Foon → Ludum Dare Explorer → Users → Matt Ravenhall

Matt Ravenhall

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557Depths👥The Retreatjam1953.853.792.942.713.713.634.17
202455SummoningSummoner's Chesscompo1053.723.744.043.482.982.662.993.13
202251Every 10 secondsA Little Bit Of Everythingjam5813.523.793.173.992.693.383.29

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Matt Ravenhall

Matt Ravenhall leaves an average of 59.2 feedback comments each event.

LD57 — Depths (14)

A Well to Wonderland by Mathieu Chougui 2025-04-09T16:44:28Z ♥ 4

Really cool art style!

deCompression by Sagamore 2025-04-09T16:37:24Z ♥ 2

Really interesting game, I particularly liked the button input mechanic.

Delta Breach by NonDev 2025-04-08T22:34:15Z ♥ 1

I really love the look and feel of this game, but I cannot work out what I'm supposed to be doing.

DORFS by pro4 2025-04-08T22:23:34Z ♥ 1

Looks great, feels great, sounds great - love it!

Dark Depths by buckmeister 2025-04-08T21:48:07Z ♥ 2

Really cool atmosphere and nice intuitive controls. Great job!

LD57 - Spade Invaders by aurel 2025-04-08T21:38:07Z ♥ 0

Your link doesn't seem to work :(

Cosmic Junker Simulator by Aizomon 2025-04-08T21:36:50Z ♥ 2

No links! :(

Pack by Jeremy Ryan 2025-04-08T21:29:30Z ♥ 1

This was a really pleasant experience!

Tout au fond (at the very bottom) by PieRo_PBeS_studio 2025-04-08T21:26:20Z ♥ 1

Love the vibe!

Moldwasher by Rubel_NMB 2025-04-08T20:54:25Z ♥ 1

My favourite game of the jam so far, the gameplay feels fresh and the mold growth looks so good! I would love to see a full game using this concept!

#Deep by HitchH1k3r 2025-04-08T20:47:03Z ♥ 1

Great little exploration game. The symbols on the bits of map you've visited (but can't immediately see) was a really nice touch.

Echo Dive by Ricesteam 2025-04-08T20:20:13Z ♥ 1

Really cool atmosphere, took me a while to realise that the mermaid fellas were selling upgrades!

The Chromatic Window by egawag 2025-04-08T20:00:40Z ♥ 3

I really love the concept, but unfortunately wasn't able to play with Wine on Linux. Would love to play a Linux build if possible!

.downtreading by Fonics 2025-04-08T19:57:56Z ♥ 0

+1 request for a Linux build, I attempted to play with Wine but the resolution was far too low to be playable. :(

LD55 — Summoning (47)

Skelly-Tons by Jajo 2024-05-01T14:21:12Z ♥ 0

Nice little wave shooter with an odd twist on enemy vulnerability. As I understood it, enemies could only be damaged when vulnerable (flashing green) and maybe when aggressive (flashing red). This occasionally meant some dead air when waiting for the last enemy to become vulnerable. Perhaps there's a way to make them vulnerable, if so I didn't work out what it was.

Good start to a nice game, well done!

Battle Builder by PerfectSquare 2024-05-01T14:13:39Z ♥ 1

Really love this, it's a nice solid choose-your-battle game. Left me wanting more enemies, items, etc.

This would also make a really great side event or debug mode for a larger game.

Nice job!

SoundSummoner by goddzeproject 2024-05-01T14:08:03Z ♥ 1

Sick piano dude

HTON by deniskazantsev 2024-05-01T14:05:15Z ♥ 1

Really really cool idea, but I felt like the storyline was far more on railroads than I was expecting. I'd assumed that good/bad decisions would lead to good/bad endings, but eventually realised that not taking the 'kill everything' route just looped me back to the start.

If the intention is to force people into bad decisions, there's probably a more subtle way to do that. For example, there could be a health meter that only refills when you destroy or sacrifice things. Alternatively, it would be nice to have paths that rewarded the non-destructive decisions to avoid the game feeling like a story where the narrator tells is telling me off for not picking their choice.

Great job in all, nice job!

The King's Summoning by strong99 2024-05-01T13:52:29Z ♥ 1

There's an interesting idea here, but I'm not sure how much of the full game I experienced as some stuff was fairly unclear.

This game feels like a push-your-luck idle game, but the risk isn't clear and the timer suggests I need to be actively keeping an eye on when the 'Next' button is clickable.

Re. risks: It feels like the choice or how and whether to train is a risk I need to decide on, but I've no idea how much of a risk I'm taking because it's not clear what impact training has. It's also not clear why I would take longer and less likely training option - as it only adds 0.02 more onto the multiplier but fails fairly frequently?

Re. idle game or not. The combat itself feels like an idle game, but there's a timer so I can't idle. There's also no indication, so far as I can tell, of enemy health. That means combat mostly just involves waiting for the 'Next' button to no longer be greyed out.

On the combat specifically, the feedback during fights wasn't totally clear to me, am I receiving damage or not? I don't seem to be receiving damage, but am able to recruit a healer mid-journey. The damage pop-ups also overlap, making them super hard to read.

Adding recruits is a nice idea, it would be great to be able to rename them. It also wasn't immediately obvious that I needed to equip them.

The failure state is also unclear, as when the "Reach the capital" timer hit zero, nothing happened. Had I not lost at that point?

All in all, a really nice idea with an ambitious goal. Nice work!

The Summoners by digital bacon 2024-04-29T14:45:38Z ♥ 1

Really neat idea and nicely presented! Using cards to summon minions is a nice twist on the format. It's a shame about the shared enemy health bug, but it wouldn't be a jam if we didn't have a few bugs. :)

SummonInn by Daxic 2024-04-22T13:38:23Z ♥ 1

Really cool art style, it grabbed my attention immediately. Mechanics work really well, though it would be nice to know whether an effect will be impacted by the "+2 to the next die" effects, as it doesn't seem to increase the number of skipped turns for example. Perhaps a warning should be added when a dice will have no effect?

I also encountered a bug where the combat froze. I killed an enemy whilst the remaining enemy had a skipped turn.

A Grave Mistake by JUSTCAMH 2024-04-20T00:02:24Z ♥ 1

You're built a really cool experience here, especially the introduction and the gradual unravel of the mechanics. Awesome stuff!

bergs by burnttoastdev 2024-04-19T09:36:21Z ♥ 2

Looks great, sounds great, great idea, great job!

Butler! Summon the Imps! by jummbus 2024-04-19T09:28:59Z ♥ 4

Really nice take on a peggle-like game!

Waves of Chess by frozenfire92 2024-04-19T09:22:21Z ♥ 2

Really cool to see another chess-inspired game. I love your art style and the use of cards to summon the new pieces.

Tiny Summons by Jeremy Ryan 2024-04-19T07:54:01Z ♥ 1

Really cool idea to have the game be Twitch-based, and the art style and animations fit perfectly.

The game also works pretty well as a solo experience, I wonder if it would be a bit of a mess with multiple people making multiple summons?

tiny_summons_screenshot.png

Merlin Agency : The Enchanted Feather by AbominableScience 2024-04-18T15:38:27Z ♥ 2

Solid little pattern game, nice work!

Only issue was that I eventually hit a bug in which my arrow inputs were ignored.

Wiz Biz: A Summon's Sacrifice by MontyMoneybags 2024-04-18T15:33:53Z ♥ 1

Really interesting puzzle platformer, great job!

Summondiver by TheCze 2024-04-18T14:54:22Z ♥ 1

Nicely put together and looks great. The fireballs are a bit unsatisfying as enemies often jump out of an attack that's pretty hard to time effectively. Faster fireballs might be the solution. I also like that the fireball directions are upgrades, but perhaps the player should be able to pick their starting direction?

Great work!

Circle of Life by UniOwl 2024-04-18T11:05:31Z ♥ 4

Really nice work - it looks and plays really well. My only issue was not realising the each gem can connect to others. I also made the mistake of spamming out basic rats for ages and not knowing why they weren't stronger.

Chibble Nibbles by Brogan Ward 2024-04-18T10:34:24Z ♥ 1

Gah almost did it, but got stuck on a tricky pattern! Perhaps three failures should cause a new pattern to be required?

Really nice use of 2.5D and really well put together - nice work!

Banisher by mitur 2024-04-18T10:27:02Z ♥ 1

Looks great and it's a really great idea, but the good and bad colours are probably too similar. Perhaps there should also be good and bad symbols?

Demon Burger by JOrbits 2024-04-18T10:03:44Z ♥ 1

Really cool concept and visually awesome. More levels would've been great, especially a couple simple ones as mini-tutorials. Extending the concept into other foods would also be pretty cool. Nice job!

archmage by OldDog 2024-04-18T09:52:56Z ♥ 0

Really well put together game, nice job!

Get Away Your Pitchforks from My Oak! by Hammerer 2024-04-17T15:33:53Z ♥ 5

Great game, looks and plays really well. My only issue was that I found myself staring mostly just at the summon panel and repeating the most complicated pattern. It wasn't clear to me what the benefits were to each symbol (I assumed harder = better).

Cat Wizard by Lily Hubbard 2024-04-17T12:41:26Z ♥ 1

You've got an interesting idea here, but the overlap of movement and summoning is a bit too tricky for me.

Path Of The Nature by pirrrate 2024-04-17T12:33:20Z ♥ 2

This game looks great, but I wish there was more to it!

Dreamcat by nidjo123 2024-04-17T12:15:56Z ♥ 4

Really nice platformer, nice job!

It would be nice to occasionally move both characters are once to reduce the amount of repetition - or perhaps there could be slightly different paths for the human and cat character?

You also did a great job at gradually introducing the mechanics.

Parsley by Wouter52 2024-04-16T11:22:48Z ♥ 4

You've built a really cute little world here, and the movement feels really good. I'm not sure whether there's a bonus for catching all four types of creatures or not, as the leaderboard seems to just record the time you take to get back to the food?

Also managed to top the leaderboard, so obviously that increases my fun rating! haha

Mana Tactics by argensis 2024-04-16T11:04:21Z ♥ 2

Really solid concept and nicely put together - great work!

From Below by Pincushion 2024-04-16T10:22:46Z ♥ 1

Cool idea, nice use of the theme - nice work!

The Summoning Circle by Harmadillo 2024-04-16T09:59:03Z ♥ 1

Neat take on the combo summoning idea, nice work! Maybe I'm missing something but I could only seem to summon things in Endless mode, the same combinations did nothing in Story mode.

Infernal Refreshments by MissingPixel 2024-04-16T09:51:38Z ♥ 1

An interesting idea really nicely presented, but a little too difficult for me!

Claws and Conundrums by LocksmithArmy 2024-04-15T16:46:21Z ♥ 4

Very atmosphere and super compelling, I only wish there was more of it! Great job!

Age of Research by ping78 2024-04-15T16:07:10Z ♥ 1

Neat looking game with a really nice movement effect on the main unit. Nice work!

Chimera Combat by P3ngui 2024-04-15T15:43:45Z ♥ 5

Cool idea, I love the variety of pieces. I get the feeling that you were hoping for the "mutation" theme!

Super Pal Summoner! by Meepster 2024-04-15T14:40:07Z ♥ 2

Really neat game with a nice art style. Great job!

Riftward by Flightless 2024-04-15T13:40:51Z ♥ 1

You've got a really interesting idea here, took me a while to work out the mechanics but once I got there it was really good. I'd love to see more abilities with more combos.

Great work!

Depths of Hell by pres2300 2024-04-15T13:36:34Z ♥ 1

It's nice to see a wave shooter that has a goal (in this case taking the bones to the portal). Having an arrow point to the portal location would be a nice little addition.

Great job!

Some Men by SelfTitled 2024-04-15T13:28:41Z ♥ 0

The rune placing mechanic is interesting, but not super intuitive - you have to hold space, then a letter and then let that letter go before the bar completes. I'm assuming that different runes have different abilities and different amounts of holding change their strength (i.e. hold longer, get stronger, but hold too long, get nothing).

A couple tutorials levels, or just a 'how to play' slide would be great for explaining how the summoning works.

All in all, a nice compo entry - well done!

Summon Tycoon by shared 2024-04-15T13:19:38Z ♥ 1

Does ticking the "SharedArrayBuffer support" box on the itch backend allow the embedding to work? This is the fix I used for my entry. (nb. this doesn't fix the LD embedding).

Life As A Lich by VortexB 2024-04-15T13:17:35Z ♥ 1

Really cool idea and nicely put together. I felt my brain expanding as I learnt the proper combinations. Great job!

On The Line by evilgeniusdance 2024-04-15T13:01:35Z ♥ 2

Neat concept with a nice feeling - great job!

Graveyard Shift: Skeleton Dad Simulator by mrVentures 2024-04-15T12:55:25Z ♥ 2

Quirky idea, nice job!

Let Them Cook by Bonemane 2024-04-15T12:47:29Z ♥ 1

The look and feel are really great, but I'm confused as to what I'm supposed to do. I can move the blue guys and they seem to take damage from the red guys? Also a lich/wizard appeared at one point?

Virus destroyer by PythonDev 2024-04-15T12:32:27Z ♥ 2

I think your URL should be "https://gd.games/pythondev/virus-destroyer" not "https://gd.games/pythondev/virus-destroyer!"

Demon bowel trouble by el-pepi 2024-04-15T12:31:12Z ♥ 1

Such a funny concept, really nice twist on the minigame style. Nice work!

WWWWW: Wily Wazza (the) Wizard's Wacky Wadventure by ThaProfesional 2024-04-15T12:27:42Z ♥ 1

Really fun use of the summon idea, great job!

Is falling down holes supposed to kill the player? As I was still able to move around off screen.

The Wizard Games by nickCherns 2024-04-15T12:21:12Z ♥ 1

I thought I wasn't doing too great, but got 1475!

Reminds me of those typing games from school, you've implemented the input mechanic really nicely.

One thing to try out, perhaps colour-code each input (e.g. W highlighted blue, S red etc.).

Against the Titan by CodeRaurus 2024-04-15T12:12:51Z ♥ 1

You've create a really nice atmosphere with your entry, but I agree that the speed starts too slow and also went for the speed increases every time.

Great work!

Endless Engagement by OobOob 2024-04-15T12:06:08Z ♥ 2

Nice idea with a cool art style. I wasn't able to find a winning strategy, not sure if it's because the game is super hard or I'm missing something. Nice job!

LD51 — Every 10 seconds (175)

Get All the Orbs by Suchista 2022-10-20T07:18:10Z ♥ 1

This is pretty good, the shooting feels nice and the push-back is a great touch. Occasionally enemies seemed to spawn outside of the map, but that's a nit-pick for a jam game. Great work!

Cat Wave RUN by CooLguNxDD 2022-10-20T06:44:16Z ♥ 1

Neat game this, the combat mechanics feel really good but cat movement could be a little smoother. It would also be good if there were a simple audio or visual indicator that popped up to indicate the newest event. Great job!

The Great Escape by amarokczukay 2022-10-19T12:56:14Z ♥ 1

Really interesting idea, though the time bug made this impossible (too little time) on the LD embedded version (I played on the itch version instead, where there was *just* enough time. Really nice art style too, great job!

Exp10sion by lynnezzzy 2022-10-19T12:33:20Z ♥ 1

Super polished game, nice work! A restart level button would be a nice addition.

Pandora’s Box [WebGL/Win/Touch] by AJ Studio 2022-10-19T11:31:44Z ♥ 0

Fun little platformer, nice job!

Nightfall by gamebuilder 2022-10-19T08:35:22Z ♥ 1

Interesting use of numbers for controlling the direction and a solid little puzzle. The woods section feels a bit too big, and the game is way too short. Great work in all!

10 sec to witch pain by AleksandarDev 2022-10-19T08:32:04Z ♥ 1

Neat little game! Definitely a bit too dark, but the core gameplay is pretty fun. Nice work!

Ayyy Leon's 10 Second Turmoil by Corrupt Spaghetti 2022-10-19T08:27:58Z ♥ 1

Neat little game! More puzzle variety would be a great addition. Nice work!

Time Surge 3: A Giant Leap Too Far by HitchH1k3r 2022-10-19T08:18:46Z ♥ 1

There's a really interesting core mechanic here and the experiments form a really nice tutorial. I was temporarily stuck when attempting to open the warp core (I kept running to read the EULA etc. but ran out of time a couple times, this made me think that it was an easter egg/joke so I walked around to try other things).

The final puzzle was also far more simple than I expected, which slowed me down a little as I suspected I was missing something more complex. The nature of the game also makes you rush read everything, which can make you overlook details in the story. It would also be great if there as an audio cue when a terminal locked/unlocked something, as this isn't always clear.

I also expected the mirrors to play a larger role, but it seems they're only vital in the tutorial sections.

In all, great work!

AdPunk by DAXPL 2022-10-19T07:53:29Z ♥ 1

Really cool idea, I love the feel of this game. Occasionally some of the squares in the cat pop-up were unclickable, otherwise I had a great time. Nice work!

Don't Get Possessed by epb9000 2022-10-19T07:44:46Z ♥ 1

Neat little game, I love that the directional hints are temporary - it stopped me getting totally lost and from just staring at the arrow. Nice work!

CCTV: The One Who Watches by RAFFE 2022-10-18T20:13:04Z ♥ 1

Awesome mood and a neat idea, nice job!

BadaBoonker by Rubel_NMB 2022-10-18T19:58:09Z ♥ 1

Looks and plays great, a little slow-paced with progression but really good experience in all. Nice job!

MinotaurRush by FooMar 2022-10-18T19:42:48Z ♥ 2

Really nice little game, great job!

Windy Mountain by InitialPosition 2022-10-18T16:36:32Z ♥ 1

Nice little platformer, great job!

Super Robo-Hockey! by RatedDForDegenerate 2022-10-18T15:24:58Z ♥ 1

Interesting game, nice job!

Cursed Hotel by mvasko2 2022-10-18T15:21:58Z ♥ 1

Interesting idea, would be great to have other things to do with employees rather than just fixing cracks. An increased difficulty would be nice too. Great job!

Dreihander by Defrag 2022-10-18T15:15:04Z ♥ 0

Looks great, I really like the vibe - nice job!

Back Alley Quality Assurance by maxr00 2022-10-18T15:11:26Z ♥ 1

Nice little Papers Please style game, perhaps more difficult errors (such as differences in the watermarks) could be included too?

Polyhedron by Skeptes 2022-10-18T11:25:11Z ♥ 3

Managed to get 196 before the patterns started to clip over the edge of the screen.

Screenshot from 2022-10-18 12-23-14.png

Really nice little game this, more pattern variation would be nice and fairly easy to add. Great job!

📺 You Call The Shots! by Choo 2022-10-17T21:31:38Z ♥ 1

I really love your take on the mini game concept, awesome work!

Televisio-Mania by Akkara 2022-10-17T21:27:59Z ♥ 1

Neat little set of mini games. A scoring system would be a nice addition. Great work!

Rabbit Simulator by jadedResearcher 2022-10-17T21:23:56Z ♥ 0

Super spooky, I love it!

Pizza Ninja by Ratrat44 2022-10-17T21:23:26Z ♥ 0

Funky little game, nice job!

Radioactive Rocket Fuel by JonathanG 2022-10-17T21:20:49Z ♥ 1

Neat little space trader game with a nice use of the jam theme. Great job!

SheepDog Simulator by Glink4 2022-10-17T20:14:03Z ♥ 1

Really great idea, nicely put together. I have a new found appreciation for sheepdogs. Great work!

Alchimia by Deseteral 2022-10-17T20:09:44Z ♥ 1

Super cool idea, the minigames are really great. Nice job!

NetCast by TopperVideoGames 2022-10-17T11:48:59Z ♥ 1

Really interesting idea, nice job!

The Long Winter by Roka Josh 2022-10-17T11:35:17Z ♥ 1

Interesting survival/story game, the interaction mechanics are really nice. Great job!

RoboKitchen by quadtree 2022-10-17T08:38:16Z ♥ 0

Really awesome prototype, it would be really great to see a more refined version. It would also be great if we could delete counters, set priority, add walls etc. This idea has a lot of potential. Nice job!

Dungeon Rusher by PoshDan 2022-10-17T08:32:09Z ♥ 1

This is a really really great idea, it definitely needs more content but you've done really well with the time available.

It would also be great to visually see when a room is about to be destroyed (even if it just flashes red or something).

I hope you keep working on this, as I'd love to play a fleshed out version!

Hiccaterpillar by CaptAndrey 2022-10-14T13:58:36Z ♥ 1

Really novel idea, I love the way you introduce WASD as the controls.

10 second switch (aka help my pain) by damedevy 2022-10-14T09:14:37Z ♥ 1

Nice little platformer, great art style, and great use of the theme. Well done!

Murmillo vs Murmillo by leekanarchism 2022-10-14T09:08:00Z ♥ 1

Fun little game, nice job!

[X-ED OUT] by Nash 2022-10-13T21:35:06Z ♥ 1

Really great work, looks and play awesomely!

Clocksmith Exorcist by karlestonchew 2022-10-13T21:15:10Z ♥ 0

Great idea, but I wasn't very good at getting the sword swinging consistently.

Chernobyl by Robert Li 2022-10-13T21:10:26Z ♥ 4

Great idea and presented really well, nice work!

Word Search Point and click game by minidavid 2022-10-13T21:05:55Z ♥ 1

Interesting idea, with a strong art style. Nice job!

Tower of Time 2 by CodeRaurus 2022-10-13T21:03:15Z ♥ 1

I love that time only ticks down when moving, the controls also feel super smooth.

One small bug: sound effect volume seems to reset to max when the restart button is pressed.

Nice work!

Cursing Recursion by Flaterectomy 2022-10-13T20:52:57Z ♥ 1

Such an awesome idea, great job!

10tris by x000000 2022-10-13T20:49:14Z ♥ 1

Nice twist on an old classic, nice job!

Sort Me Right Out by omphh 2022-10-13T20:39:54Z ♥ 1

Really solid game this, love it - well done! Only refinement might be making the bomb a little easier to move.

code_F.R.0.G by Ginahe 2022-10-13T19:20:51Z ♥ 1

Looks great, sounds great, great job!

10 Second Mixtape by Scott Steffes 2022-10-13T19:15:40Z ♥ 3

I really love the art style for this, my music less so!

Gnomageddon by Nikolaj 2022-10-12T11:01:39Z ♥ 0

This is a really awesome prototype, I'd love to see it developed further.

RougeBlobs by C1913 2022-10-12T10:45:14Z ♥ 1

Great little game, but right click doesn't seem to fire the 6th upgrade.

Forging Through Fire by ryusui 2022-10-12T10:33:50Z ♥ 1

Really nice little puzzle game, nice job!

Digital Bacon's Every 10 Seconds by digital bacon 2022-10-11T16:21:34Z ♥ 1

The gameplay isn't super clear, I got pretty far just by spamming the left-most option - but the game looks great.

The Well by FlyingKaida 2022-10-11T09:25:12Z ♥ 0

There's a good basis for a game here, but I couldn't work out if the audio was intentionally spatial. At first I was heading towards the music but I never found anything. It reminds me of when I accidentally use a AudioStreamPlayer2D node rather than a AudioStreamPlayer node in Godot.

I look forward to future development!

The Temple of KnowlEGG by Carraka 2022-10-11T08:57:58Z ♥ 1

I really like the idea here, but there were a few bugs such as health not refreshing on some restarts and I wasn't sure if speed running against a wall was supposed to let you climb it.

It would be great if we could preview the level before picking the powers, otherwise the first run is a guess.

Escape is also not the best choice of menu button, as it'll first exit full screen mode.

In all, some minor issues but a great jam game.

Esgobert's Escapade by Martoow 2022-10-11T08:29:38Z ♥ 2

Nice little game this, I really like the fireball effects. Perhaps different enemies should use a colour-shifted version of those? Or perhaps different planes should have different fireballs? Would love to see more from this!

Frosten by Kaech 2022-10-10T17:28:09Z ♥ 1

Really interesting idea, nicely put together.

It would be great to be able to place blocks on demand (perhaps you can and I missed it?).

One bug I spotted, standing beneath an up/down block will push the player forwards/backwards in the scene.

Cookie Clicker by TheSilentHouseStudio 2022-10-10T17:09:01Z ♥ 0

This game doesn't seem to have been created for this game jam?

10 Second Transportation LLC by reinhpash 2022-10-10T17:05:50Z ♥ 1

Interesting idea, nice job!

BOGDARU by Gyncoca 2022-10-10T15:37:50Z ♥ 1

The art style in this is really nice, real children's story book painting feels.

Don't Go Into the Light by Jaco van Hemert 2022-10-10T15:34:09Z ♥ 1

Really interesting platformer this, though eventually the times between checkpoints become a bit too unforgiving for my tastes.

Great job!

Storm Raider by spacecadet 2022-10-10T15:15:52Z ♥ 1

Really nice little platform puzzler, great job!

The 10 Second Foot by Aes1 2022-10-10T15:07:58Z ♥ 1

Real quirky idea this, I like what you're going for. Nice job!

Business Munch by Yoni 2022-10-10T15:02:02Z ♥ 1

I really like the overarching escape/chase theme and the twist for the final few levels. Occasionally I would fly off and die on things without any clear explanation, but retries were speedy so those deaths didn't get too annoying.

Great job, the audio adds a really nice touch.

Nuclear Waste Disposal by Dining Philosopher 2022-10-10T14:51:46Z ♥ 0

I wasn't initially sure what I was doing tbh, but eventually I think I worked it out. There's definitely an interesting idea here, and it looks great.

Dimension Rush by LunariiSXZ 2022-10-10T12:20:55Z ♥ 1

Great little game. It should be nice to know what changed for each colour. Also changing mid air can get a little frustrating!

Great job!

Rock the Rule by LL11 2022-10-10T11:28:44Z ♥ 1

Cute game with a really cool idea behind it. Really great job!

EPOCH by Wouter52 2022-10-10T11:18:24Z ♥ 2

This game looks great, but I encountered the same movement bug that @shimmerscale mentioned. In both Brave and Firefox (on Pop!_OS), the player only moves a little bit then gets stuck in corridors. There's also a pink box around the player which isn't present in the images in your description.

Brave:

epoch_bugreport_brave.png

Firefox:

epoch_bugreport_firefox.png

DecaDare by Caladrius 2022-10-10T10:22:59Z ♥ 2

Funky little Warioware style game, would've been great to see more mini games as I encountered the refund and pasty ones fairly often. I also had no idea what the correct pair of glasses were. Loving the art style and audio. Great job!

Pendulum by NUGameStudioClub 2022-10-10T10:15:05Z ♥ 0

Neat little escape/puzzle game, I encountered a couple softlocks but I think there's potential here.

Banshee by disperse 2022-10-09T18:33:20Z ♥ 1

Cute/spooky idea, as others have mentioned it's not clear if I'm hitting/missing and if I could have lost. It was also a bit tricky to read the intro text. Nice work in all!

Chinese restaurant kitchen by LinkTail 2022-10-09T18:30:36Z ♥ 0

Interesting idea, but seems a bit too tricky. Selecting ingredients also seemed a bit laggy. Great job for a jam game though!

Michael Finnegan Begins Again by madeofst 2022-10-09T18:28:28Z ♥ 1

Best use of the 10 second reset idea I've seen so far. Gameplay and movement also feels super smooth. Nice job!

Jake Count : Four times to live by Fax 2022-10-09T18:21:47Z ♥ 2

Really interesting idea, and well executed. But I eventually completed the levels I enjoyed (water and jungle) and was left with the more frustrating ones (snow and robots). I also got stuck with 5/6 in the robots level, perhaps an enemy was killed as the levels were being switched? The switches can also be a real pain, I often found myself ruining a snow level jump because I'd pressed jump on the previous level.

Love the art style!

Cold Blooded Frogicide by D34TH0FTIT4N5 2022-10-09T18:06:29Z ♥ 1

Straight-forward wave shooter, great job!

Flight of the Instrument Man by korfi 2022-10-09T18:04:29Z ♥ 2

Really smooth transitions between the three worlds, I love that the enemy models change along with the music and level. Nice job!

The Internship by MrBamboo 2022-10-09T17:58:57Z ♥ 1

You've created a really nice office microcosm here, nice job!

Couple small bugs to highlight. The game failed to load in Brave, but was fine in Firefox. It also seems that diagonal movement is faster than going purely up/down/left/right, are directional velocities being combined?

Great game in all!

Out To Pasture! by RaspbarryGames 2022-10-09T17:47:15Z ♥ 1

Really chill game this, nicely done.

It would be nice to have more indicators of direction, pen location, and number of sheep remaining. Perhaps more landmarks too? The lake was my main navigation aid.

Winning was a little disappointing, as I was met with the black rectangle.

All in all, a really chill experience.

Fight or Flight by Pawciu 2022-10-09T17:38:32Z ♥ 0

I also can't seem to place my units after they're purchased. This was with the web version in both Brave and Firefox.

Escape the Island by john-wuller 2022-10-09T17:21:22Z ♥ 2

Great little jam game, the scrap for floor mechanism wasn't super clear at first but once I got my head around that it all came together. Nice job!

NN7 Guardian by Erlioniel 2022-10-09T17:15:05Z ♥ 2

This game looks and sounds really awesome, but I fairly quickly hit a repetitive loop. It would be great if there was an FTL style goal, perhaps with branching paths, to provide some progression across jumps.

Really great jam game!

New Edition - A Publishing Adventure by Capitals 2022-10-09T16:56:46Z ♥ 0

Really cool concept, with the elements for a really nice story. Controls are a bit tricky, both in picking up the stories you want and ensuring that they stay in place once played. Perhaps the 3D objects should become 2D objects when placed on the page?

I hope you continue to develop this!

3 Hard Knocks by OfTheBrand 2022-10-09T11:06:00Z ♥ 1

Cool concept, but the feedback is a little unclear. I was never sure if the areas I chose to shoot were correct or not, eventually the monsters got in but I've no idea how I could've prevented it.

ANIMAL HOLE by ben_throop 2022-10-08T19:01:25Z ♥ 3

This changed my life, I will never be the same again.

Snail Gale by moasip 2022-10-08T15:58:49Z ♥ 0

Really quirky take on the theme, great stuff!

Brightsight by simba 2022-10-08T15:54:20Z ♥ 3

Really cool game, intro art is awesome and the gameplay and idea are really nice. Great job!

lemojid by Paul-Maxime 2022-10-07T18:11:19Z ♥ 2

You've created a really pleasant idle game here, I'm particularly a fan of the use of emoji.

Having "speed" and "velocity" stats is a little odd, as velocity is just speed with a direction (I think?). Perhaps they should be "movement speed" and "attack speed"?

Great job!

SteXam by squimmy 2022-10-07T13:39:01Z ♥ 0

There's a really interesting idea here, but it's super hard to aim when the player is blocking your view. Perhaps the player should be see-through?

Nice work!

Arrows Between Worlds by Luis Felipe Patrocinio 2022-10-07T13:34:04Z ♥ 1

Neat idea, looks really nice. Aiming seems a little tricky, is it impacted by player movement?

Great work!

bot.copy() by Druvsaft 2022-10-07T13:31:16Z ♥ 3

Really unique idea, nice work!

ExperiMental by nilolo 2022-10-07T11:51:10Z ♥ 1

Really great game, and it feels super smooth to play.

One small bug, I fell through the rising platform on the last level whilst blind.

The banana gun sound effects were amazing, make that side effect more common please!

History Repeats by Chetthonctus 2022-10-07T11:42:17Z ♥ 1

Super hard, but very nicely put together.

Picking Pumpkins by NikaZ 2022-10-07T11:36:06Z ♥ 1

Nice little idea, controls are a little tricky (perhaps mouse scroll could change your spell?). Perfect music. Great job!

So they met. So they talked. by batkoi 2022-10-07T08:46:18Z ♥ 1

Really interesting experience, solidly built. Confused af, but that's probably the intention?

Testers' wanted! by tinykidtoo 2022-10-07T08:40:34Z ♥ 1

Really nice portal-like game with a really cool use of the theme. I experienced some graphical issues with the teleporting and some of the light effects (big white artifacts), but these might be system dependent (I was running the embedded version on simmer.io, in Brave, on Pop!_OS, with an RTX 3080).

Train Trader by FadrikAlexander 2022-10-07T08:22:14Z ♥ 3

Really cool concept this, I'd love to see more. My only issue was that it's super easy to select a city or reject a trade because the scene changes between me starting and ending a button press. Having different controls for each scene, or not allowing inputs as a scene is changing would probably fix that.

Home R.I.P.airs by JoyKangpae 2022-10-07T06:36:13Z ♥ 1

Nice idea, suitably spooky - well done!

10 Seconds Till Death by DaylonWilkins 2022-10-07T06:24:44Z ♥ 2

Neat little FPS wave shooter, nice job!

Le_Invaders by Neeko69 2022-10-07T06:04:24Z ♥ 1

Great little game, I love the changing stats.

Metal Muscle Mage by Almax 2022-10-06T19:32:08Z ♥ 2

Solid game and a really neat idea, more please!

Cardiac Coup by jamersjam 2022-10-06T15:29:37Z ♥ 0

Really solid bullet hell game, great job!

Chicken Golem! by T C 2022-10-06T15:25:03Z ♥ 3

Nice stuff, I really liked having to switch between hover and double-jump between day and night to solve the final puzzles.

10 seconds old by TheEkinnox 2022-10-06T15:11:06Z ♥ 2

Interesting use of the theme, well executed. My only suggestion would be making it clearer what each age's ability does.

Supply & Command by Hare Software 2022-10-06T15:04:38Z ♥ 2

Everything is great here, especially the voice acting.

Space Chase by DanielRMorgan 2022-10-06T14:55:42Z ♥ 0

Strong core game here, nice job!

Impact-Effect by IdeasPerSecond 2022-10-06T14:49:45Z ♥ 1

Really fun game with a great idea behind it, looks and sounds awesome - five stars!

Time Heisst by King Zhou 2022-10-06T14:39:59Z ♥ 0

I'm really loving the look and feel of this game, nice job!

TOOT TOOT by Quackqack 2022-10-06T14:33:21Z ♥ 1

I really like this idea, but I'm so bad at it!

Dead End Job by Codeman1010 2022-10-06T14:29:25Z ♥ 2

Really solid gameplay loop here, and everything looks great. Nice work!

Run Kitty Run by Neon Orbis 2022-10-06T14:21:18Z ♥ 1

Great little platformer, with the perfect sound effects. Nice work!

The Crumbly Fumbly by Lezzlebit 2022-10-06T12:45:28Z ♥ 4

This is an interesting take on a first person runner/platform. The visuals are really nice, though made me a little cross-eyed after a while. The tutorial was also a nice addition, though it was possibly a little too verbose. It would also be nice to see the full sequence of collapsing colours in the level, rather than just the next colour.

In all great job, I hope you'll continue to expand this in the future!

Flip and Swap by WeAreDev 2022-10-06T11:05:01Z ♥ 2

Character feels a bit slow and floaty, but the level design and idea are really great - nice job!

10 Second Traffic by Grandblood 2022-10-06T11:00:58Z ♥ 3

The sound effects are brilliant and the game is solid, great job!

Clique Hell High by Sean Esopenko 2022-10-06T10:57:29Z ♥ 4

Nice idea well executed, well done!

A Handy Job by 0X_VOID_X0 2022-10-06T10:51:17Z ♥ 2

Really awesome stuff, everything ties together nicely. Eventually the difficulty plateau'd, so perhaps there should be a hard goal to win? Nice job!

What's Under The Teapot? by thegamearchitect 2022-10-06T10:41:37Z ♥ 4

Intriguing idea, and it looks really great.

Decrypt by Gabriel Chan 2022-10-06T10:39:33Z ♥ 3

Really cool aesthetics, nice work!

Spooky Glitch by nicorm 2022-10-06T10:31:21Z ♥ 6

Great stuff, suitably spooky!

Medieval Politics by sillyman987 2022-10-06T10:23:52Z ♥ 0

Interesting take on the Reigns concept, I also saw the NaN issue.

Schrodinger's Afterlife by JosephWalker 2022-10-06T10:18:42Z ♥ 3

Great idea and the music works perfectly, I never realised the platforms switched when you jumped as @relick mentioned - I thought they were on an odd timer..!

10 FURY by Urggann 2022-10-06T09:59:24Z ♥ 1

Really cool idea, enemy vehicles and mini-bosses would be a nice addition!

Starshot by groverburger 2022-10-06T09:42:56Z ♥ 2

Really nice idea, level difficulty seems a bit too random, but I had fun!

Impending Doom of a Thousand Kitties by RalfZ 2022-10-05T18:33:46Z ♥ 2

Oh dang that's a lotta cats

Ten Out by Holtzzy223 2022-10-05T18:14:16Z ♥ 2

Loving the voice acting and visuals. The mouse sensitivity was insanely high for me and I got stuck on the ORB OF FREEDOM. Would love to see more!

Dekasecond Sushi by Fimbululfr 2022-10-05T18:08:58Z ♥ 0

Nice idea, I struggled a little with the drag and drop. Great work!

Beat Survivor by pndaa 2022-10-05T17:33:36Z ♥ 2

Awesome idea nicely executed, well done!

Interspersed by Uraffululz 2022-10-05T17:24:15Z ♥ 1

Great idea this, with a nice look and feel to it. Would be great if you could switch world on demand, but I guess the theme prevented that!

Awesome work!

Pulsahr by Shtrow 2022-10-05T17:14:52Z ♥ 2

You've built a really nice atmosphere here, particularly I love that the audio is impacted by the black holes. I'm also a fan of the black holes being hard to see, they are black holes after all!

The checkpoint marker should probably stay up for longer, and there seem to be gaps between them which were impossible to bridge without getting wiped out by a pulse.

Great game!

Stop the Eye by squashi 2022-10-05T14:51:26Z ♥ 1

Looks great, but a bit confusing to play. Sometimes I can break stones to get blue things back and sometimes I can break the purple ones to do more damage? It's not clear why I can't do this sometimes though.

Terrifying Box by TimBeaudet 2022-10-05T14:02:11Z ♥ 2

Super spooky, but super easy to get stuck outside the track!

For Greater Good by BayLock 2022-10-05T13:59:58Z ♥ 1

Novel idea, nicely put together!

Endless Loop by pschichtel 2022-10-05T13:54:20Z ♥ 3

Interesting game this, though I eventually got stuck as I was unable to open the red and green doors at the bottom.

Stormlight Manor by RogueBrain 2022-10-05T12:33:19Z ♥ 2

Really cool take on a maze game, with nice progression between the levels. Each maze was a bit long for my liking, but that's probably personal preference. The audio also perfectly set the mood.

Running Out of Time by mrchip 2022-10-05T12:23:01Z ♥ 2

Interesting platformer, nice job!

UniVerse by oramun 2022-10-05T12:20:17Z ♥ 0

The slowdown mechanic is really interesting, I'd love to see more levels in the future!

Helloween Survivors by MerlinPerlin 2022-10-05T12:15:06Z ♥ 1

Really solid spooky wave shooter. Clicking upgrades is sometimes a little non-responsive, and enemies an spawn in undodgeable locations. But these are just fine-tuning points. Great work!

Vecihi by Maximen 2022-10-05T11:57:31Z ♥ 1

Nice idea, very hectic!

Room Again by SofiGnedova 2022-10-05T11:50:19Z ♥ 3

Great puzzle design, I really like the mechanic of keeping items between resets. More checkpoints might be nice, it depends how difficult you're aiming for the game to be. Really nice art style too.

Barely Something Barely Somewhere Every Ten Seconds by shreemp 2022-10-05T11:41:38Z ♥ 1

I get the "Failed to read the 'serviceWorker' property" error in the Ludum Dare embeddings, but the itch one works perfectly.

This is an interesting prototype, I'd like to see where future development takes it. Nice work!

Before the Tide by Becher 2022-10-05T11:36:09Z ♥ 1

Really interesting idea, nice job!

King of the Ring by Lomby 2022-10-05T09:43:40Z ♥ 2

Nice concept, well put together. It can be fairly difficult to work out which wrestler you are, especially after you've been picked up. Perhaps the player should be a totally different colour vs. the other wrestlers. Great job!

Disco Roller by owca 2022-10-05T09:40:17Z ♥ 1

Strong funky disco mood to this, which works perfectly. It can be difficult to work out which colours are good/bad at each section, perhaps an indicator is needed? Nice job!

Toad Cat's Cemetary Watch by 43sam 2022-10-05T09:31:43Z ♥ 1

Very visually appealing and strong gameplay loop. Mini-bosses and an end goal would be nice additions, as I eventually powered up enough to be effectively unkillable.

Nice work!

J-Menuing by nyxkn 2022-10-05T08:34:22Z ♥ 1

Great twist on the JRPG style fights, the purple enemies could possibly be more distinct from the blues - I often confused the two.

New Horizons by ditam 2022-10-05T08:17:48Z ♥ 1

Nice take on the theme, the music changing speed is a great touch.

Watch Wizard by monika 2022-10-05T07:57:19Z ♥ 1

Super cool idea, wish I had a Fitbit to run it on!

Ezekiel by Austin Sierra 2022-10-04T16:49:14Z ♥ 1

This is nuts, I love it

Wanderhythm by zhelding 2022-10-04T16:39:53Z ♥ 0

Big fan of this, a really creative take on the theme and executed brilliantly. Nice job!

Gravity by Asue 2022-10-04T16:35:21Z ♥ 1

There's a really nice feel to this game, I had great fun hopping around the planets.

Burger Rush by defilerzero 2022-10-04T16:28:57Z ♥ 1

Really strong entry, looks great, sounds great. Nice job.

I just wish I wasn't so bad at it!

Super Auto Crusaders by Savolae 2022-10-04T16:23:57Z ♥ 3

Really awesome auto chess game, I wanted to keep playing after five rounds!

Geometrical Clock by Locke8 2022-10-04T16:15:35Z ♥ 2

There's a strong design choice here and some solid gameplay.

I think there's a bug in the bullet audio, as it only seems to be in the left channel.

Nice job!

Death Factory by Cataractar 2022-10-04T16:09:25Z ♥ 1

Like @spacecadet it took me a couple tries to get started. Perhaps the initial panel should be removed or some form of hint given to start the ball rolling?

Once I got into the flow, the game became a really nice balance between keeping the cultist alive and solving the puzzles.

Really awesome idea!

The Zero Countdown by kromeboy 2022-10-04T15:56:41Z ♥ 1

Really solid entry!

Enemy projectiles are a little hard to see, and the initial voice over isn't muted if you press 'Audio Off'.

Otherwise, great stuff!

Steam-Machine Survival by Ivan Garcia Filho 2022-10-04T15:50:48Z ♥ 2

Really nice looking game, especially a fan of the explosions. Would be nice to have some progression between the waves, as I only seemed to encounter one type of enemy.

Also, I think there's a bug when changing the audio levels, as the explosions always seemed to be super loud.

Nice work!

Meteoriseten by Igor Morgun 2022-10-04T15:45:37Z ♥ 2

Great start here, visuals are nice and the core mechanic works. I was able to rack up a bunch of points by just standing at the side, so perhaps the meteors should head towards the player? Great work!

Cyber Survivor by theheheo 2022-10-04T14:04:03Z ♥ 1

Neat little wave shooter, gameplay feels really solid.

Within by Waysneighborgo2 2022-10-04T13:56:53Z ♥ 1

There's an interesting idea here, I'd like to see it taken further.

The direction and speed you travel when leaving an item seems a bit too random, and the timer should probably reset to 10 if you exit early.

Witch in a hurry by hotaloca 2022-10-04T10:57:54Z ♥ 1

Cute take on the theme, and really nice movement confusion puzzle game.

I agree with @rob6566 that I'd like to have seen the movement keys all the time.

Slow Mo Samurai by Rawb 2022-10-04T10:49:48Z ♥ 1

Really cool vibe to this game, everything works together really well.

Cheat or Lose by Vetche Studio 2022-10-04T10:43:01Z ♥ 1

Cool idea this, and nicely put together.

Lab Slime by Cheville 2022-10-04T10:30:51Z ♥ 3

Really solid game this, looks and plays really nicely.

Bless the Last Ones by Demigiant 2022-10-04T10:24:00Z ♥ 1

I love this approach to storytelling, and the visuals are really good.

Amnesia Wizard by Maxthedoom 2022-10-04T09:58:06Z ♥ 1

Your itch.io link doesn't work, is that page not published?

Swarm by S1l3Jamal 2022-10-04T09:56:56Z ♥ 0

Well put together wave shooter, I'm not sure how it fits the theme - are the waves every ten seconds? Nice job!

Tempus by balduin 2022-10-04T09:46:04Z ♥ 1

I really really liked the mushroom bit, perhaps you could extend that section to create a whole game rotating around that section's mix of light/dark + platforming? Nice job!

Resource: Remixed by Phillip Scott 2022-10-04T09:39:07Z ♥ 1

This game looks great, but I'm not sure how it fits the theme.

À la carte by Steing 2022-10-04T09:30:13Z ♥ 1

Solid combination discovery game, with a really nice look and feel.

I also encountered the same bug as @kromeboy when trying playing a restarted game.

The book of time magic by Senso 2022-10-04T09:22:55Z ♥ 2

Really game combination of ideas. Difficulty might need some scaling, as I eventually started to one-shot everything before it got onto the screen. The narration is also a really nice touch.

The CyberZapper by Vhalenn 2022-10-04T09:07:23Z ♥ 1

Really nice look and feel, not clear what the end goal is and I couldn't figure out why my gun type kept switching. Really nice overall.

Space Dizzy by Mads 2022-10-04T08:57:52Z ♥ 1

Really nice feel to this game, controls nicely too. A rotation direction indicator may be nice, I kept forgetting which way the world rotated..!

Fungi Forager by Madeline 2022-10-04T08:12:04Z ♥ 0

Really solid game with a great retro feel to it. Nice job!

Miller's Palm by kr4ft3r 2022-10-04T08:08:48Z ♥ 1

Really interesting idea and art style here, but I wasn't able to progress very far into it. Perhaps a hint system is needed?

Hypersomnia Mania by RosyMaple 2022-10-04T07:54:30Z ♥ 1

Neat concept, the old man game is a hilarious idea. Some instructions weren't visible long enough for me to read them, but each played nicely. Great job!

Escape From Paradox Place by Voidwave 2022-10-04T07:50:24Z ♥ 2

Little confused by this game, but I did manage to beat it. At first I thought that the actions of one frog would impact the other (e.g. unlocking a door would keep it open for the others) but each change is actually a refresh?

Nice puzzle with a neat solution once I'd got my head around it!

Gigabite by CocaPasteque 2022-10-04T07:45:26Z ♥ 3

Great use of the theme and a nice atmosphere. Some of the hit boxes could probably be more forgiving, as it was perhaps too hard to pick up the smaller items and I lost a couple times because I dropped food on the monster's head rather than their mouth.

A Space Polka in Ten Parts by eerongal 2022-10-04T07:18:29Z ♥ 1

Brilliant idea this, and great use of the theme. The polka was also a nice touch. Having the number of engineers change over time was perfect.

Blades of Doom by Benjamin Halko 2022-10-04T07:10:26Z ♥ 1

This game has a really funky feel to it and lots of nice little touches. I wonder if adding side dashes and power ups might be interesting for the two player mode?

Asteroids: Driving Home by Rokevicius 2022-10-04T07:05:12Z ♥ 0

Really awesome nostalgic feel to this, nice job!

It Comes At Midnight by Legolula 2022-10-04T07:00:57Z ♥ 1

Great use of the theme, this is a nice escape room experience.

LD42 — Running out of space (1)

Debris Trail by chromableedstudios 2022-10-05T12:03:19Z ♥ 1

The controls are super confusing, I think we probably shouldn't be able to rotate the player? It's kind of hard to tell what the objective is before the first couple of platforms as I inevitably end up stuck on my side or flying to my death.