A Little Bit Of Everything by Matt Ravenhall 2022-10-04T10:08:10Z ♥ 1
I had a great time, I especially loved the finale with the flag chasing you down!
Foon → Ludum Dare Explorer → Users → Maxthedoom
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Polymancer | jam | 1029 | 3.14 | 3.18 | 2.74 | 3.70 | 2.44 | 2.63 | 2.80 | 2.74 | |
| 2022 | 51 | Every 10 seconds | Amnesia Wizard | jam | 3.36 | 3.63 | 3.00 | 3.25 | 2.50 | 2.64 | 3.36 | 2.83 | |||
| 2021 | 49 | Unstable | Maintenance | jam | 714 | 3.55 | 3.65 | 3.74 | 3.90 | 2.77 | 2.73 | 3.36 | 3.38 |
Maxthedoom leaves an average of 14.0 feedback comments each event.
I had a great time, I especially loved the finale with the flag chasing you down!
Great game, it was lots of fun, the visuals were great and the unexpected twist of difficulty was very interesting! I managed to get 161 :)
Great game, very reminiscent of the good ol' impossible quiz!
Holy crap. This was absolutely amazing! I really didn't see any of this coming. And it's all so high quality too! It's a mastahpiece! 5/5
This was pretty unique, I had a wonderful time playing it!
Great game! I love the upgrade based progression, really reminds me of some great flash games from my childhood. And a mobile release sounds great :)
I see some people mentioned floor 9 bugging out, I got through floor 9, but floor 10 is just massively spawning lasers with no enemies endlessly for me, so I couldn't get all the upgrades. Also, I couldn't get the granade launcher to work, looks like I never had any grenades on hand.
Man, when I thought about the situation of the protagonist, it felt terrifying. With no place to call home, you put your hope in your spaceship, trusting that it will take you to a place you can start fresh, but you wake up not in a paradise, but this cold flying spaceship that's falling apart, and no-one here can help you out. You go around trying to fix everything, but eventually sirens start blaring and you realize there really is no hope for you. Congrats on your first Jam :)
Great game, I really love games with this kind of terrifying atmosphere, and mental health instability was a great use of the theme!
Ahh I love the synthwave theme, it hit a good spot! Only thing I would complain about is the Russian Roulette effect. Playing the first two levels, I thought I just randomly started dying. I though maybe the reactor is being destroyed, I didn't figure out the white bar is the reactor health, might be good to label it btw, but on the second level I didn't see any one damaging the reactor or leaving through the stage so I figured the game was bugged or something. Then on level 3 I noticed the russian roulette effect and sure enough, tried shooting and hurt myself. So, since that's such a dangerous effect, it might be good to highlight it a little, and maybe make it last shorter since taking that long can really mess you up. But otherwise, I loved it!
This was fun to play and kinda tough, but I loved it! I did get softlooked on the (I think) last level since I couldn't jump up to the button, or out of the hole and I didn't destroy the wall to the left first.
Wow, the game's awesome, it's great that the mechanics are introduced to the player over time, although at the start I thought the game was bugged and that the others weren't showing up. Especially since I thought the heat was supposed to be full and the core exploded, made me think I was supposed to be managing buttons that weren't there. But once I figured it out it was great! Managed to survive for 151 seconds.
Great game! I don't think I'm getting accepted into the wizard construction team based on the durability of my tower.
Wow, the game is real fun. Took a second to get a hang of the controls, but they're real smooth once you get the hang of them. Due to a certain post (https://ldjam.com/events/ludum-dare/49/piles-pile-it-up/up-to-25eur-amazon-gift-cards-for-speed-run-champions) by a certain someone, involving speedruns, I think I'll be trying to lower my time from 52:97 further and further over the next two weeks :)
I love the graphics and the atmosphere of the game is amazing :) Would have been nice though for it to be easier to differentiate what the soldiers names are.
I managed to get 50 as my high score, I think that's greedy enough :)
smh what a buggy mess of a game hehe. I loved the concept and progression of unlocking launch options, overall it was a blast to play!
Pretty funny game. Loved the narrator too. My only gripes are that you seem like you can interact with the Huns directly, but you can't, and it prevents you from picking up cups near the hun, but that may be because the hun is causing you trouble or something heh. Also looks like cleaning the toiled and vomit wasn't too necessary when playing, but I had a great time :)
Loved everything in the game! I can't believe how much you put into it that quickly. All the chaos unfolding was hilarious :)
The main mechanic reminds me of stasis in breath of the wild. Loved it!
I love the atmosphere of the game! It was short and sweet :)
This was an awesome game, I really enjoyed everything about it! Only thing I would change was make the attack hitbox bigger as every has said so far. I really enjoyed crushing the wizards "balls" ;)
Great game! I think some way to skip daytime when you're done with your constructions would be neat as well. Totally forgot you could rotate buildings, making towers using the anchored steel pipes ended up being real sturdy! I'm not too sure the anchored bits are any more expensive though.
I really liked the mechanic, although at first I thought it was bugged, that I wasn't supposed to be seeing the white tiles at the start of the game. I thought at first that having the invisible tiles become invisible again would be nice and atmospheric, but I prefer the mechanic that damages tiles as you echolocate. Sadly I did get softlocked at the "Every time I try to see, a star falls down" level, when I jumped into the last flame.
Great game! Directing which way you're shooting seemed a bit unintuitive at first, but at least that makes it true to the theme :)
Well I got all the reactions except the first one and the ones that needed double blues. I couldn't figure out how to get the temp down so I added a load of blue ones in and decided, yeah, let's add one green and red in there to see if the second reaction help cool it down a "little" bit. Bang. Very interesting game :)
This was awesome! I'd actually love to see something like a steam release of a game like this. Or I'd hate it (in a good way), because it was challenging as hell. The other levels were relatively easy but 1-2 and 1-5, hoo boy. At first I thought the controls weren't all too...controllable, but I have to take that back now as by 1-5 I could pretty much control myself exactly the way I wanted to. My only complaints may be that it's a bit tough to tell where the hitbox is, I thought it was the shadow until the final level, but figuring out it's the middle pixel of the player (I think at least) was surprising. Also, loved the unstable effects you get when you're hurt, although I think brain scorcher is pretty much an instant lose since you don't really get a warning or anything before your controls invert.
LD55 — Summoning (15)
Dark Dominion by ChuChuGeralt 2024-04-30T08:06:06Z ♥ 1
Great game, the pacing did feel a bit slow, especially the second level, I feel like only needing one turn instead of 3 would have been enough to demonstrate the ability.
Sorcerers Folly by Hexy 2024-04-30T07:49:10Z ♥ 2
Great game! I love how the teleport also puts you at great risk and punishes you for being too greedy. The in-game control screen did fly by a bit too quick so I feel like some folks might not read it in its entirety, including me :P
Tug Of Slime by Retrific 2024-04-24T09:26:03Z ♥ 1
Age of War meant a lot to me in the good ol' flash days. And I have to say this game means a lot to me in this jam as well! I didn't expect I'd be using the lightning power considering how pricy it was to unlock, but it ended up being my key to victory. It got real close at one point, having a whole armada of slimes hitting my base while I had nothing, but I managed to pull through with a solar flare.
⌰⟒⏁⍜ (leto) by Sodoj 2024-04-24T09:09:59Z ♥ 1
Well I certainly didn't expect to see a rhythm game with this theme! I loved it. This is definitely the type of game I'd love to see end up on steam post-jam, once there's more rituals and content.
Demanager by satacat 2024-04-24T09:01:27Z ♥ 5
I love the Papers Please take on the summoning theme! It was close, by I managed to get my vacation. It took me a bit to realize I'm looking for the most correct items, I've had a few cases where all items themselves were attributed to a summon, but I didn't think about the pentagram, and thought the chanting was a "mistake". Great game!
Slaymore by Joshua Miller-Pio 2024-04-24T08:42:09Z ♥ 3
Congrats on your first submission! It's a great game, I just feel like the secret rooms could have offered more rewards, I didn't see a clear indicator of when I could summon a monster and when not, your summons look identical to enemies so it's a bit difficult to tell them apart, and you can't move through your summons so I had a moment where I blocked my way with a skeleton that had a stalemate with 2 other skeletons and couldn't get past them. I ended up summoning a slime that slid under them though. Also, there's no "end" screen when beating the last boss. That feels like I'm only complaining, but I had a great time playing the game!
Ecaroh's Mecharoh by goodwincek 2024-04-24T08:31:28Z ♥ 1
Awesome game, it's been my favorite so far! I almost made it in my first attempt. I just wish there was some sort of indicator of your health, as far as I understand it's hidden, while the tower health bar is your charge bar for the electrons.
Also, what a creepy atmosphere, I love it :)
Labyrinth of Fiends by jcbeaureg 2024-04-24T08:21:46Z ♥ 1
It's a nice game, although like other people said, it would be nice if the summons were a bit more active, if they followed you around and focused on enemies a bit more, it did feel a bit needless to summon the mosters. A difficulty spike as you reach new levels would have been nice as well.
SacriSquare by Ethorax 2024-04-20T10:16:58Z ♥ 1
Great and satisfying game! My only complaints are that the squares often got stuck on walls, and overall the squares, or maybe the player, felt a bit too small.
HELLSPAWNER by Thomas Gelman 2024-04-20T10:11:57Z ♥ 1
Great game, very original considering the theme! I've had lots of fun with it. I just wish the fact that abilities were unlocked was more obvious in-game.
Tremblewood by Hawkin 2024-04-20T10:00:45Z ♥ 3
Great game! I wish it was slightly more faster paced, but I've had a lot of fun with it!
TechnoMonk RITUAL by Furano 2024-04-20T09:54:16Z ♥ 1
I've had a lot of fun playing this, the art's funny and very well made!
Sumo-ning by wolderado 2024-04-20T09:36:14Z ♥ 3
Very fun and very stylish, the visuals look very nice! I only wish the game lasted longer/had more opponents to fight.
Summoned Towers by jan5366x 2024-04-20T09:32:39Z ♥ 3
I feel like some tower variety and an easier way to move around would have been great, but otherwise it's a great game.
Samuel, The Summoning Squirrel by Flamboozle 2024-04-20T09:02:45Z ♥ 0
Cute and fun game! The only criticism I'd have is that, your time survived does not show up after you die, and given how much you need to run and collect graves, the E key can be a bit awkward to pick up a lot of graves while moving.