FoonLudum Dare ExplorerUsers → Matt Ravenhall

Matt Ravenhall

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557Depths👥The Retreatjam1953.853.792.932.703.703.624.16
202455SummoningSummoner's Chesscompo1053.723.744.033.472.972.662.983.13
202251Every 10 secondsA Little Bit Of Everythingjam5813.523.783.163.992.683.383.29

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Matt Ravenhall

LD42 — Running out of space

Debris Trail by chromableedstudios 2022-10-05T12:03:19Z

The controls are super confusing, I think we probably shouldn't be able to rotate the player? It's kind of hard to tell what the objective is before the first couple of platforms as I inevitably end up stuck on my side or flying to my death.

LD51 — Every 10 seconds

Terrifying Box by TimBeaudet 2022-10-05T14:02:11Z

Super spooky, but super easy to get stuck outside the track!

Time Surge 3: A Giant Leap Too Far by HitchH1k3r 2022-10-19T08:18:46Z

There's a really interesting core mechanic here and the experiments form a really nice tutorial. I was temporarily stuck when attempting to open the warp core (I kept running to read the EULA etc. but ran out of time a couple times, this made me think that it was an easter egg/joke so I walked around to try other things).

The final puzzle was also far more simple than I expected, which slowed me down a little as I suspected I was missing something more complex. The nature of the game also makes you rush read everything, which can make you overlook details in the story. It would also be great if there as an audio cue when a terminal locked/unlocked something, as this isn't always clear.

I also expected the mirrors to play a larger role, but it seems they're only vital in the tutorial sections.

In all, great work!

Endless Loop by pschichtel 2022-10-05T13:54:20Z

Interesting game this, though I eventually got stuck as I was unable to open the red and green doors at the bottom.

Gigabite by CocaPasteque 2022-10-04T07:45:26Z

Great use of the theme and a nice atmosphere. Some of the hit boxes could probably be more forgiving, as it was perhaps too hard to pick up the smaller items and I lost a couple times because I dropped food on the monster's head rather than their mouth.

Cursed Hotel by mvasko2 2022-10-18T15:21:58Z

Interesting idea, would be great to have other things to do with employees rather than just fixing cracks. An increased difficulty would be nice too. Great job!

Steam-Machine Survival by Ivan Garcia Filho 2022-10-04T15:50:48Z

Really nice looking game, especially a fan of the explosions. Would be nice to have some progression between the waves, as I only seemed to encounter one type of enemy.

Also, I think there's a bug when changing the audio levels, as the explosions always seemed to be super loud.

Nice work!

Testers' wanted! by tinykidtoo 2022-10-07T08:40:34Z

Really nice portal-like game with a really cool use of the theme. I experienced some graphical issues with the teleporting and some of the light effects (big white artifacts), but these might be system dependent (I was running the embedded version on simmer.io, in Brave, on Pop!_OS, with an RTX 3080).

RoboKitchen by quadtree 2022-10-17T08:38:16Z

Really awesome prototype, it would be really great to see a more refined version. It would also be great if we could delete counters, set priority, add walls etc. This idea has a lot of potential. Nice job!

New Edition - A Publishing Adventure by Capitals 2022-10-09T16:56:46Z

Really cool concept, with the elements for a really nice story. Controls are a bit tricky, both in picking up the stories you want and ensuring that they stay in place once played. Perhaps the 3D objects should become 2D objects when placed on the page?

I hope you continue to develop this!

Beat Survivor by pndaa 2022-10-05T17:33:36Z

Awesome idea nicely executed, well done!

Banshee by disperse 2022-10-09T18:33:20Z

Cute/spooky idea, as others have mentioned it's not clear if I'm hitting/missing and if I could have lost. It was also a bit tricky to read the intro text. Nice work in all!

Nuclear Waste Disposal by Dining Philosopher 2022-10-10T14:51:46Z

I wasn't initially sure what I was doing tbh, but eventually I think I worked it out. There's definitely an interesting idea here, and it looks great.

Starshot by groverburger 2022-10-06T09:42:56Z

Really nice idea, level difficulty seems a bit too random, but I had fun!

Metal Muscle Mage by Almax 2022-10-06T19:32:08Z

Solid game and a really neat idea, more please!

Cursing Recursion by Flaterectomy 2022-10-13T20:52:57Z

Such an awesome idea, great job!

Impending Doom of a Thousand Kitties by RalfZ 2022-10-05T18:33:46Z

Oh dang that's a lotta cats

Forging Through Fire by ryusui 2022-10-12T10:33:50Z

Really nice little puzzle game, nice job!

Gnomageddon by Nikolaj 2022-10-12T11:01:39Z

This is a really awesome prototype, I'd love to see it developed further.

Radioactive Rocket Fuel by JonathanG 2022-10-17T21:20:49Z

Neat little space trader game with a nice use of the jam theme. Great job!

10 sec to witch pain by asfdfdfd 2022-10-19T08:32:04Z

Neat little game! Definitely a bit too dark, but the core gameplay is pretty fun. Nice work!

A Space Polka in Ten Parts by eerongal 2022-10-04T07:18:29Z

Brilliant idea this, and great use of the theme. The polka was also a nice touch. Having the number of engineers change over time was perfect.

Watch Wizard by monika 2022-10-05T07:57:19Z

Super cool idea, wish I had a Fitbit to run it on!

À la carte by Steing 2022-10-04T09:30:13Z

Solid combination discovery game, with a really nice look and feel.

I also encountered the same bug as @kromeboy when trying playing a restarted game.

Toad Cat's Cemetary Watch by 43sam 2022-10-05T09:31:43Z

Very visually appealing and strong gameplay loop. Mini-bosses and an end goal would be nice additions, as I eventually powered up enough to be effectively unkillable.

Nice work!

BOGDARU by unless games 2022-10-10T15:37:50Z

The art style in this is really nice, real children's story book painting feels.

Miller's Palm by kr4ft3r 2022-10-04T08:08:48Z

Really interesting idea and art style here, but I wasn't able to progress very far into it. Perhaps a hint system is needed?

The Long Winter by Roka Josh 2022-10-17T11:35:17Z

Interesting survival/story game, the interaction mechanics are really nice. Great job!

The Temple of KnowlEGG by Carraka 2022-10-11T08:57:58Z

I really like the idea here, but there were a few bugs such as health not refreshing on some restarts and I wasn't sure if speed running against a wall was supposed to let you climb it.

It would be great if we could preview the level before picking the powers, otherwise the first run is a guess.

Escape is also not the best choice of menu button, as it'll first exit full screen mode.

In all, some minor issues but a great jam game.

BadaBoonker by Rubel_NMB 2022-10-18T19:58:09Z

Looks and plays great, a little slow-paced with progression but really good experience in all. Nice job!

Death Factory by Cataractar 2022-10-04T16:09:25Z

Like @spacecadet it took me a couple tries to get started. Perhaps the initial panel should be removed or some form of hint given to start the ball rolling?

Once I got into the flow, the game became a really nice balance between keeping the cultist alive and solving the puzzles.

Really awesome idea!

The Zero Countdown by kromeboy 2022-10-04T15:56:41Z

Really solid entry!

Enemy projectiles are a little hard to see, and the initial voice over isn't muted if you press 'Audio Off'.

Otherwise, great stuff!

Space Dizzy by Mads 2022-10-04T08:57:52Z

Really nice feel to this game, controls nicely too. A rotation direction indicator may be nice, I kept forgetting which way the world rotated..!

MinotaurRush by FooMar 2022-10-18T19:42:48Z

Really nice little game, great job!

Back Alley Quality Assurance by maxr00 2022-10-18T15:11:26Z

Nice little Papers Please style game, perhaps more difficult errors (such as differences in the watermarks) could be included too?

Arrows Between Worlds by Luis Felipe Patrocinio 2022-10-07T13:34:04Z

Neat idea, looks really nice. Aiming seems a little tricky, is it impacted by player movement?

Great work!

CCTV: The One Who Watches by RAFFE 2022-10-18T20:13:04Z

Awesome mood and a neat idea, nice job!

bot.copy() by Druvsaft 2022-10-07T13:31:16Z

Really unique idea, nice work!

Dungeon Rusher by PoshDan 2022-10-17T08:32:09Z

This is a really really great idea, it definitely needs more content but you've done really well with the time available.

It would also be great to visually see when a room is about to be destroyed (even if it just flashes red or something).

I hope you keep working on this, as I'd love to play a fleshed out version!

Don't Get Possessed by epb9000 2022-10-19T07:44:46Z

Neat little game, I love that the directional hints are temporary - it stopped me getting totally lost and from just staring at the arrow. Nice work!

Nightfall by gamebuilder 2022-10-19T08:35:22Z

Interesting use of numbers for controlling the direction and a solid little puzzle. The woods section feels a bit too big, and the game is way too short. Great work in all!

Supply & Command by Hare Software 2022-10-06T15:04:38Z

Everything is great here, especially the voice acting.

[X-ED OUT] by Nash 2022-10-13T21:35:06Z

Really great work, looks and play awesomely!

Digital Bacon's Every 10 Seconds by digital bacon 2022-10-11T16:21:34Z

The gameplay isn't super clear, I got pretty far just by spamming the left-most option - but the game looks great.

10 Second Mixtape by Scott Steffes 2022-10-13T19:15:40Z

I really love the art style for this, my music less so!

Hypersomnia Mania by RosyMaple 2022-10-04T07:54:30Z

Neat concept, the old man game is a hilarious idea. Some instructions weren't visible long enough for me to read them, but each played nicely. Great job!

Pizza Ninja by Ratrat44 2022-10-17T21:23:26Z

Funky little game, nice job!

Get All the Orbs by Suchista 2022-10-20T07:18:10Z

This is pretty good, the shooting feels nice and the push-back is a great touch. Occasionally enemies seemed to spawn outside of the map, but that's a nit-pick for a jam game. Great work!

Alchimia by Deseteral 2022-10-17T20:09:44Z

Super cool idea, the minigames are really great. Nice job!

Brightsight by simba 2022-10-08T15:54:20Z

Really cool game, intro art is awesome and the gameplay and idea are really nice. Great job!

lemojid by Paul-Maxime 2022-10-07T18:11:19Z

You've created a really pleasant idle game here, I'm particularly a fan of the use of emoji.

Having "speed" and "velocity" stats is a little odd, as velocity is just speed with a direction (I think?). Perhaps they should be "movement speed" and "attack speed"?

Great job!

Medieval Politics by sillyman987 2022-10-06T10:23:52Z

Interesting take on the Reigns concept, I also saw the NaN issue.

Fight or Flight by Pawciu 2022-10-09T17:38:32Z

I also can't seem to place my units after they're purchased. This was with the web version in both Brave and Firefox.

Business Munch by Yoni 2022-10-10T15:02:02Z

I really like the overarching escape/chase theme and the twist for the final few levels. Occasionally I would fly off and die on things without any clear explanation, but retries were speedy so those deaths didn't get too annoying.

Great job, the audio adds a really nice touch.

TOOT TOOT by Quackqack 2022-10-06T14:33:21Z

I really like this idea, but I'm so bad at it!

NetCast by TopperVideoGames 2022-10-17T11:48:59Z

Really interesting idea, nice job!

Rabbit Simulator by jadedResearcher 2022-10-17T21:23:56Z

Super spooky, I love it!

Swarm by S1l3Jamal 2022-10-04T09:56:56Z

Well put together wave shooter, I'm not sure how it fits the theme - are the waves every ten seconds? Nice job!

Before the Tide by Becher 2022-10-05T11:36:09Z

Really interesting idea, nice job!

New Horizons by ditam 2022-10-05T08:17:48Z

Nice take on the theme, the music changing speed is a great touch.

Gravity by Asue 2022-10-04T16:35:21Z

There's a really nice feel to this game, I had great fun hopping around the planets.

Jake Count : Four times to live by Fax 2022-10-09T18:21:47Z

Really interesting idea, and well executed. But I eventually completed the levels I enjoyed (water and jungle) and was left with the more frustrating ones (snow and robots). I also got stuck with 5/6 in the robots level, perhaps an enemy was killed as the levels were being switched? The switches can also be a real pain, I often found myself ruining a snow level jump because I'd pressed jump on the previous level.

Love the art style!

The CyberZapper by Vhalenn 2022-10-04T09:07:23Z

Really nice look and feel, not clear what the end goal is and I couldn't figure out why my gun type kept switching. Really nice overall.

ANIMAL HOLE by ben_throop 2022-10-08T19:01:25Z

This changed my life, I will never be the same again.

Hiccaterpillar by CaptAndrey 2022-10-14T13:58:36Z

Really novel idea, I love the way you introduce WASD as the controls.

SteXam by squimmy 2022-10-07T13:39:01Z

There's a really interesting idea here, but it's super hard to aim when the player is blocking your view. Perhaps the player should be see-through?

Nice work!

The Internship by MrBamboo 2022-10-09T17:58:57Z

You've created a really nice office microcosm here, nice job!

Couple small bugs to highlight. The game failed to load in Brave, but was fine in Firefox. It also seems that diagonal movement is faster than going purely up/down/left/right, are directional velocities being combined?

Great game in all!

Super Auto Crusaders by Savolae 2022-10-04T16:23:57Z

Really awesome auto chess game, I wanted to keep playing after five rounds!

Train Trader by FadrikAlexander 2022-10-07T08:22:14Z

Really cool concept this, I'd love to see more. My only issue was that it's super easy to select a city or reject a trade because the scene changes between me starting and ending a button press. Having different controls for each scene, or not allowing inputs as a scene is changing would probably fix that.

Slow Mo Samurai by Rawb 2022-10-04T10:49:48Z

Really cool vibe to this game, everything works together really well.

Dead End Job by Codeman1010 2022-10-06T14:29:25Z

Really solid gameplay loop here, and everything looks great. Nice work!

Ezekiel by Austin Sierra 2022-10-04T16:49:14Z

This is nuts, I love it

Space Chase by DanielRMorgan 2022-10-06T14:55:42Z

Strong core game here, nice job!

Asteroids: Driving Home by Rokevicius 2022-10-04T07:05:12Z

Really awesome nostalgic feel to this, nice job!

Chicken Golem! by T C 2022-10-06T15:25:03Z

Nice stuff, I really liked having to switch between hover and double-jump between day and night to solve the final puzzles.

10 second switch (aka help my pain) by damedevy 2022-10-14T09:14:37Z

Nice little platformer, great art style, and great use of the theme. Well done!

Chernobyl by Robert Li 2022-10-13T21:10:26Z

Great idea and presented really well, nice work!

UniVerse by oramun 2022-10-05T12:20:17Z

The slowdown mechanic is really interesting, I'd love to see more levels in the future!

Flip and Swap by WeAreDev 2022-10-06T11:05:01Z

Character feels a bit slow and floaty, but the level design and idea are really great - nice job!

Stop the Eye by squashi 2022-10-05T14:51:26Z

Looks great, but a bit confusing to play. Sometimes I can break stones to get blue things back and sometimes I can break the purple ones to do more damage? It's not clear why I can't do this sometimes though.

DecaDare by Caladrius 2022-10-10T10:22:59Z

Funky little Warioware style game, would've been great to see more mini games as I encountered the refund and pasty ones fairly often. I also had no idea what the correct pair of glasses were. Loving the art style and audio. Great job!

Murmillo vs Murmillo by leekanarchism 2022-10-14T09:08:00Z

Fun little game, nice job!

Interspersed by Uraffululz 2022-10-05T17:24:15Z

Great idea this, with a nice look and feel to it. Would be great if you could switch world on demand, but I guess the theme prevented that!

Awesome work!

Ten Out by Holtzzy223 2022-10-05T18:14:16Z

Loving the voice acting and visuals. The mouse sensitivity was insanely high for me and I got stuck on the ORB OF FREEDOM. Would love to see more!

J-Menuing by nyxkn 2022-10-05T08:34:22Z

Great twist on the JRPG style fights, the purple enemies could possibly be more distinct from the blues - I often confused the two.

Dekasecond Sushi by Fimbululfr 2022-10-05T18:08:58Z

Nice idea, I struggled a little with the drag and drop. Great work!

A Handy Job by 0X_VOID_X0 2022-10-06T10:51:17Z

Really awesome stuff, everything ties together nicely. Eventually the difficulty plateau'd, so perhaps there should be a hard goal to win? Nice job!

Amnesia Wizard by Maxthedoom 2022-10-04T09:58:06Z

Your itch.io link doesn't work, is that page not published?

Amnesia Wizard by Maxthedoom 2022-10-04T10:13:56Z

@maxthedoom No worries! You've made a nice game here, I like the use of the theme to switch up the offensive and defensive abilities. Nice job!

Windy Mountain by InitialPosition 2022-10-18T16:36:32Z

Nice little platformer, great job!

Home R.I.P.airs by JoyKangpae 2022-10-07T06:36:13Z

Nice idea, suitably spooky - well done!

Tower of Time 2 by CodeRaurus 2022-10-13T21:03:15Z

I love that time only ticks down when moving, the controls also feel super smooth.

One small bug: sound effect volume seems to reset to max when the restart button is pressed.

Nice work!

EPOCH by Wouter52 2022-10-10T11:18:24Z

This game looks great, but I encountered the same movement bug that @shimmerscale mentioned. In both Brave and Firefox (on Pop!_OS), the player only moves a little bit then gets stuck in corridors. There's also a pink box around the player which isn't present in the images in your description.

Brave:

epoch_bugreport_brave.png

Firefox:

epoch_bugreport_firefox.png

EPOCH by Wouter52 2022-10-10T19:27:28Z

@wouter52 That's a crazy cause for the Brave bug, I love the digest. Unfortunately I'm still seeing the same issue in Firefox. Big old pink squares.

Cyber Survivor by theheheo 2022-10-04T14:04:03Z

Neat little wave shooter, gameplay feels really solid.

The Crumbly Fumbly by Lezzlebit 2022-10-06T12:45:28Z

This is an interesting take on a first person runner/platform. The visuals are really nice, though made me a little cross-eyed after a while. The tutorial was also a nice addition, though it was possibly a little too verbose. It would also be nice to see the full sequence of collapsing colours in the level, rather than just the next colour.

In all great job, I hope you'll continue to expand this in the future!

Storm Raider by spacecadet 2022-10-10T15:15:52Z

Really nice little platform puzzler, great job!

NN7 Guardian by Erlioniel 2022-10-09T17:15:05Z

This game looks and sounds really awesome, but I fairly quickly hit a repetitive loop. It would be great if there was an FTL style goal, perhaps with branching paths, to provide some progression across jumps.

Really great jam game!

Blades of Doom by Benjamin Halko 2022-10-04T07:10:26Z

This game has a really funky feel to it and lots of nice little touches. I wonder if adding side dashes and power ups might be interesting for the two player mode?

Ayyy Leon's 10 Second Turmoil by Corrupt Spaghetti 2022-10-19T08:27:58Z

Neat little game! More puzzle variety would be a great addition. Nice work!

Dreihander by Defrag 2022-10-18T15:15:04Z

Looks great, I really like the vibe - nice job!

It Comes At Midnight by Legolula 2022-10-04T07:00:57Z

Great use of the theme, this is a nice escape room experience.

Room Again by SofiGnedova 2022-10-05T11:50:19Z

Great puzzle design, I really like the mechanic of keeping items between resets. More checkpoints might be nice, it depends how difficult you're aiming for the game to be. Really nice art style too.

Super Robo-Hockey! by RatedDForDegenerate 2022-10-18T15:24:58Z

Interesting game, nice job!

Don't Go Into the Light by Jaco van Hemert 2022-10-10T15:34:09Z

Really interesting platformer this, though eventually the times between checkpoints become a bit too unforgiving for my tastes.

Great job!

Burger Rush by defilerzero 2022-10-04T16:28:57Z

Really strong entry, looks great, sounds great. Nice job.

I just wish I wasn't so bad at it!

Clocksmith Exorcist by karlestonchew 2022-10-13T21:15:10Z

Great idea, but I wasn't very good at getting the sword swinging consistently.

Disco Roller by owca 2022-10-05T09:40:17Z

Strong funky disco mood to this, which works perfectly. It can be difficult to work out which colours are good/bad at each section, perhaps an indicator is needed? Nice job!

Picking Pumpkins by NikaZ 2022-10-07T11:36:06Z

Nice little idea, controls are a little tricky (perhaps mouse scroll could change your spell?). Perfect music. Great job!

Resource: Remixed by Phillip Scott 2022-10-04T09:39:07Z

This game looks great, but I'm not sure how it fits the theme.

Cold Blooded Frogicide by D34TH0FTIT4N5 2022-10-09T18:06:29Z

Straight-forward wave shooter, great job!

Flight of the Instrument Man by korfi 2022-10-09T18:04:29Z

Really smooth transitions between the three worlds, I love that the enemy models change along with the music and level. Nice job!

Word Search Point and click game by minidavid 2022-10-13T21:05:55Z

Interesting idea, with a strong art style. Nice job!

Le_Invaders by Neeko69 2022-10-07T06:04:24Z

Great little game, I love the changing stats.

Impact-Effect by IdeasPerSecond 2022-10-06T14:49:45Z

Really fun game with a great idea behind it, looks and sounds awesome - five stars!

Geometrical Clock by Locke8 2022-10-04T16:15:35Z

There's a strong design choice here and some solid gameplay.

I think there's a bug in the bullet audio, as it only seems to be in the left channel.

Nice job!

So they met. So they talked. by batkoi 2022-10-07T08:46:18Z

Really interesting experience, solidly built. Confused af, but that's probably the intention?

Decrypt by Gabriel Chan 2022-10-06T10:39:33Z

Really cool aesthetics, nice work!

Running Out of Time by mrchip 2022-10-05T12:23:01Z

Interesting platformer, nice job!

Vecihi by Maximen 2022-10-05T11:57:31Z

Nice idea, very hectic!

3 Hard Knocks by OfTheBrand 2022-10-09T11:06:00Z

Cool concept, but the feedback is a little unclear. I was never sure if the areas I chose to shoot were correct or not, eventually the monsters got in but I've no idea how I could've prevented it.

3 Hard Knocks by OfTheBrand 2022-10-09T16:41:17Z

@ofthebrand No worries, I think it's primarily because the lightning reveal is showing a mixture of monster position and whether you hit them - but that puts a lot of information on the screen and its not clear what constitutes a hit or a miss. Perhaps hits and misses need a specific audio or colour? Or they should be revealed a second before the monster positions are?

Barely Something Barely Somewhere Every Ten Seconds by shreemp 2022-10-05T11:41:38Z

I get the "Failed to read the 'serviceWorker' property" error in the Ludum Dare embeddings, but the itch one works perfectly.

This is an interesting prototype, I'd like to see where future development takes it. Nice work!

Witch in a hurry by hotaloca 2022-10-04T10:57:54Z

Cute take on the theme, and really nice movement confusion puzzle game.

I agree with @rob6566 that I'd like to have seen the movement keys all the time.

Tempus by balduin 2022-10-04T09:46:04Z

I really really liked the mushroom bit, perhaps you could extend that section to create a whole game rotating around that section's mix of light/dark + platforming? Nice job!

Cheat or Lose by Vetche Studio 2022-10-04T10:43:01Z

Cool idea this, and nicely put together.

10 Seconds Till Death by DaylonWilkins 2022-10-07T06:24:44Z

Neat little FPS wave shooter, nice job!

The book of time magic by Senso 2022-10-04T09:22:55Z

Really game combination of ideas. Difficulty might need some scaling, as I eventually started to one-shot everything before it got onto the screen. The narration is also a really nice touch.

Michael Finnegan Begins Again by madeofst 2022-10-09T18:28:28Z

Best use of the 10 second reset idea I've seen so far. Gameplay and movement also feels super smooth. Nice job!

King of the Ring by Lomby 2022-10-05T09:43:40Z

Nice concept, well put together. It can be fairly difficult to work out which wrestler you are, especially after you've been picked up. Perhaps the player should be a totally different colour vs. the other wrestlers. Great job!

The Well by FlyingKaida 2022-10-11T09:25:12Z

There's a good basis for a game here, but I couldn't work out if the audio was intentionally spatial. At first I was heading towards the music but I never found anything. It reminds me of when I accidentally use a AudioStreamPlayer2D node rather than a AudioStreamPlayer node in Godot.

I look forward to future development!

Run Kitty Run by Neon Orbis 2022-10-06T14:21:18Z

Great little platformer, with the perfect sound effects. Nice work!

Snail Gale by moasip 2022-10-08T15:58:49Z

Really quirky take on the theme, great stuff!

Schrodinger's Afterlife by JosephWalker 2022-10-06T10:18:42Z

Great idea and the music works perfectly, I never realised the platforms switched when you jumped as @relick mentioned - I thought they were on an odd timer..!

Fungi Forager by Madeline 2022-10-04T08:12:04Z

Really solid game with a great retro feel to it. Nice job!

10tris by x000000 2022-10-13T20:49:14Z

Nice twist on an old classic, nice job!

📺 You Call The Shots! by Choo 2022-10-17T21:31:38Z

I really love your take on the mini game concept, awesome work!

The 10 Second Foot by Aes1 2022-10-10T15:07:58Z

Real quirky idea this, I like what you're going for. Nice job!

Within by Waysneighborgo2 2022-10-04T13:56:53Z

There's an interesting idea here, I'd like to see it taken further.

The direction and speed you travel when leaving an item seems a bit too random, and the timer should probably reset to 10 if you exit early.

Spooky Glitch by nicorm 2022-10-06T10:31:21Z

Great stuff, suitably spooky!

Exp10sion by lynnezzzy 2022-10-19T12:33:20Z

Super polished game, nice work! A restart level button would be a nice addition.

Time Heisst by King Zhou 2022-10-06T14:39:59Z

I'm really loving the look and feel of this game, nice job!

RougeBlobs by C1913 2022-10-12T10:45:14Z

Great little game, but right click doesn't seem to fire the 6th upgrade.

The Great Escape by amarokczukay 2022-10-19T12:56:14Z

Really interesting idea, though the time bug made this impossible (too little time) on the LD embedded version (I played on the itch version instead, where there was *just* enough time. Really nice art style too, great job!

Chinese restaurant kitchen by LinkTail 2022-10-09T18:30:36Z

Interesting idea, but seems a bit too tricky. Selecting ingredients also seemed a bit laggy. Great job for a jam game though!

Stormlight Manor by RogueBrain 2022-10-05T12:33:19Z

Really cool take on a maze game, with nice progression between the levels. Each maze was a bit long for my liking, but that's probably personal preference. The audio also perfectly set the mood.

10 Second Traffic by Grandblood 2022-10-06T11:00:58Z

The sound effects are brilliant and the game is solid, great job!

Esgobert's Escapade by Martoow 2022-10-11T08:29:38Z

Nice little game this, I really like the fireball effects. Perhaps different enemies should use a colour-shifted version of those? Or perhaps different planes should have different fireballs? Would love to see more from this!

For Greater Good by BayLock 2022-10-05T13:59:58Z

Novel idea, nicely put together!

AdPunk by DAXPL 2022-10-19T07:53:29Z

Really cool idea, I love the feel of this game. Occasionally some of the squares in the cat pop-up were unclickable, otherwise I had a great time. Nice work!

A Little Bit Of Everything by Matt Ravenhall 2022-10-08T18:00:30Z

@shadowcast Nice spot with the flag-off-screen bug, I've just fixed that issue and will push an update to itch after this jam has ended. Thanks!

A Little Bit Of Everything by Matt Ravenhall 2022-10-26T13:43:52Z

A definitive post-jam version is now in itch.io with more levels, more polish, and fewer bugs: https://mattravenhall.itch.io/a-little-bit-of-everything/devlog/443992/postjam-update

Wanderhythm by zhelding 2022-10-04T16:39:53Z

Big fan of this, a really creative take on the theme and executed brilliantly. Nice job!

Clique Hell High by Sean Esopenko 2022-10-06T10:57:29Z

Nice idea well executed, well done!

code_F.R.0.G by Ginahe 2022-10-13T19:20:51Z

Looks great, sounds great, great job!

Escape the Island by john-wuller 2022-10-09T17:21:22Z

Great little jam game, the scrap for floor mechanism wasn't super clear at first but once I got my head around that it all came together. Nice job!

Frosten by Kaech 2022-10-10T17:28:09Z

Really interesting idea, nicely put together.

It would be great to be able to place blocks on demand (perhaps you can and I missed it?).

One bug I spotted, standing beneath an up/down block will push the player forwards/backwards in the scene.

Helloween Survivors by MerlinPerlin 2022-10-05T12:15:06Z

Really solid spooky wave shooter. Clicking upgrades is sometimes a little non-responsive, and enemies an spawn in undodgeable locations. But these are just fine-tuning points. Great work!

Dimension Rush by LunariiSXZ 2022-10-10T12:20:55Z

Great little game. It should be nice to know what changed for each colour. Also changing mid air can get a little frustrating!

Great job!

10 FURY by Urggann 2022-10-06T09:59:24Z

Really cool idea, enemy vehicles and mini-bosses would be a nice addition!

10 Second Transportation LLC by reinhpash 2022-10-10T17:05:50Z

Interesting idea, nice job!

ExperiMental by nilolo 2022-10-07T11:51:10Z

Really great game, and it feels super smooth to play.

One small bug, I fell through the rising platform on the last level whilst blind.

The banana gun sound effects were amazing, make that side effect more common please!

Polyhedron by Skeptes 2022-10-18T11:25:11Z

Managed to get 196 before the patterns started to clip over the edge of the screen.

Screenshot from 2022-10-18 12-23-14.png

Really nice little game this, more pattern variation would be nice and fairly easy to add. Great job!

Pulsahr by Shtrow 2022-10-05T17:14:52Z

You've built a really nice atmosphere here, particularly I love that the audio is impacted by the black holes. I'm also a fan of the black holes being hard to see, they are black holes after all!

The checkpoint marker should probably stay up for longer, and there seem to be gaps between them which were impossible to bridge without getting wiped out by a pulse.

Great game!

Cardiac Coup by jamersjam 2022-10-06T15:29:37Z

Really solid bullet hell game, great job!

10 seconds old by TheEkinnox 2022-10-06T15:11:06Z

Interesting use of the theme, well executed. My only suggestion would be making it clearer what each age's ability does.

Lab Slime by Cheville 2022-10-04T10:30:51Z

Really solid game this, looks and plays really nicely.

Cat Wave RUN by CooLguNxDD 2022-10-20T06:44:16Z

Neat game this, the combat mechanics feel really good but cat movement could be a little smoother. It would also be good if there were a simple audio or visual indicator that popped up to indicate the newest event. Great job!

SheepDog Simulator by Glink4 2022-10-17T20:14:03Z

Really great idea, nicely put together. I have a new found appreciation for sheepdogs. Great work!

What's Under The Teapot? by thegamearchitect 2022-10-06T10:41:37Z

Intriguing idea, and it looks really great.

Rock the Rule by LL11 2022-10-10T11:28:44Z

Cute game with a really cool idea behind it. Really great job!

Escape From Paradox Place by Voidwave 2022-10-04T07:50:24Z

Little confused by this game, but I did manage to beat it. At first I thought that the actions of one frog would impact the other (e.g. unlocking a door would keep it open for the others) but each change is actually a refresh?

Nice puzzle with a neat solution once I'd got my head around it!

History Repeats by Chetthonctus 2022-10-07T11:42:17Z

Super hard, but very nicely put together.

Sort Me Right Out by omphh 2022-10-13T20:39:54Z

Really solid game this, love it - well done! Only refinement might be making the bomb a little easier to move.

Televisio-Mania by Akkara 2022-10-17T21:27:59Z

Neat little set of mini games. A scoring system would be a nice addition. Great work!

Pandora’s Box [WebGL/Win/Touch] by AJ Studio 2022-10-19T11:31:44Z

Fun little platformer, nice job!

Bless the Last Ones by Demigiant 2022-10-04T10:24:00Z

I love this approach to storytelling, and the visuals are really good.

Pendulum by NUGameStudioClub 2022-10-10T10:15:05Z

Neat little escape/puzzle game, I encountered a couple softlocks but I think there's potential here.

Meteoriseten by Igor Morgun 2022-10-04T15:45:37Z

Great start here, visuals are nice and the core mechanic works. I was able to rack up a bunch of points by just standing at the side, so perhaps the meteors should head towards the player? Great work!

Out To Pasture! by RaspbarryGames 2022-10-09T17:47:15Z

Really chill game this, nicely done.

It would be nice to have more indicators of direction, pen location, and number of sheep remaining. Perhaps more landmarks too? The lake was my main navigation aid.

Winning was a little disappointing, as I was met with the black rectangle.

All in all, a really chill experience.

Cookie Clicker by TheSilentHouseStudio 2022-10-10T17:09:01Z

This game doesn't seem to have been created for this game jam?

LD55 — Summoning

Some Men by SelfTitled 2024-04-15T13:28:41Z

The rune placing mechanic is interesting, but not super intuitive - you have to hold space, then a letter and then let that letter go before the bar completes. I'm assuming that different runes have different abilities and different amounts of holding change their strength (i.e. hold longer, get stronger, but hold too long, get nothing).

A couple tutorials levels, or just a 'how to play' slide would be great for explaining how the summoning works.

All in all, a nice compo entry - well done!

Age of Research by ping78 2024-04-15T16:07:10Z

Neat looking game with a really nice movement effect on the main unit. Nice work!

The King's Summoning by strong99 2024-05-01T13:52:29Z

There's an interesting idea here, but I'm not sure how much of the full game I experienced as some stuff was fairly unclear.

This game feels like a push-your-luck idle game, but the risk isn't clear and the timer suggests I need to be actively keeping an eye on when the 'Next' button is clickable.

Re. risks: It feels like the choice or how and whether to train is a risk I need to decide on, but I've no idea how much of a risk I'm taking because it's not clear what impact training has. It's also not clear why I would take longer and less likely training option - as it only adds 0.02 more onto the multiplier but fails fairly frequently?

Re. idle game or not. The combat itself feels like an idle game, but there's a timer so I can't idle. There's also no indication, so far as I can tell, of enemy health. That means combat mostly just involves waiting for the 'Next' button to no longer be greyed out.

On the combat specifically, the feedback during fights wasn't totally clear to me, am I receiving damage or not? I don't seem to be receiving damage, but am able to recruit a healer mid-journey. The damage pop-ups also overlap, making them super hard to read.

Adding recruits is a nice idea, it would be great to be able to rename them. It also wasn't immediately obvious that I needed to equip them.

The failure state is also unclear, as when the "Reach the capital" timer hit zero, nothing happened. Had I not lost at that point?

All in all, a really nice idea with an ambitious goal. Nice work!

Demon bowel trouble by el-pepi 2024-04-15T12:31:12Z

Such a funny concept, really nice twist on the minigame style. Nice work!

Demon Burger by JOrbits 2024-04-18T10:03:44Z

Really cool concept and visually awesome. More levels would've been great, especially a couple simple ones as mini-tutorials. Extending the concept into other foods would also be pretty cool. Nice job!

Waves of Chess by frozenfire92 2024-04-19T09:22:21Z

Really cool to see another chess-inspired game. I love your art style and the use of cards to summon the new pieces.

Waves of Chess by frozenfire92 2024-05-02T14:33:00Z

@frozenfire92 Sign me up for any updates you make to the game!

Summon Tycoon by shared 2024-04-15T13:19:38Z

Does ticking the "SharedArrayBuffer support" box on the itch backend allow the embedding to work? This is the fix I used for my entry. (nb. this doesn't fix the LD embedding).

Skelly-Tons by Jajo 2024-05-01T14:21:12Z

Nice little wave shooter with an odd twist on enemy vulnerability. As I understood it, enemies could only be damaged when vulnerable (flashing green) and maybe when aggressive (flashing red). This occasionally meant some dead air when waiting for the last enemy to become vulnerable. Perhaps there's a way to make them vulnerable, if so I didn't work out what it was.

Good start to a nice game, well done!

Mana Tactics by argensis 2024-04-16T11:04:21Z

Really solid concept and nicely put together - great work!

WWWWW: Wily Wazza (the) Wizard's Wacky Wadventure by ThaProfesional 2024-04-15T12:27:42Z

Really fun use of the summon idea, great job!

Is falling down holes supposed to kill the player? As I was still able to move around off screen.

Tiny Summons by Jeremy Ryan 2024-04-19T07:54:01Z

Really cool idea to have the game be Twitch-based, and the art style and animations fit perfectly.

The game also works pretty well as a solo experience, I wonder if it would be a bit of a mess with multiple people making multiple summons?

tiny_summons_screenshot.png

Depths of Hell by pres2300 2024-04-15T13:36:34Z

It's nice to see a wave shooter that has a goal (in this case taking the bones to the portal). Having an arrow point to the portal location would be a nice little addition.

Great job!

Dreamcat by nidjo123 2024-04-17T12:15:56Z

Really nice platformer, nice job!

It would be nice to occasionally move both characters are once to reduce the amount of repetition - or perhaps there could be slightly different paths for the human and cat character?

You also did a great job at gradually introducing the mechanics.

Riftward by Flightless 2024-04-15T13:40:51Z

You've got a really interesting idea here, took me a while to work out the mechanics but once I got there it was really good. I'd love to see more abilities with more combos.

Great work!

Summondiver by TheCze 2024-04-18T14:54:22Z

Nicely put together and looks great. The fireballs are a bit unsatisfying as enemies often jump out of an attack that's pretty hard to time effectively. Faster fireballs might be the solution. I also like that the fireball directions are upgrades, but perhaps the player should be able to pick their starting direction?

Great work!

The Summoners by digital bacon 2024-04-29T14:45:38Z

Really neat idea and nicely presented! Using cards to summon minions is a nice twist on the format. It's a shame about the shared enemy health bug, but it wouldn't be a jam if we didn't have a few bugs. :)

HTON by deniskazantsev 2024-05-01T14:05:15Z

Really really cool idea, but I felt like the storyline was far more on railroads than I was expecting. I'd assumed that good/bad decisions would lead to good/bad endings, but eventually realised that not taking the 'kill everything' route just looped me back to the start.

If the intention is to force people into bad decisions, there's probably a more subtle way to do that. For example, there could be a health meter that only refills when you destroy or sacrifice things. Alternatively, it would be nice to have paths that rewarded the non-destructive decisions to avoid the game feeling like a story where the narrator tells is telling me off for not picking their choice.

Great job in all, nice job!

Graveyard Shift: Skeleton Dad Simulator by mrVentures 2024-04-15T12:55:25Z

Quirky idea, nice job!

A Grave Mistake by JUSTCAMH 2024-04-20T00:02:24Z

You're built a really cool experience here, especially the introduction and the gradual unravel of the mechanics. Awesome stuff!

From Below by Pincushion 2024-04-16T10:22:46Z

Cool idea, nice use of the theme - nice work!

Claws and Conundrums by LocksmithArmy 2024-04-15T16:46:21Z

Very atmosphere and super compelling, I only wish there was more of it! Great job!

SummonInn by Daxic 2024-04-22T13:38:23Z

Really cool art style, it grabbed my attention immediately. Mechanics work really well, though it would be nice to know whether an effect will be impacted by the "+2 to the next die" effects, as it doesn't seem to increase the number of skipped turns for example. Perhaps a warning should be added when a dice will have no effect?

I also encountered a bug where the combat froze. I killed an enemy whilst the remaining enemy had a skipped turn.

Battle Builder by PerfectSquare 2024-05-01T14:13:39Z

Really love this, it's a nice solid choose-your-battle game. Left me wanting more enemies, items, etc.

This would also make a really great side event or debug mode for a larger game.

Nice job!

The Summoning Circle by Harmadillo 2024-04-16T09:59:03Z

Neat take on the combo summoning idea, nice work! Maybe I'm missing something but I could only seem to summon things in Endless mode, the same combinations did nothing in Story mode.

Against the Titan by CodeRaurus 2024-04-15T12:12:51Z

You've create a really nice atmosphere with your entry, but I agree that the speed starts too slow and also went for the speed increases every time.

Great work!

Parsley by Wouter52 2024-04-16T11:22:48Z

You've built a really cute little world here, and the movement feels really good. I'm not sure whether there's a bonus for catching all four types of creatures or not, as the leaderboard seems to just record the time you take to get back to the food?

Also managed to top the leaderboard, so obviously that increases my fun rating! haha

archmage by OldDog 2024-04-18T09:52:56Z

Really well put together game, nice job!

Life As A Lich by VortexB 2024-04-15T13:17:35Z

Really cool idea and nicely put together. I felt my brain expanding as I learnt the proper combinations. Great job!

Chibble Nibbles by Brogan Ward 2024-04-18T10:34:24Z

Gah almost did it, but got stuck on a tricky pattern! Perhaps three failures should cause a new pattern to be required?

Really nice use of 2.5D and really well put together - nice work!

Summoner's Chess by Matt Ravenhall 2024-04-15T12:36:26Z

@bonemane Thanks! The LD website still struggles with Godot 4 HTML5 embeddings unfortunately, had no luck debugging it last night.

Glad to hear that the itch version works for you!

Summoner's Chess by Matt Ravenhall 2024-04-15T12:39:51Z

@mrventures Thanks! I'd intended to go back and refine the checkers models (they are simple MeshInstance3Ds created right at the start, the chess pieces are proper glfs) but was limited by time! Hopefully they're easy to tell apart when selected (as kinged checker pieces can move backwards).

Balancing the difficulty is something that's always super hard with game jams. In the end I put three super easy levels at the start to allow players to earn points they can use in the much harder levels (e.g. level 7 is vs. four queens). You can also jump right in at level 3, as that's after the tutorial levels.

You can also try jumping straight to those later levels, but you'll start with no points!

Summoner's Chess by Matt Ravenhall 2024-04-15T13:13:48Z

@pres2300 Thanks! I had the same thought post-submission about whether people would find the summon shop. It would definitely be the first thing I improve in any future updates.

Summoner's Chess by Matt Ravenhall 2024-04-16T11:13:03Z

@locksmitharmy @bassilij @dams333 @stellarnightmare @magnat Thanks for the kind words!

@vasco-freitas I agree that the summon button needs to be a lot clearer, without it you're missing half the game. Thanks for flagging up the early resign bug, I've spotted it before but wasn't able to pin down the cause in time.

@arkadia-5 Definitely agree on the potential for a roguelike spin, I'd initially intended for players to keep and upgrade one team throughout the levels, but ran out of time to fully implement it.

@andrewkennedy Day one of the jam was me discovering more and more edge rules for checkers, but I've not heard of jumping your own pieces before. Definitely something I'd look into for any future development. The AI probably feels random because it mostly currently is, there's some prioritisation for attacks rather than moves but no weighting based on piece type or context. Great job getting to level 5! If you want to beat level 9, I suggest starting at level 8 (which is a basic checkers layout) and using that to farm points for summons in level 9.

@stmate03 I like the idea of each level starting with a certain number of points. Currently you get points for completing levels instead to encourage people to pay all the levels as a campaign, but I wanted to make sure that people could jump into and check out random levels for the jam. Thanks for the feedback!

Summoner's Chess by Matt Ravenhall 2024-04-16T11:27:24Z

@argensis Totally agree on the need for a separate summon button. It's also a shame that I didn't get enough time to allow the teams to carry over, ideally I wanted to have a proper between-rounds team customisation screen and team placement at the start of each round. I also share your pain re. the checkers vs. bishops match-up!

Summoner's Chess by Matt Ravenhall 2024-04-17T07:23:39Z

@olddog @harmadillo @coderaurus Thanks for the kind words!

Summoner's Chess by Matt Ravenhall 2024-04-18T10:37:46Z

@pincushion Thanks for the kind words!

@wouter52 Honestly, balancing the levels and pieces involved some luck and hoping for the best..! And I'm glad you enjoyed the audio, I rushed that together with limited ability - so I'm just glad it's not too awful!

Summoner's Chess by Matt Ravenhall 2024-05-05T11:02:03Z

Thanks for everyone for their awesome feedback, I'm super pleased to break the top 100 for both fun and innovation!

The post-jam version (featuring custom matches, a smarter AI, and enhanced visuals) can now be played on [itch](https://mattravenhall.itch.io/summoners-chess)

@bonemane @mrventures @pres2300 @locksmitharmy @vasco-freitas @arkadia-5 @bassilij @dams333 @andrewkennedy @stmate03 @stellarnightmare @magnat @argensis @olddog @harmadillo @coderaurus @pincushion @wouter52 @thaprofesional @saryah @mitur @justcamh @nikiprotiv @floke @frozenfire92 @13x666 @digital-bacon @cananaman @yellowkamel @stormblessed

SoundSummoner by goddzeproject 2024-05-01T14:08:03Z

Sick piano dude

Butler! Summon the Imps! by jummbus 2024-04-19T09:28:59Z

Really nice take on a peggle-like game!

Banisher by mitur 2024-04-18T10:27:02Z

Looks great and it's a really great idea, but the good and bad colours are probably too similar. Perhaps there should also be good and bad symbols?

On The Line by evilgeniusdance 2024-04-15T13:01:35Z

Neat concept with a nice feeling - great job!

Circle of Life by UniOwl 2024-04-18T11:05:31Z

Really nice work - it looks and plays really well. My only issue was not realising the each gem can connect to others. I also made the mistake of spamming out basic rats for ages and not knowing why they weren't stronger.

Virus destroyer by PythonDev 2024-04-15T12:32:27Z

I think your URL should be "https://gd.games/pythondev/virus-destroyer" not "https://gd.games/pythondev/virus-destroyer!"

Cat Wizard by Lily Hubbard 2024-04-17T12:41:26Z

You've got an interesting idea here, but the overlap of movement and summoning is a bit too tricky for me.

bergs by burnttoastdev 2024-04-19T09:36:21Z

Looks great, sounds great, great idea, great job!

Wiz Biz: A Summon's Sacrifice by MontyMoneybags 2024-04-18T15:33:53Z

Really interesting puzzle platformer, great job!

Get Away Your Pitchforks from My Oak! by Hammerer 2024-04-17T15:33:53Z

Great game, looks and plays really well. My only issue was that I found myself staring mostly just at the summon panel and repeating the most complicated pattern. It wasn't clear to me what the benefits were to each symbol (I assumed harder = better).

Super Pal Summoner! by Meepster 2024-04-15T14:40:07Z

Really neat game with a nice art style. Great job!

The Wizard Games by nickCherns 2024-04-15T12:21:12Z

I thought I wasn't doing too great, but got 1475!

Reminds me of those typing games from school, you've implemented the input mechanic really nicely.

One thing to try out, perhaps colour-code each input (e.g. W highlighted blue, S red etc.).

Infernal Refreshments by MissingPixel 2024-04-16T09:51:38Z

An interesting idea really nicely presented, but a little too difficult for me!

Path Of The Nature by pirrrate 2024-04-17T12:33:20Z

This game looks great, but I wish there was more to it!

Endless Engagement by OobOob 2024-04-15T12:06:08Z

Nice idea with a cool art style. I wasn't able to find a winning strategy, not sure if it's because the game is super hard or I'm missing something. Nice job!

Let Them Cook by Bonemane 2024-04-15T12:47:29Z

The look and feel are really great, but I'm confused as to what I'm supposed to do. I can move the blue guys and they seem to take damage from the red guys? Also a lich/wizard appeared at one point?

Chimera Combat by P3ngui 2024-04-15T15:43:45Z

Cool idea, I love the variety of pieces. I get the feeling that you were hoping for the "mutation" theme!

Merlin Agency : The Enchanted Feather by AbominableScience 2024-04-18T15:38:27Z

Solid little pattern game, nice work!

Only issue was that I eventually hit a bug in which my arrow inputs were ignored.

LD57 — Depths

#Deep by HitchH1k3r 2025-04-08T20:47:03Z

Great little exploration game. The symbols on the bits of map you've visited (but can't immediately see) was a really nice touch.

LD57 - Spade Invaders by aurel 2025-04-08T21:38:07Z

Your link doesn't seem to work :(

Pack by Jeremy Ryan 2025-04-08T21:29:30Z

This was a really pleasant experience!

Moldwasher by Rubel_NMB 2025-04-08T20:54:25Z

My favourite game of the jam so far, the gameplay feels fresh and the mold growth looks so good! I would love to see a full game using this concept!

The Chromatic Window by egawag 2025-04-08T20:00:40Z

I really love the concept, but unfortunately wasn't able to play with Wine on Linux. Would love to play a Linux build if possible!

.downtreading by Fonics 2025-04-08T19:57:56Z

+1 request for a Linux build, I attempted to play with Wine but the resolution was far too low to be playable. :(

deCompression by Sagamore 2025-04-09T16:37:24Z

Really interesting game, I particularly liked the button input mechanic.

Dark Depths by buckmeister 2025-04-08T21:48:07Z

Really cool atmosphere and nice intuitive controls. Great job!

The Retreat by Matt Ravenhall 2025-04-08T21:51:47Z

@twest @harvmori @robobarbie Thanks for the feedback!

@nikita-ivanov I'll share a walkthrough including all the ghostie locations after the jam, so give us a follow if you want to be notified!

The Retreat by Matt Ravenhall 2025-04-09T16:35:42Z

@iphen @whysguy52 @pikario @bangkerpow Thanks for the feedback!

@broco Thanks! Yeah we went for a "in the depths of the woods" interpretation of the theme.

@larsievl Thanks for flagging this! There's a trigger that'll cause the ambient noise to fall silent, but prior to that it should loop and wasn't. I'll include that fix in the post-jam version on itch.

DORFS by pro4 2025-04-08T22:23:34Z

Looks great, feels great, sounds great - love it!

Delta Breach by NonDev 2025-04-08T22:34:15Z

I really love the look and feel of this game, but I cannot work out what I'm supposed to be doing.

Tout au fond (at the very bottom) by PieRo_PBeS_studio 2025-04-08T21:26:20Z

Love the vibe!

A Well to Wonderland by Mathieu Chougui 2025-04-09T16:44:28Z

Really cool art style!

Cosmic Junker Simulator by Aizomon 2025-04-08T21:36:50Z

No links! :(

Echo Dive by Ricesteam 2025-04-08T20:20:13Z

Really cool atmosphere, took me a while to realise that the mermaid fellas were selling upgrades!