dustin-brown 2021-10-04 03:25
A solid 47 for me. Fun game! Got a similar addictive quality to Ragdoll Avalanche.
Foon → Ludum Dare Explorer → LD49 → Cliff swinger
By very-high-ping and L14M
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 861 | 3.44 | 21 | |
| Fun | 471 | 3.65 | 21 | |
| Innovation | 854 | 3.21 | 21 | |
| Theme | 735 | 3.55 | 21 | |
| Graphics | 920 | 3.42 | 21 | |
| Audio | 665 | 3.26 | 21 |
A solid 47 for me. Fun game! Got a similar addictive quality to Ragdoll Avalanche.
Overall it is a very creative game, but the problem is that when you catch a distant rock, you will surround it when you are pulled over, and then you may throw the character off!
Nice gameplay. I spend some time playing it.
Pretty engaging once you get into a rhythm~
Pretty solid game, a little bit hard to get controllers down and sometimes it feels too floaty. The music gets a little tiring and repetitive after sometime. Overall a pretty fun little game.
I agree, the game mechanics have potential but the music kinda puts me off.
Game is pretty good, found it hard to get to another rock sometimes as i was under one and couldn't aim at another one which ended up being my death a few times.
I like the gameplay, but man, the audio needs some improvement. I think instead of a noise wave for shooting the grapple, perhaps a little zip with some reverb. You are next to a cliff after all, some reverb would make it sound much nicer. The music should definitely be longer, and try to avoid the dissonances. The first notes of the song's melody and harmony clash, and don't sound well together. You usually want to avoid that. My best score was 71. nice work!
I have no idea how you managed 111, but it was a fun game. I spent a good few minutes trying to improve before realizing my ineptitude and giving up lol
Works well, tricky flying around and grappling. Doesn't feel like you show die when you grapple something but fall off the screen.
interesting idea, it seemed to me that the mechanics are not well polished. The hook really takes a long time to get from one place to another and until you manage to reach a rock you already lost. I think that can be improved, well done!
@100th-coin thanks a lot for the feedback on the audio, i really like the suggestion of the zip because i just couldn't make anything that sounded right. as for the music i probably should have dealt with the dissonance yeah, and i think it's so repetitive because there's no rhythmic interest (the melody's just a constant barrage of 8th notes) and no b section
@the-crane the flinging yourself off is intentional, if you're having issues with it i recommend ungrappling a lot and also regrappling to the same rock helps control your momentum a lot
Cool game my best score 57
it feels like the hook moves too slowly, it's hard to aim across the screen. The game is fun tough i like the idea. Quite addictive may i say
This mechanic has great potential, it be cool if there was an easier way to move laterally, decent entry.
Nice game, but it was annoying getting stuck under the rocks. Great game though!
This is a pretty dope game. And to the players, here are some tips so that you too can get a 79+ score with some practice: * Having trouble grappling? Click one boulder below where you're trying to hit. * Stuck under a rock? Rapidly click to the left of your character to slide left, and vice versa. * Launching off the sides? Generally you want to keep grapples mostly vertical, but you can also re-grapple when you're close to your boulder to get rid of momentum.
If you can master those three things, you should be able to get 40+ pretty consistently, and then 80+ with some practice. Good Luck!