but apart from that I really had a lot of fun.

I do have a soft spot for command based games, so there's that, but even then I think it was really clean.

The small screen space means you have to juggle between windows and adds to the chaos, but there is still some space to put the map, terminal and orders all at once and still see most of it.

the commands and map worked really well, it felt intuitive to use and it wasn't punishing, ie dropping the items in the wrong location wouldn't destroy the item, you could just pick it back up and bring to the right place.

The music tracks were really fitting.

The 300 seconds for the big order was fairly generous, but still fairly tight, I made a few mistakes and finished with just about 10s remaining, phew, thankfully heron is a fast boi.

I could have used autocomplete or a command history, but I'm already grateful that I was able to move the caret and change text in the middle of a command.

I did wished there was a scroll bar for the messages in Sluck!, as I sometimes barely had time to read a message while new ones where incoming, I did not miss any in the end though.

Especially with the timer, it really reminded me of Hacknet, which is among my favorite games.

Overall really loved it all around. Amazing job !

raptor851 2023-05-07 03:05

loved the UI, and style in general, did have some issues with windows not wanting to focus though, the map in particular kept getting stuck behind other things and wouldn't come up even if i clicked it, the DroneMgr too I'd constantly click in to type and nothing would happen (as you have to click the top to focus then the bar at the bottom to type in it, which isn't immediately obvious) The manager was so close to my own terminal settings I kept out of habit pressing up to try to do last command, would have loved for that to work!

tul-games 2023-05-14 09:45

The game is fun and impressive in every possible way. I had much fun playing it! Definitely one of the best games this jam. The only thing I found frustrating is that you need to click the windows bars to move them to the top of the screen other than that everything was great!

f3rri88 2023-05-14 09:57

Impressive content, there's a lot in here for the short amount of time the jam lasts. I loved the aestetic and the idea, nice work! I also had a difficult time managing all that windows.

jhax 2023-05-14 21:41

This is really slick and there's a lot to it!

I keep coming back to to the idea of doing like a fast paced game with a command line input and this is such a cool way of implementing it! Definitely gets quite hectic in the later stages of the game, really really good though!

sodoj 2023-05-14 21:48

I'm impressed by amount of effort that went into this. The presentation is top notch, the whole game feels so authentic and I also appreciate the effort that went into the itch page itself. The game is super cool, there aren't many games that allow player to be a remote drone dispatcher and director, it's really unique. The only issue I have is that the game's performance is kinda wonky, it dies for a solid minute when I switch to full screen and there were a lot of mini freezes during the tutorial (I played the HTML version). Still, that did not deter me from enjoying this one. Wonderful project, well done everyone!

adam-jewell 2023-05-14 23:38

5*. Awesome vibe... had to pause my Kavinsky to appreciate the built in music player :D

You brought Monday trauma to me early with the slack app, so well done on capturing the authentic workday feeling!

Super impressed with the way windows work, and the command line. Instantly was able to set myself up for efficient drone delivery, one eye on the map and commands for multiple drones at once is super fun. I wasn't quick enough for the final delivery, but I feel that was because I didn't have enough screen to spread out my windows for watching the drones, keeping a location co-ord list and command reference handy at once.

It did feel a bit unnecessary to specify the coordinates for each location instead of using its name, but it was fun to query it with it's own command so I'm not sure how you'd make that part more fun without feeling forced.

f1krazy 2023-05-17 19:30

This was not as chill as the advert led me to believe :T

I did enjoy the frantic gameplay, though. Having to constantly open, close, and reopen windows, and re-type prompts so you know where everything is, gets really hectic really quickly. The uncaring nature of your co-workers just adds to it all. There's a lot of impressive stuff here for a jam game.

One slight issue: when the final order came in and the countdown timer started, I tried to minimise the Sluck window so I could see what I was doing but it refused to close for an entire minute. I'm not sure I would have beaten the final mission even without that delay, but it certainly didn't help!