Damaged Time by Domara Shlimon 2018-12-04T03:11:09Z
Got that Super Meat Boy swagger! Dangerously fun to play.
Foon → Ludum Dare Explorer → Users → Dustin Brown
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Unstable_Alpha_Quest | jam | 37 | 4.29 | 4.31 | 4.51 | 4.47 | 4.11 | 3.80 | |
| 2018 | 43 | Sacrifices must be made | A Sadist's Picnic | jam |
Got that Super Meat Boy swagger! Dangerously fun to play.
Wooooow what atmosphere. Loved the game. Genuinely isolating and relaxing. Gonna have that Ukelele piece stuck in my head for a while!
Great game! Like the prior commenter said, it's difficult to get the timing, but that's part of the challenge! Would be really cool if the sway factored in somehow, like a balance mechanic that was also affected by your character's attack.
Really fun game! I actually played it again after I beat it. This idea has a lot of room to grow, but is still great at this scale as well!
Fun puzzle game! The potion is absolutely adorable. I like how the "tutorial" so-to-speak is built into the puzzles themselves.
Five speed buffs in, I realized I made a horrible mistake. Genuinely fun! Those bosses are tough!
@spudboy Thank you for the feedback! You can actually enter multiple arguments at once by separating them with a space, but I did a terrible job of informing the player of that :grimacing: Thanks for playing!
@dekajoo I'm glad you enjoyed it! And thank you for the feedback. You are absolutely right, the input box is very subtle and needs to grab attention more. The character (and the dungeon tileset) are from the "RPG Dungeon Tileset Plus 2 Bonus Characters" asset pack on GameDevMarketplace. They did not disappoint!
@scalphamission Thank you very much for the feedback! There's an input box on the main menu of the WebGL build that lets you "fake" launch arguments. It is very subtly labelled and I definitely need to go back and make it more eye-catching since it's a fairly critical part of the game. Thanks for catching the issue with the shortcut too! I had no idea! I'll fix that with the next update too. Thank you for playing!
Great graphics! Love the plug for your other game on the posters haha. Ran into an error that crashed the game when I tried to repair the pipes, but other than that, it was a lot of fun!
A solid 47 for me. Fun game! Got a similar addictive quality to Ragdoll Avalanche.
Fun game!! Really felt some of those impacts.
What a fun time. Those chain guns are *weirdly* satisfying. Only have two critiques: One, some of the tutorial text appeared partially off the screen. Two, the raycast detection seems to extend a bit beyond where the tracer line ends, resulting in some unintentionally smashed sus blocks. Great voice over and loved the music!
Really stellar game. Feels incredibly polished with plenty of really cool tricks. The intro alone let me know I was in for a treat.
This has to be the most beautiful rendition of a giant pizza island I've ever been in. I'm not going to comment on pineapple on pizza, but I am of the school of thought that watermelon *definitely* does not belong on a pizza. The volume sliders didn't work for me, but other than that the whole thing felt rather impressive for a gamejam!
Stressful! But fun. Also, a very self-aware game. I enjoyed it in a masochistic sort of way.
Interesting! Ideological justification for literally burning entire continents never gets old!
Like going shopping on a giant air hockey table. I love it. No idea what those boxes are that I'm picking up, but I want them all. One small note: Upon opening the options menu, the volume slider is at 0 no matter what the volume is actually at. Great submission!
First thing I did was get immediately consumed by the lava. Second thing I did was launch myself at Mach 40 off my platform and into the lava. After that I got the hang of the movement controls. What a frantic game! It was a great time.
That camera work though. Really felt every impact. Nice job! It was fun!